Player Matchup

Bellona
Bellona
AlanRudKing
Bellona
Level 59
God Stats
8W - 4L
1,507 SR
Queue Stats
9W - 9L
1,400 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LEFT4DEAD111777
Cu Chulainn
Level 148
God Stats
1W - 0L
1,888 SR
Queue Stats
3W - 3L
1,895 Elo+
Party 1
Discordia
Discordia
LORDWHITMIRE
Discordia
Level 71
God Stats
13W - 9L
1,723 SR
Queue Stats
168W - 178L
1,411 Elo+
Solo
Team Averages
Level 93
1,706 SR
1,569 Elo+

VS

Team Averages
Level 118
1,476 SR
1,349 Elo+
Hercules
Hercules
Chinakiller911
Hercules
Level 139
God Stats
8W - 5L
1,844 SR
Queue Stats
124W - 77L
1,691 Elo+
Solo
Nu Wa
Nu Wa
confusion2317
Nu Wa
Level 108
God Stats
7W - 16L
1,277 SR
Queue Stats
34W - 40L
1,057 Elo+
Solo
Sylvanus
Sylvanus
dUrAgDyLaN1214
Sylvanus
Level 108
God Stats
15W - 13L
1,306 SR
Queue Stats
19W - 21L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlanRudKing
Bellona
15
1 / 5 / 8
9,665
805
9,093
19,059
13,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
LEFT4DEAD111777
Cu Chulainn
17
4 / 1 / 6
10,572
881
13,087
15,186
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
LORDWHITMIRE
Discordia
17
7 / 2 / 3
11,258
938
13,613
5,380
1,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 4 / 5
9,390
783
10,690
18,811
15,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 6
9,213
768
7,958
8,016
2,515
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
15
3 / 5 / 5
9,718
810
12,636
13,276
7,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
12
Kills
8
8
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlanRudKing
Bellona
1
5
8
1
L
Hercules
3
4
5
1.38
W
Cu Chulainn
LEFT4DEAD111777
Cu Chulainn
4
1
6
7
W
Discordia
LORDWHITMIRE
Discordia
7
2
3
4.25
L
2
3
6
1.67
L
Sylvanus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,793
Damage
31,284
39,625
Taken
40,103
28,685
Mitigated
25,550
6,172
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlanRudKing
Bellona
9,093
2,862
464
4,010
19,059
13,893
39
9,602
8,950
0
25,897
L
Hercules
10,690
3,043
0
6,493
18,811
15,604
144
6,680
11,592
0
26,723
W
Cu Chulainn
LEFT4DEAD111777
Cu Chulainn
13,087
2,940
0
1,328
15,186
13,118
49
6,467
8,425
0
43,530
W
Discordia
LORDWHITMIRE
Discordia
13,613
292
0
370
5,380
1,674
1,311
3,659
1,652
40,365
0
L
7,958
2,636
0
0
8,016
2,515
572
3,683
4,117
25,789
0
L
Sylvanus
12,636
4,346
441
2,166
13,276
7,431
0
3,288
9,567
39,728
7,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
28,321
158
Minions Killed
146
0
Camps Cleared
0
645,513
Distance Traveled
591,657
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,665
805
38
3
0
210,500
0
L
Hercules
9,390
783
30
3
0
219,456
2
W
Cu Chulainn
10,572
881
63
5
0
230,744
0
W
Discordia
11,258
938
57
5
0
204,269
0
L
Nu Wa
9,213
768
32
3
0
196,336
0
L
Sylvanus
9,718
810
84
7
0
175,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role