Player Matchup

Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold V
HFields80
Chernobog
Gold V
Level 157
God Stats
18W - 16L
1,599 SR
Queue Stats
273W - 303L
1,318 MMR
Solo
Bastet
Bastet
Gold IV
crusekillef98
Bastet
Gold IV
Level 103
God Stats
8W - 4L
1,551 SR
Queue Stats
245W - 247L
1,327 MMR
Solo
Geb
Geb
Gold IV
itchyfoal800799
Geb
Gold IV
Level 105
God Stats
4W - 0L
1,621 SR
Queue Stats
68W - 70L
1,317 MMR
Solo
Vulcan
Vulcan
Gold V
the1eternity
Vulcan
Gold V
Level 117
God Stats
4W - 3L
1,579 SR
Queue Stats
128W - 129L
1,352 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,570 SR
1,363 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,526 SR
1,399 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver V
 
Fenrir
Silver V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold V
BBC-BAYBOOM
Ix Chel
Gold V
Level 149
God Stats
11W - 10L
1,622 SR
Queue Stats
365W - 373L
1,334 MMR
Solo
Apollo
Apollo
Silver II
ShmittySmurf
Apollo
Silver II
Level 49
God Stats
3W - 14L
1,374 SR
Queue Stats
195W - 191L
1,346 MMR
Solo
Ares
Ares
Silver III
xicefangx
Ares
Silver III
Level 158
God Stats
0W - 1L
1,634 SR
Queue Stats
20W - 30L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 1 / 3
5,760
524
3,193
10,285
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
HFields80
Chernobog
10
1 / 1 / 4
5,732
521
3,502
7,074
2,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 0 / 2
7,142
649
6,987
8,971
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 3 / 7
5,977
543
3,051
10,296
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
12
3 / 2 / 5
7,037
640
7,399
4,203
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
RavanaKing ArthurMulanYmir

VS

Bans
MedusaAwilixBacchusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 3 / 1
6,924
629
8,749
5,901
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
10
3 / 4 / 2
6,101
555
5,774
9,282
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
BBC-BAYBOOM
Ix Chel
12
1 / 2 / 1
6,223
566
8,049
6,904
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
1
0 / 0 / 0
3,828
348
0
0
0
Ares
9
2 / 4 / 2
5,744
522
4,989
10,268
7,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
7
7
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
1
3
1.5
L
Nu Wa
 
Nu Wa
1
3
1
0.5
L
Fenrir
 
Fenrir
3
4
2
1
L
Ix Chel
BBC-BAYBOOM
Ix Chel
1
2
1
0.75
W
Chernobog
HFields80
Chernobog
1
1
4
3
L
Apollo
0
0
0
0
W
9
0
2
10
W
0
3
7
1.17
W
Vulcan
3
2
5
2.75
L
Ares
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,132
Damage
27,561
40,829
Taken
32,355
20,470
Mitigated
13,776
12,437
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,193
1,253
0
3,610
10,285
5,660
0
6,818
3,397
1,638
40,967
L
Nu Wa
 
Nu Wa
8,749
4,075
0
615
5,901
1,375
701
1,211
4,297
50,225
1,449
L
Fenrir
 
Fenrir
5,774
1,354
0
1,054
9,282
2,983
0
2,407
6,650
0
27,713
L
Ix Chel
BBC-BAYBOOM
Ix Chel
8,049
740
916
2,243
6,904
2,013
0
3,187
3,581
45,985
990
W
Chernobog
HFields80
Chernobog
3,502
2,352
0
2,460
7,074
2,381
1,036
4,144
2,824
0
37,395
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
6,987
2,175
0
3,240
8,971
2,990
0
2,907
5,870
0
45,192
W
3,051
266
0
2,798
10,296
8,095
0
5,458
4,600
24,096
1,420
W
Vulcan
7,399
78
0
329
4,203
1,344
110
1,579
2,522
49,854
974
L
Ares
4,989
30
0
1,496
10,268
7,405
0
2,994
7,158
20,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,648
Gold Earned
28,820
339
Minions Killed
266
0
Camps Cleared
0
1,157,939
Distance Traveled
847,716
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,760
524
70
6
0
216,052
2
L
Nu Wa
6,924
629
101
9
0
176,208
0
L
Fenrir
6,101
555
37
3
0
250,649
0
L
Ix Chel
6,223
566
90
8
0
211,290
3
W
Chernobog
5,732
521
67
6
0
215,673
0
L
Apollo
3,828
348
0
0
0
43
0
W
Bastet
7,142
649
71
6
0
273,647
0
W
Geb
5,977
543
44
4
0
231,253
6
W
Vulcan
7,037
640
87
8
0
221,314
0
L
Ares
5,744
522
38
3
0
209,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role