Player Matchup

Nemesis
Nemesis
AlmostTwo
Nemesis
Level 107
God Stats
0W - 5L
1,132 SR
Queue Stats
242W - 236L
1,492 Elo+
Party 1
Kali
Kali
BigrussX5
Kali
Level 223
God Stats
0W - 3L
1,166 SR
Queue Stats
348W - 366L
1,514 Elo+
Solo
Ravana
Ravana
Pigg08
Ravana
Level 69
God Stats
1W - 1L
1,711 SR
Queue Stats
52W - 47L
1,499 Elo+
Solo
Kukulkan
Kukulkan
SonicSlugg5534
Kukulkan
Level 117
God Stats
1W - 5L
1,598 SR
Queue Stats
185W - 195L
1,470 Elo+
Party 1
Athena
Athena
woernerX
Athena
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 166L
1,470 Elo+
Party 1
Team Averages
Level 121
1,421 SR
1,489 Elo+

VS

Team Averages
Level 97
1,428 SR
1,448 Elo+
Fenrir
Fenrir
Boopie4658
Fenrir
Level 39
God Stats
2W - 3L
1,233 SR
Queue Stats
196W - 212L
1,446 Elo+
Solo
Kali
Kali
FLokiGOC
Kali
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 146L
1,469 Elo+
Solo
Nox
Nox
Ftspedrinho
Nox
Level 158
God Stats
2W - 4L
1,214 SR
Queue Stats
87W - 90L
1,436 Elo+
Solo
King Arthur
King Arthur
Masters IFLS
King Arthur
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 56L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
SilverOFKing
Gilgamesh
Level 27
God Stats
7W - 1L
1,691 SR
Queue Stats
180W - 199L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlmostTwo
Nemesis
12
3 / 4 / 1
6,465
924
4,389
5,813
3,001
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
9
0 / 3 / 3
5,599
800
3,206
6,538
5,550
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Pigg08
Ravana
10
1 / 4 / 2
5,740
820
3,922
7,786
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
12
0 / 3 / 2
6,156
879
5,085
4,966
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
woernerX
Athena
12
0 / 2 / 2
5,683
812
1,747
6,208
6,128
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boopie4658
Fenrir
12
4 / 1 / 8
6,798
971
5,495
3,756
3,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
11
4 / 2 / 6
6,875
982
5,217
5,661
2,940
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 1 / 10
7,308
1,044
6,780
4,325
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Masters IFLS
King Arthur
13
2 / 0 / 8
6,834
976
4,335
5,741
5,273
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gilgamesh
SilverOFKing
Gilgamesh
12
2 / 0 / 11
6,838
977
5,910
5,115
3,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
4
Kills
16
16
Deaths
4
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlmostTwo
Nemesis
3
4
1
0.88
L
Kali
0
3
3
0.5
W
Fenrir
Boopie4658
Fenrir
4
1
8
8
W
Kali
4
2
6
3.5
W
4
1
10
9
W
King Arthur
Masters IFLS
King Arthur
2
0
8
6
L
Ravana
Pigg08
Ravana
1
4
2
0.5
W
Gilgamesh
SilverOFKing
Gilgamesh
2
0
11
7.5
L
Kukulkan
0
3
2
0.33
L
Athena
woernerX
Athena
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,349
Damage
27,737
31,311
Taken
24,598
22,011
Mitigated
16,084
5,673
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlmostTwo
Nemesis
4,389
1,881
16
688
5,813
3,001
0
360
5,343
0
6,650
L
Kali
3,206
516
139
842
6,538
5,550
0
1,460
4,934
2,877
5,764
W
Fenrir
Boopie4658
Fenrir
5,495
1,177
346
598
3,756
3,178
0
590
3,166
0
8,245
W
Kali
5,217
2,533
1,299
2,266
5,661
2,940
0
2,525
3,136
0
13,678
W
6,780
420
1,118
1,117
4,325
1,601
0
1,334
2,991
15,920
0
W
King Arthur
Masters IFLS
King Arthur
4,335
289
1,090
1,095
5,741
5,273
0
2,500
3,241
0
10,640
L
Ravana
Pigg08
Ravana
3,922
891
161
514
7,786
5,456
0
1,543
6,009
0
6,595
W
Gilgamesh
SilverOFKing
Gilgamesh
5,910
621
233
1,574
5,115
3,092
0
1,406
3,709
0
10,126
L
Kukulkan
5,085
189
205
1,126
4,966
1,876
0
1,281
3,685
17,672
0
L
Athena
woernerX
Athena
1,747
425
1,190
792
6,208
6,128
0
2,136
3,998
5,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,643
Gold Earned
34,653
57
Minions Killed
75
0
Camps Cleared
0
678,738
Distance Traveled
813,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,465
924
2
0
0
144,577
0
L
Kali
5,599
800
6
1
0
91,516
0
W
Fenrir
6,798
971
6
1
0
154,315
0
W
Kali
6,875
982
17
2
0
121,140
0
W
Nox
7,308
1,044
22
3
0
157,581
0
W
King Arthur
6,834
976
12
2
0
175,475
0
L
Ravana
5,740
820
8
1
0
133,622
0
W
Gilgamesh
6,838
977
18
3
0
204,683
0
L
Kukulkan
6,156
879
36
5
0
146,337
0
L
Athena
5,683
812
5
1
0
162,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role