Player Matchup

Medusa
Medusa
Bronze III
Lionior
Medusa
Bronze III
Level 159
God Stats
1W - 0L
1,575 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
h2022
Chang'e
Bronze III
Level 169
God Stats
1W - 0L
1,369 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Silver I
majik11
Hercules
Silver I
Level 146
God Stats
1W - 0L
1,894 SR
Queue Stats
17W - 12L
1,498 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 158
1,613 SR
1,499 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,612 SR
1,262 MMR
Lancelot
Lancelot
Silver II
MargaAfro
Lancelot
Silver II
Level 145
God Stats
5W - 8L
1,513 SR
Queue Stats
14W - 25L
1,251 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
Ratatoolie6902
Zhong Kui
Silver II
Level 105
God Stats
1W - 2L
1,531 SR
Queue Stats
31W - 43L
996 MMR
Party 2
Achilles
Achilles
Silver I
VolatileSmasher
Achilles
Silver I
Level 128
God Stats
0W - 1L
1,792 SR
Queue Stats
5W - 5L
1,540 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lionior
Medusa
14
3 / 1 / 12
8,354
1,044
9,503
5,594
1,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
h2022
Chang'e
14
5 / 3 / 10
8,582
1,073
8,799
7,504
2,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
majik11
Hercules
15
8 / 2 / 7
8,909
1,114
7,122
12,734
11,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Baron SamediCthulhuMulanDanzaburouJormungandr

VS

Bans
NoxPoseidonArtemisAphroditeCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MargaAfro
Lancelot
12
3 / 4 / 2
7,237
905
4,737
9,550
4,655
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
Ratatoolie6902
Zhong Kui
11
1 / 6 / 1
6,577
822
5,952
10,128
6,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
12
0 / 6 / 3
6,732
842
3,420
9,938
6,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
4
6
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Lionior
Medusa
3
1
12
9
L
Lancelot
MargaAfro
Lancelot
3
4
2
1
L
Zhong Kui
Ratatoolie6902
Zhong Kui
1
6
1
0.25
L
Achilles
0
6
3
0.25
W
Chang'e
h2022
Chang'e
5
3
10
3.33
W
Hercules
majik11
Hercules
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
14,109
25,832
Taken
29,616
15,653
Mitigated
18,023
10,568
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Lionior
Medusa
9,503
5,178
0
2,216
5,594
1,839
1,415
1,323
4,204
0
41,201
L
Lancelot
MargaAfro
Lancelot
4,737
1,259
0
2,895
9,550
4,655
0
3,030
6,520
0
17,945
L
Zhong Kui
Ratatoolie6902
Zhong Kui
5,952
616
0
791
10,128
6,742
0
1,797
8,331
18,094
1,153
L
Achilles
3,420
904
0
1,228
9,938
6,626
0
3,639
6,299
0
9,048
W
Chang'e
h2022
Chang'e
8,799
1,164
2,197
2,868
7,504
2,352
913
1,848
5,036
23,656
1,868
W
Hercules
majik11
Hercules
7,122
2,604
0
3,287
12,734
11,462
328
2,645
9,786
0
18,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
20,546
107
Minions Killed
68
0
Camps Cleared
0
471,323
Distance Traveled
439,244
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,354
1,044
60
8
0
155,278
0
L
Lancelot
7,237
905
22
3
0
171,728
0
L
Zhong Kui
6,577
822
28
4
0
133,659
1
L
Achilles
6,732
842
18
2
0
133,857
0
W
Chang'e
8,582
1,073
28
4
0
145,915
0
W
Hercules
8,909
1,114
19
2
0
170,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role