Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Kyasai
Achilles
Level 129
God Stats
9W - 7L
1,561 SR
Queue Stats
798W - 767L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Mederlen
Sylvanus
Level 46
God Stats
4W - 4L
1,626 SR
Queue Stats
49W - 42L
1,566 Elo+
Party 2
Bastet
Bastet
Sāmsārā
Bastet
Level 155
God Stats
1W - 1L
1,686 SR
Queue Stats
50W - 43L
1,564 Elo+
Party 2
Medusa
Medusa
benjiweeds62910
Medusa
Level 120
God Stats
88W - 71L
1,566 SR
Queue Stats
925W - 944L
1,487 Elo+
Party 1
Team Averages
Level 121
1,588 SR
1,519 Elo+

VS

Team Averages
Level 125
1,701 SR
1,661 Elo+
Scylla
Scylla
CannierVlado
Scylla
Level 122
God Stats
10W - 5L
1,659 SR
Queue Stats
178W - 161L
1,456 Elo+
Solo
Hades
Hades
FrostedFlaked
Hades
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 19L
1,669 Elo+
Party 3
Jormungandr
Jormungandr
InfamousLRG
Jormungandr
Level 129
God Stats
1W - 0L
1,742 SR
Queue Stats
10W - 7L
1,676 Elo+
Party 3
Chernobog
Chernobog
N0VR
Chernobog
Level 84
God Stats
2W - 0L
1,839 SR
Queue Stats
10W - 4L
1,762 Elo+
Party 3
Da Ji
Da Ji
Tempuu
Da Ji
Level 143
God Stats
1W - 1L
1,764 SR
Queue Stats
20W - 8L
1,743 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
1 / 1 / 1
6,060
551
3,120
4,395
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Kyasai
Achilles
2
0 / 1 / 0
3,908
355
372
1,270
443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Mederlen
Sylvanus
8
0 / 3 / 1
5,151
468
2,020
9,490
5,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Sāmsārā
Bastet
11
2 / 2 / 1
5,729
521
6,085
9,188
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 0
5,162
469
2,112
6,256
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 2 / 1
6,497
591
1,437
4,441
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 1
7,666
697
4,464
7,788
3,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
InfamousLRG
Jormungandr
11
1 / 0 / 4
6,372
579
5,938
6,220
3,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
N0VR
Chernobog
11
2 / 1 / 3
5,811
528
2,663
1,939
457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Tempuu
Da Ji
14
3 / 0 / 3
6,972
634
4,744
9,650
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
9
9
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
1
1
1.5
W
Scylla
0
2
1
0.25
W
3
0
1
3.5
W
Jormungandr
InfamousLRG
Jormungandr
1
0
4
3
L
Achilles
Kyasai
Achilles
0
1
0
0
L
Sylvanus
Mederlen
Sylvanus
0
3
1
0.17
W
Chernobog
N0VR
Chernobog
2
1
3
3.5
L
Bastet
Sāmsārā
Bastet
2
2
1
1.25
W
Da Ji
Tempuu
Da Ji
3
0
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,709
Damage
19,246
30,599
Taken
30,038
11,911
Mitigated
11,610
13,463
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,120
101
0
1,697
4,395
2,040
0
2,715
1,680
39,903
0
W
Scylla
1,437
177
0
573
4,441
786
315
1,452
2,866
35,184
0
W
4,464
677
144
5,139
7,788
3,606
0
1,128
6,588
47,540
2,601
W
Jormungandr
InfamousLRG
Jormungandr
5,938
1,334
0
1,989
6,220
3,353
308
1,548
4,672
38,052
1,960
L
Achilles
Kyasai
Achilles
372
50
0
539
1,270
443
0
665
605
0
3,442
L
Sylvanus
Mederlen
Sylvanus
2,020
970
2,093
3,735
9,490
5,124
0
2,982
6,508
13,113
0
W
Chernobog
N0VR
Chernobog
2,663
1,832
0
0
1,939
457
621
62
1,877
0
21,384
L
Bastet
Sāmsārā
Bastet
6,085
1,056
0
4,406
9,188
2,620
0
2,917
6,271
0
41,270
W
Da Ji
Tempuu
Da Ji
4,744
1,630
0
5,145
9,650
3,408
0
753
8,839
0
59,630
L
2,112
315
0
993
6,256
1,684
0
2,228
4,028
0
38,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,010
Gold Earned
33,318
267
Minions Killed
402
0
Camps Cleared
0
926,460
Distance Traveled
1,139,727
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,060
551
89
8
0
236,632
1
W
Scylla
6,497
591
82
7
0
201,571
0
W
Hades
7,666
697
92
8
0
203,551
2
W
Jormungandr
6,372
579
77
7
0
225,966
0
L
Achilles
3,908
355
8
1
0
36,283
0
L
Sylvanus
5,151
468
21
2
0
186,355
0
W
Chernobog
5,811
528
49
4
0
222,899
0
L
Bastet
5,729
521
74
7
0
268,273
0
W
Da Ji
6,972
634
102
9
0
285,740
2
L
Medusa
5,162
469
75
7
0
198,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role