Player Matchup

Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Bubblemaster07
Atlas
Level 131
God Stats
10W - 6L
1,597 SR
Queue Stats
74W - 70L
1,487 Elo+
Party 1
Vulcan
Vulcan
Conryd10
Vulcan
Level 127
God Stats
12W - 11L
1,609 SR
Queue Stats
68W - 70L
1,454 Elo+
Party 1
King Arthur
King Arthur
TuggaParkLane
King Arthur
Level 121
God Stats
8W - 6L
1,596 SR
Queue Stats
343W - 325L
1,468 Elo+
Solo
Bastet
Bastet
Txplic
Bastet
Level 113
God Stats
11W - 9L
1,547 SR
Queue Stats
224W - 203L
1,493 Elo+
Solo
Team Averages
Level 129
1,570 SR
1,480 Elo+

VS

Team Averages
Level 116
1,639 SR
1,527 Elo+
Chang'e
Chang'e
Faiaa96
Chang'e
Level 124
God Stats
5W - 3L
1,719 SR
Queue Stats
496W - 502L
1,509 Elo+
Party 2
Atlas
Atlas
Nikola951753
Atlas
Level 108
God Stats
3W - 2L
1,671 SR
Queue Stats
50W - 49L
1,510 Elo+
Solo
Apollo
Apollo
XxDeadpoolxX182
Apollo
Level 138
God Stats
32W - 24L
1,801 SR
Queue Stats
348W - 328L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
kurito12
Baron Samedi
Level 49
God Stats
5W - 8L
1,504 SR
Queue Stats
136W - 156L
1,510 Elo+
Party 2
Vamana
Vamana
siddentora
Vamana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 3 / 1
8,826
630
12,481
11,737
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 2 / 13
8,213
587
9,835
10,842
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Conryd10
Vulcan
14
5 / 2 / 8
8,309
594
14,449
6,710
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
TuggaParkLane
King Arthur
14
2 / 1 / 2
8,307
593
10,619
14,770
13,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bastet
Txplic
Bastet
15
9 / 1 / 7
8,751
625
11,769
9,979
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Faiaa96
Chang'e
12
0 / 3 / 3
6,551
468
7,006
14,340
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 8 / 1
6,588
471
5,235
21,156
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 3
8,050
575
8,433
13,936
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
kurito12
Baron Samedi
11
3 / 6 / 0
6,515
465
3,837
10,863
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
siddentora
Vamana
14
1 / 4 / 1
7,865
562
9,778
17,011
9,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
23
Kills
9
9
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
3
1
1.17
W
4
2
13
5.25
W
Vulcan
Conryd10
Vulcan
5
2
8
4.5
L
Chang'e
Faiaa96
Chang'e
0
3
3
0.5
L
3
8
1
0.44
W
King Arthur
TuggaParkLane
King Arthur
2
1
2
3
W
Bastet
Txplic
Bastet
9
1
7
12.5
L
2
2
3
1.75
L
Baron Samedi
kurito12
Baron Samedi
3
6
0
0.5
L
Vamana
siddentora
Vamana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,153
Damage
34,289
54,038
Taken
77,306
29,926
Mitigated
32,092
19,248
Healing
23,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,481
9,871
0
5,233
11,737
3,271
231
841
10,896
0
81,583
W
9,835
3,688
0
3,541
10,842
8,247
68
6,539
4,303
25,558
1,471
W
Vulcan
Conryd10
Vulcan
14,449
345
0
2,263
6,710
2,218
0
5,365
1,345
61,898
2,284
L
Chang'e
Faiaa96
Chang'e
7,006
600
1,151
6,108
14,340
3,515
0
5,502
8,838
49,627
891
L
5,235
1,152
0
3,396
21,156
11,694
0
12,115
9,041
18,029
922
W
King Arthur
TuggaParkLane
King Arthur
10,619
1,747
0
2,603
14,770
13,183
0
747
12,956
758
62,711
W
Bastet
Txplic
Bastet
11,769
3,351
0
5,608
9,979
3,007
0
2,332
7,509
0
62,220
L
8,433
5,203
0
6,317
13,936
3,999
868
944
12,992
0
67,705
L
Baron Samedi
kurito12
Baron Samedi
3,837
315
301
1,858
10,863
2,973
0
5,017
5,846
38,284
1,030
L
Vamana
siddentora
Vamana
9,778
3,860
0
4,731
17,011
9,911
0
298
16,713
0
63,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,406
Gold Earned
35,569
471
Minions Killed
403
0
Camps Cleared
0
1,553,813
Distance Traveled
1,374,801
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,826
630
136
10
0
272,104
2
W
Atlas
8,213
587
21
2
0
306,116
4
W
Vulcan
8,309
594
113
8
0
320,495
2
L
Chang'e
6,551
468
79
6
0
296,636
0
L
Atlas
6,588
471
22
2
0
280,589
0
W
King Arthur
8,307
593
111
8
0
299,117
0
W
Bastet
8,751
625
90
6
0
355,981
0
L
Apollo
8,050
575
116
8
0
273,415
0
L
Baron Samedi
6,515
465
74
5
0
236,723
0
L
Vamana
7,865
562
112
8
0
287,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role