Player Matchup

Ishtar
Ishtar
Jmsanchez24
Ishtar
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Tharcial
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
xxSUAREZxx_11
Ra
Level 81
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 65
1,446 SR
1,500 Elo+

VS

Team Averages
Level 93
1,480 SR
1,410 Elo+
Kuzenbo
Kuzenbo
BocajEkkyl
Kuzenbo
Level 109
God Stats
29W - 28L
1,506 SR
Queue Stats
237W - 243L
1,425 Elo+
Party 2
Neith
Neith
troels_pedersen
Neith
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 101L
1,428 Elo+
Party 2
Chronos
Chronos
Дарек
Chronos
Level 90
God Stats
2W - 2L
1,433 SR
Queue Stats
131W - 149L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 4 / 1
6,899
690
1,581
9,009
1,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
0 / 5 / 0
6,503
650
2,750
11,121
6,600
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 1
7,661
766
6,148
6,515
2,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BocajEkkyl
Kuzenbo
13
2 / 0 / 9
8,118
812
5,579
5,649
5,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
3 / 0 / 7
9,152
915
5,013
4,648
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chronos
Дарек
Chronos
14
7 / 2 / 5
9,221
922
12,155
7,273
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BocajEkkyl
Kuzenbo
2
0
9
6.5
L
Ishtar
0
4
1
0.13
L
Ymir
0
5
0
0
W
3
0
7
6.5
L
1
3
1
0.5
W
Chronos
Дарек
Chronos
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,479
Damage
22,747
26,645
Taken
17,570
10,402
Mitigated
9,938
2,284
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BocajEkkyl
Kuzenbo
5,579
1,496
270
751
5,649
5,961
493
2,837
2,706
11,336
756
L
Ishtar
1,581
1,017
0
708
9,009
1,764
0
6,697
2,071
0
13,717
L
Ymir
2,750
262
0
516
11,121
6,600
0
7,446
3,363
8,731
0
W
5,013
1,283
0
1,840
4,648
1,477
1,627
2,989
1,584
0
37,215
L
6,148
323
522
538
6,515
2,038
0
2,856
3,586
30,610
353
W
Chronos
Дарек
Chronos
12,155
1,406
0
250
7,273
2,500
1,069
2,836
4,358
27,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,063
Gold Earned
26,491
84
Minions Killed
117
0
Camps Cleared
0
466,040
Distance Traveled
504,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,118
812
12
1
0
152,092
0
L
Ishtar
6,899
690
32
3
0
147,148
0
L
Ymir
6,503
650
12
1
0
153,141
0
W
Neith
9,152
915
72
7
0
180,991
0
L
Ra
7,661
766
40
4
0
165,751
0
W
Chronos
9,221
922
33
3
0
171,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role