Player Matchup

Nox
Nox
 
Nox
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
A3g1r
Kuzenbo
Level 157
God Stats
9W - 4L
1,592 SR
Queue Stats
153W - 159L
1,486 Elo+
Solo
Hun Batz
Hun Batz
Appollo22
Hun Batz
Level 109
God Stats
3W - 5L
1,513 SR
Queue Stats
233W - 283L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
NOKHOL
Danzaburou
Level 149
God Stats
4W - 12L
1,364 SR
Queue Stats
365W - 420L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
Nokhol3
Baron Samedi
Level 104
God Stats
7W - 6L
1,582 SR
Queue Stats
243W - 282L
1,431 Elo+
Party 2
Team Averages
Level 118
1,510 SR
1,468 Elo+

VS

Team Averages
Level 151
1,475 SR
1,499 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Almost_Bald8
Apollo
Level 181
God Stats
0W - 2L
1,185 SR
Queue Stats
95W - 90L
1,514 Elo+
Party 1
Medusa
Medusa
IpsychicturtleI
Medusa
Level 142
God Stats
28W - 20L
1,603 SR
Queue Stats
491W - 468L
1,461 Elo+
Solo
Arachne
Arachne
TelegaTopDodep
Arachne
Level 157
God Stats
489W - 500L
1,585 SR
Queue Stats
538W - 552L
1,521 Elo+
Solo
Loki
Loki
dariocd019
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
5 / 1 / 0
6,637
664
5,496
6,707
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kuzenbo
A3g1r
Kuzenbo
10
1 / 0 / 4
6,364
636
4,244
4,986
4,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Appollo22
Hun Batz
11
0 / 1 / 5
5,563
556
4,419
7,582
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
NOKHOL
Danzaburou
12
3 / 2 / 1
6,637
664
6,391
4,952
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Nokhol3
Baron Samedi
12
3 / 2 / 1
6,363
636
2,017
6,169
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 1
6,156
616
2,943
4,592
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
10
1 / 2 / 0
5,446
545
1,085
6,943
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 0
5,214
521
1,930
6,014
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 4 / 0
5,539
554
2,820
9,619
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,344
534
4,048
7,592
2,175
Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
6
6
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
0
5
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
Kuzenbo
A3g1r
Kuzenbo
1
0
4
3
L
Apollo
1
2
0
0.5
W
Hun Batz
Appollo22
Hun Batz
0
1
5
2.5
L
2
1
0
2
W
Danzaburou
NOKHOL
Danzaburou
3
2
1
1.75
W
Baron Samedi
Nokhol3
Baron Samedi
3
2
1
1.75
L
2
4
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,567
Damage
12,826
30,396
Taken
34,760
14,373
Mitigated
10,177
12,196
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,496
1,106
65
2,932
6,707
3,463
0
183
6,524
33,298
1,608
L
Nu Wa
 
Nu Wa
2,943
840
0
643
4,592
1,229
0
1,747
2,845
46,981
475
W
Kuzenbo
A3g1r
Kuzenbo
4,244
1,560
0
1,662
4,986
4,256
21
196
4,790
14,643
0
L
Apollo
1,085
467
0
1,659
6,943
1,986
0
1,313
5,630
0
32,447
W
Hun Batz
Appollo22
Hun Batz
4,419
743
0
4,022
7,582
2,345
0
1,229
6,353
0
42,031
L
1,930
778
0
550
6,014
1,898
0
2,144
3,870
0
28,099
W
Danzaburou
NOKHOL
Danzaburou
6,391
926
0
1,429
4,952
1,462
0
170
4,782
0
52,105
W
Baron Samedi
Nokhol3
Baron Samedi
2,017
129
197
1,889
6,169
2,847
0
1,405
4,764
42,504
0
L
2,820
1,926
0
4,531
9,619
2,889
0
2,476
7,143
0
30,826
L
4,048
551
0
2,156
7,592
2,175
40
3,981
3,611
0
32,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,564
Gold Earned
27,699
354
Minions Killed
318
0
Camps Cleared
0
1,101,211
Distance Traveled
1,040,784
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,637
664
71
7
0
206,430
0
L
Nu Wa
6,156
616
92
9
0
194,710
2
W
Kuzenbo
6,364
636
21
2
0
222,314
5
L
Apollo
5,446
545
70
7
0
227,235
2
W
Hun Batz
5,563
556
70
7
0
248,615
0
L
Medusa
5,214
521
46
5
0
221,483
1
W
Danzaburou
6,637
664
91
9
0
215,488
0
W
Baron Samedi
6,363
636
101
10
0
208,364
4
L
Arachne
5,539
554
59
6
0
193,396
0
L
Loki
5,344
534
51
5
0
203,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role