Player Matchup

Ymir
Ymir
DirtyBrUdAh
Ymir
Level 153
God Stats
9W - 4L
1,741 SR
Queue Stats
122W - 111L
1,439 Elo+
Party 4
Achilles
Achilles
MercuryHero1
Achilles
Level 67
God Stats
3W - 5L
1,315 SR
Queue Stats
32W - 22L
1,143 Elo+
Party 2
Artemis
Artemis
NativeKryptek
Artemis
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 224L
1,535 Elo+
Solo
Zeus
Zeus
POKELOKES
Zeus
Level 120
God Stats
3W - 0L
1,820 SR
Queue Stats
64W - 61L
1,439 Elo+
Party 4
Thor
Thor
SargentFlippers
Thor
Level 119
God Stats
18W - 10L
1,517 SR
Queue Stats
41W - 24L
1,430 Elo+
Party 2
Team Averages
Level 119
1,579 SR
1,397 Elo+

VS

Team Averages
Level 98
1,637 SR
1,445 Elo+
Surtr
Surtr
KingBerts321
Surtr
Level 165
God Stats
2W - 3L
1,309 SR
Queue Stats
84W - 77L
1,547 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MadHatter6826
Tsukuyomi
Level 86
God Stats
5W - 4L
1,884 SR
Queue Stats
81W - 58L
1,571 Elo+
Party 3
Heimdallr
Heimdallr
joesamabinlaben
Heimdallr
Level 28
God Stats
0W - 1L
1,387 SR
Queue Stats
1W - 7L
1,249 Elo+
Party 1
Ymir
Ymir
shadow21109
Ymir
Level 145
God Stats
2W - 1L
1,861 SR
Queue Stats
59W - 38L
1,575 Elo+
Solo
Anubis
Anubis
xghostlysuicide
Anubis
Level 65
God Stats
2W - 2L
1,743 SR
Queue Stats
3W - 11L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 11
8,206
631
7,179
12,757
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
MercuryHero1
Achilles
13
4 / 2 / 6
7,793
599
7,267
13,100
10,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
16
8 / 1 / 2
10,051
773
8,530
7,091
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
14
4 / 4 / 7
8,176
629
12,044
5,476
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 5
7,785
599
6,948
9,351
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,533
579
8,110
15,496
11,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
MadHatter6826
Tsukuyomi
11
4 / 5 / 2
6,788
522
3,791
10,157
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
joesamabinlaben
Heimdallr
10
0 / 7 / 2
5,953
458
2,810
8,801
2,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 5 / 2
5,694
438
3,159
15,819
11,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
6 / 4 / 1
7,757
597
7,764
9,137
3,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
25
Kills
11
11
Deaths
25
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
1
4
1
0.38
L
Tsukuyomi
MadHatter6826
Tsukuyomi
4
5
2
1
W
Achilles
MercuryHero1
Achilles
4
2
6
3.5
W
Artemis
8
1
2
9
W
Zeus
4
4
7
1.88
W
5
2
5
3.75
L
Heimdallr
joesamabinlaben
Heimdallr
0
7
2
0.14
L
0
5
2
0.2
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,968
Damage
25,634
47,775
Taken
59,410
26,777
Mitigated
31,891
11,968
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,179
2,428
0
2,916
12,757
9,820
0
4,976
7,750
17,969
481
L
8,110
2,485
0
4,695
15,496
11,571
6
3,540
11,956
813
52,845
L
Tsukuyomi
MadHatter6826
Tsukuyomi
3,791
541
0
2,866
10,157
2,827
0
2,366
7,791
0
35,042
W
Achilles
MercuryHero1
Achilles
7,267
1,524
0
3,328
13,100
10,663
290
414
11,940
0
42,372
W
Artemis
8,530
4,144
0
3,289
7,091
2,412
3,054
948
6,143
0
75,540
W
Zeus
12,044
1,417
0
563
5,476
1,120
126
2,491
2,942
54,092
0
W
6,948
1,379
0
1,872
9,351
2,762
141
2,454
6,795
0
39,540
L
Heimdallr
joesamabinlaben
Heimdallr
2,810
1,060
0
1,230
8,801
2,515
0
594
8,207
0
29,663
L
3,159
1,593
0
2,582
15,819
11,200
0
7,786
8,033
19,735
0
L
7,764
564
0
1,900
9,137
3,778
0
4,662
4,475
49,835
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,011
Gold Earned
33,725
399
Minions Killed
311
0
Camps Cleared
0
1,331,197
Distance Traveled
1,248,048
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,206
631
27
2
0
247,952
4
L
Surtr
7,533
579
89
7
0
243,857
0
L
Tsukuyomi
6,788
522
64
5
0
257,795
0
W
Achilles
7,793
599
69
5
0
248,852
0
W
Artemis
10,051
773
134
10
0
263,166
0
W
Zeus
8,176
629
110
8
0
268,300
0
W
Thor
7,785
599
59
5
0
302,927
0
L
Heimdallr
5,953
458
49
4
0
265,723
0
L
Ymir
5,694
438
27
2
0
247,791
5
L
Anubis
7,757
597
82
6
0
232,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role