Player Matchup

Chiron
Chiron
D3vil205
Chiron
Level 154
God Stats
6W - 2L
1,955 SR
Queue Stats
487W - 448L
1,575 Elo+
Solo
Loki
Loki
Maksimat21
Loki
Level 89
God Stats
0W - 2L
1,234 SR
Queue Stats
23W - 23L
1,512 Elo+
Party 2
Olorun
Olorun
RandomzZeus
Olorun
Level 69
God Stats
7W - 10L
1,393 SR
Queue Stats
181W - 147L
1,582 Elo+
Party 2
Bacchus
Bacchus
ShapelessSeven7
Bacchus
Level 142
God Stats
7W - 4L
1,701 SR
Queue Stats
148W - 130L
1,548 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
rickybob
Ah Muzen Cab
Level 154
God Stats
1W - 2L
1,491 SR
Queue Stats
22W - 24L
1,496 Elo+
Solo
Team Averages
Level 122
1,555 SR
1,542 Elo+

VS

Team Averages
Level 135
1,452 SR
1,529 Elo+
Zhong Kui
Zhong Kui
HellDaka
Zhong Kui
Level 83
God Stats
2W - 1L
1,124 SR
Queue Stats
304W - 270L
1,595 Elo+
Solo
Thanatos
Thanatos
JugoG_JA
Thanatos
Level 157
God Stats
6W - 1L
1,625 SR
Queue Stats
74W - 63L
1,571 Elo+
Solo
Anhur
Anhur
TDrHolliday
Anhur
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 49L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VIP 720
Tsukuyomi
Level 159
God Stats
5W - 6L
1,466 SR
Queue Stats
207W - 211L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
eppisaurus
Cthulhu
Level 155
God Stats
9W - 8L
1,546 SR
Queue Stats
112W - 117L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
D3vil205
Chiron
12
2 / 3 / 0
6,826
525
6,339
9,284
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 3 / 2
6,427
494
3,884
9,520
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
5 / 6 / 0
7,093
546
8,832
11,720
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 7
6,491
499
7,446
12,775
9,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
rickybob
Ah Muzen Cab
9
0 / 6 / 1
5,691
438
2,396
11,154
2,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HellDaka
Zhong Kui
11
3 / 3 / 6
6,827
525
7,007
11,533
10,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
JugoG_JA
Thanatos
14
7 / 3 / 4
7,991
615
4,836
12,100
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
5 / 2 / 6
8,719
671
12,183
10,768
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tsukuyomi
VIP 720
Tsukuyomi
14
1 / 1 / 2
7,506
577
6,867
8,766
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
eppisaurus
Cthulhu
13
4 / 2 / 5
8,189
630
8,376
9,943
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
20
20
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chiron
D3vil205
Chiron
2
3
0
0.67
W
Zhong Kui
HellDaka
Zhong Kui
3
3
6
2
W
Thanatos
JugoG_JA
Thanatos
7
3
4
3
L
3
3
2
1.33
L
Olorun
5
6
0
0.83
L
0
2
7
1.75
W
5
2
6
4
W
Tsukuyomi
VIP 720
Tsukuyomi
1
1
2
2
W
Cthulhu
eppisaurus
Cthulhu
4
2
5
3.25
L
Ah Muzen Cab
rickybob
Ah Muzen Cab
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
39,269
54,453
Taken
53,110
20,951
Mitigated
29,752
15,366
Healing
20,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
D3vil205
Chiron
6,339
2,575
233
2,382
9,284
2,865
0
1,331
7,684
0
48,428
W
Zhong Kui
HellDaka
Zhong Kui
7,007
1,307
496
3,007
11,533
10,330
0
5,695
5,838
28,218
569
W
Thanatos
JugoG_JA
Thanatos
4,836
1,227
0
8,417
12,100
4,771
0
1,843
10,257
0
52,146
L
3,884
442
0
3,617
9,520
2,711
0
1,438
7,974
0
41,190
L
Olorun
8,832
5,659
326
3,630
11,720
2,876
0
3,398
8,094
43,386
2,168
L
7,446
1,022
0
3,756
12,775
9,701
0
3,190
9,181
19,127
1,915
W
12,183
5,641
0
5,118
10,768
3,627
2,918
4,300
6,468
0
62,992
W
Tsukuyomi
VIP 720
Tsukuyomi
6,867
1,751
0
2,441
8,766
3,124
0
1,543
7,223
0
55,633
W
Cthulhu
eppisaurus
Cthulhu
8,376
252
96
1,073
9,943
7,900
299
2,456
7,487
51,072
0
L
Ah Muzen Cab
rickybob
Ah Muzen Cab
2,396
1,075
17
1,405
11,154
2,798
0
4,384
6,306
0
32,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,528
Gold Earned
39,232
326
Minions Killed
399
0
Camps Cleared
0
1,218,348
Distance Traveled
1,358,858
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,826
525
89
7
0
257,824
0
W
Zhong Kui
6,827
525
26
2
0
241,974
3
W
Thanatos
7,991
615
79
6
0
308,335
0
L
Loki
6,427
494
76
6
0
278,158
0
L
Olorun
7,093
546
87
7
0
219,357
0
L
Bacchus
6,491
499
26
2
0
263,382
0
W
Anhur
8,719
671
102
8
0
226,469
0
W
Tsukuyomi
7,506
577
106
8
0
299,330
0
W
Cthulhu
8,189
630
86
7
0
282,750
0
L
Ah Muzen Cab
5,691
438
48
4
0
199,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role