Player Matchup

Ganesha
Ganesha
Hyacynthya
Ganesha
Level 87
God Stats
0W - 1L
1,328 SR
Queue Stats
5W - 8L
1,048 Elo+
Party 1
Ullr
Ullr
OmegaBanker
Ullr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,257 Elo+
Party 1
Freya
Freya
bran_757
Freya
Level 115
God Stats
0W - 4L
1,281 SR
Queue Stats
144W - 138L
1,420 Elo+
Solo
Jing Wei
Jing Wei
kodollasign
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,376 Elo+
Solo
Nemesis
Nemesis
margad111
Nemesis
Level 146
God Stats
6W - 4L
1,570 SR
Queue Stats
128W - 131L
1,438 Elo+
Solo
Team Averages
Level 110
1,436 SR
1,308 Elo+

VS

Team Averages
Level 84
1,659 SR
1,435 Elo+
Merlin
Merlin
BeanQueen92
Merlin
Level 86
God Stats
4W - 5L
1,895 SR
Queue Stats
186W - 186L
1,416 Elo+
Solo
Ullr
Ullr
KISSTHECLAM
Ullr
Level 149
God Stats
3W - 3L
1,386 SR
Queue Stats
345W - 393L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
MykaxRae
Kuzenbo
Level 89
God Stats
2W - 0L
1,734 SR
Queue Stats
228W - 226L
1,423 Elo+
Solo
Nike
Nike
Staight6Diesel
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,399 Elo+
Solo
Cthulhu
Cthulhu
TendosMarine
Cthulhu
Level 27
God Stats
6W - 3L
1,781 SR
Queue Stats
320W - 295L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hyacynthya
Ganesha
13
0 / 3 / 8
7,384
738
4,787
12,025
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 6
7,680
768
3,804
8,145
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Freya
bran_757
Freya
11
2 / 5 / 4
7,186
719
7,917
8,460
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
kodollasign
Jing Wei
13
3 / 4 / 4
7,816
782
6,411
8,567
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
margad111
Nemesis
13
3 / 5 / 5
7,419
742
8,149
16,681
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 1 / 8
8,836
884
6,729
4,604
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 10
8,606
861
10,681
7,619
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kuzenbo
MykaxRae
Kuzenbo
13
0 / 2 / 9
7,701
770
4,881
9,175
10,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 3 / 5
9,455
946
11,353
14,251
12,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
TendosMarine
Cthulhu
15
6 / 4 / 9
9,450
945
14,746
13,050
14,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
10
Kills
20
20
Deaths
11
27
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
8
7
L
Ganesha
Hyacynthya
Ganesha
0
3
8
1.33
W
3
1
10
8
W
Kuzenbo
MykaxRae
Kuzenbo
0
2
9
2.25
L
2
3
6
1.67
W
8
3
5
3.5
W
Cthulhu
TendosMarine
Cthulhu
6
4
9
2.63
L
Freya
bran_757
Freya
2
5
4
0.8
L
Jing Wei
kodollasign
Jing Wei
3
4
4
1.25
L
Nemesis
margad111
Nemesis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,068
Damage
48,390
53,878
Taken
48,699
32,041
Mitigated
43,461
14,322
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,729
830
1,215
527
4,604
2,063
362
804
3,724
22,024
284
L
Ganesha
Hyacynthya
Ganesha
4,787
295
458
2,667
12,025
10,897
0
5,713
5,891
10,869
0
W
10,681
2,445
1,833
1,771
7,619
3,637
2,760
672
6,665
657
17,506
W
Kuzenbo
MykaxRae
Kuzenbo
4,881
1,345
582
1,315
9,175
10,865
546
3,339
5,740
6,707
0
L
3,804
2,667
491
642
8,145
3,346
0
3,763
4,346
0
20,125
W
11,353
582
341
2,031
14,251
12,277
341
5,069
9,031
2,318
19,208
W
Cthulhu
TendosMarine
Cthulhu
14,746
889
932
896
13,050
14,619
105
2,820
9,990
25,081
1,855
L
Freya
bran_757
Freya
7,917
2,787
320
1,916
8,460
3,264
0
4,256
4,015
15,741
44
L
Jing Wei
kodollasign
Jing Wei
6,411
4,435
497
777
8,567
3,219
0
4,205
4,288
0
11,675
L
Nemesis
margad111
Nemesis
8,149
2,150
909
5,645
16,681
11,315
0
7,585
8,942
0
11,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,485
Gold Earned
44,048
85
Minions Killed
105
0
Camps Cleared
0
839,673
Distance Traveled
911,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,836
884
29
3
0
152,642
0
L
Ganesha
7,384
738
0
0
0
180,319
0
W
Ullr
8,606
861
21
2
0
185,093
0
W
Kuzenbo
7,701
770
3
0
0
190,957
0
L
Ullr
7,680
768
38
4
0
165,835
0
W
Nike
9,455
946
24
2
0
181,172
0
W
Cthulhu
9,450
945
28
3
0
201,595
0
L
Freya
7,186
719
18
2
0
158,429
0
L
Jing Wei
7,816
782
20
2
0
179,420
0
L
Nemesis
7,419
742
9
1
0
155,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role