Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CongruentBob
Serqet
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 81L
1,530 Elo+
Party 2
Sol
Sol
DuncanFisco
Sol
Level 65
God Stats
15W - 16L
1,466 SR
Queue Stats
472W - 537L
1,479 Elo+
Party 2
Chiron
Chiron
Gandogil
Chiron
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,341 Elo+
Party 3
Cupid
Cupid
Gr8drinker
Cupid
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,349 Elo+
Party 3
Team Averages
Level 86
1,493 SR
1,440 Elo+

VS

Team Averages
Level 110
1,359 SR
1,506 Elo+
Xbalanque
Xbalanque
LeBateauR91
Xbalanque
Level 82
God Stats
3W - 4L
1,444 SR
Queue Stats
167W - 170L
1,550 Elo+
Party 4
Arachne
Arachne
Mzelle AyRo
Arachne
Level 158
God Stats
1W - 1L
1,280 SR
Queue Stats
76W - 79L
1,553 Elo+
Party 4
Xing Tian
Xing Tian
Zhoom
Xing Tian
Level 123
God Stats
2W - 2L
1,261 SR
Queue Stats
205W - 206L
1,543 Elo+
Solo
Nox
Nox
brave_minster7
Nox
Level 88
God Stats
4W - 4L
1,309 SR
Queue Stats
377W - 374L
1,448 Elo+
Party 1
Cupid
Cupid
maxAge94
Cupid
Level 101
God Stats
3W - 1L
1,502 SR
Queue Stats
414W - 412L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
3 / 2 / 8
13,243
662
25,787
8,991
5,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
17
1 / 8 / 8
12,014
601
11,020
25,857
43,833
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
6 / 7 / 4
12,381
619
25,799
23,057
11,876
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Gandogil
Chiron
18
1 / 8 / 7
11,906
595
20,207
20,354
9,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
20
3 / 4 / 7
12,530
627
14,443
16,837
9,118
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LeBateauR91
Xbalanque
20
5 / 3 / 18
13,128
656
26,265
12,888
5,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Mzelle AyRo
Arachne
19
7 / 4 / 17
13,000
650
13,868
24,043
19,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Zhoom
Xing Tian
19
3 / 6 / 23
13,530
677
19,772
41,590
53,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 1 / 17
14,900
745
15,181
15,391
7,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
maxAge94
Cupid
20
5 / 0 / 19
14,097
705
14,370
16,357
8,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
123
14
Kills
29
29
Deaths
14
34
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
2
8
3.5
L
Serqet
1
8
8
0.63
L
6
7
4
1.14
L
Chiron
Gandogil
Chiron
1
8
7
0.56
L
Cupid
3
4
7
1.63
W
Xbalanque
LeBateauR91
Xbalanque
5
3
18
4.67
W
Arachne
Mzelle AyRo
Arachne
7
4
17
3.88
W
Xing Tian
Zhoom
Xing Tian
3
6
23
2.42
W
9
1
17
17.5
W
Cupid
maxAge94
Cupid
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,256
Damage
89,456
95,096
Taken
110,269
80,811
Mitigated
94,474
39,948
Healing
50,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
25,787
1,614
1,485
711
8,991
5,987
462
2,285
6,613
71,068
643
L
Serqet
11,020
1,040
1,287
3,261
25,857
43,833
0
6,885
18,486
0
12,617
L
25,799
10,355
1,365
8,157
23,057
11,876
0
8,604
14,247
52,292
0
L
Chiron
Gandogil
Chiron
20,207
5,131
1,657
2,444
20,354
9,997
0
8,422
11,558
0
36,764
L
Cupid
14,443
5,898
11,617
7,964
16,837
9,118
766
8,045
8,478
0
42,046
W
Xbalanque
LeBateauR91
Xbalanque
26,265
12,374
3,194
1,292
12,888
5,419
2,826
5,690
6,556
0
60,072
W
Arachne
Mzelle AyRo
Arachne
13,868
7,408
3,714
5,037
24,043
19,238
498
13,733
9,335
0
17,234
W
Xing Tian
Zhoom
Xing Tian
19,772
317
1,421
4,572
41,590
53,892
421
16,177
24,703
32,810
0
W
15,181
936
2,083
1,184
15,391
7,806
1,856
6,320
8,355
41,758
1,391
W
Cupid
maxAge94
Cupid
14,370
4,679
19,081
9,035
16,357
8,119
1,636
8,157
7,834
0
46,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,074
Gold Earned
68,655
295
Minions Killed
236
0
Camps Cleared
0
1,700,349
Distance Traveled
1,912,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,243
662
116
6
0
381,895
0
L
Serqet
12,014
601
5
0
0
378,049
0
L
Sol
12,381
619
68
3
0
295,836
0
L
Chiron
11,906
595
39
2
0
314,706
0
L
Cupid
12,530
627
67
3
0
329,863
0
W
Xbalanque
13,128
656
58
3
0
371,169
0
W
Arachne
13,000
650
15
1
0
358,872
0
W
Xing Tian
13,530
677
15
1
0
372,274
0
W
Nox
14,900
745
82
4
0
401,557
0
W
Cupid
14,097
705
66
3
0
408,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role