Player Matchup

Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
RRen545
Bacchus
Level 25
God Stats
9W - 6L
1,889 SR
Queue Stats
11W - 10L
1,807 Elo+
Party 3
Awilix
Awilix
WonderstruckNova
Awilix
Level 63
God Stats
8W - 5L
1,700 SR
Queue Stats
27W - 29L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
brockliiii
Danzaburou
Level 129
God Stats
5W - 4L
1,610 SR
Queue Stats
54W - 50L
1,558 Elo+
Party 3
Tiamat
Tiamat
lordjuster
Tiamat
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,384 Elo+
Party 2
Team Averages
Level 68
1,640 SR
1,541 Elo+

VS

Team Averages
Level 89
1,584 SR
1,434 Elo+
Danzaburou
Danzaburou
GunDOwn33
Danzaburou
Level 87
God Stats
66W - 50L
1,629 SR
Queue Stats
119W - 112L
1,490 Elo+
Party 1
Sobek
Sobek
Infamous1HenRok
Sobek
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 13L
1,202 Elo+
Party 1
Ix Chel
Ix Chel
MrMintMocha
Ix Chel
Level 140
God Stats
20W - 16L
1,622 SR
Queue Stats
242W - 220L
1,484 Elo+
Solo
Surtr
Surtr
SSxYaBoiiGonzo
Surtr
Level 107
God Stats
14W - 10L
1,647 SR
Queue Stats
147W - 156L
1,457 Elo+
Party 1
Fenrir
Fenrir
sooth21
Fenrir
Level 107
God Stats
10W - 5L
1,522 SR
Queue Stats
97W - 91L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 3 / 0
7,832
602
2,426
9,392
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bacchus
RRen545
Bacchus
11
2 / 1 / 6
7,450
573
3,783
6,763
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 3
6,572
506
6,543
8,612
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
brockliiii
Danzaburou
12
5 / 3 / 3
7,727
594
8,800
9,174
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
lordjuster
Tiamat
9
0 / 7 / 1
6,191
476
3,208
8,198
3,801
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GunDOwn33
Danzaburou
12
2 / 3 / 1
6,964
536
5,227
6,368
1,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 2 / 0
6,155
473
1,329
8,648
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
MrMintMocha
Ix Chel
13
0 / 3 / 5
7,244
557
4,046
6,514
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
4 / 1 / 6
7,736
595
6,651
9,708
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
sooth21
Fenrir
15
11 / 2 / 2
8,486
653
9,295
9,561
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
11
Kills
17
17
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
0
0.67
W
Danzaburou
GunDOwn33
Danzaburou
2
3
1
0.83
W
0
2
0
0
W
Ix Chel
MrMintMocha
Ix Chel
0
3
5
0.83
L
Bacchus
RRen545
Bacchus
2
1
6
5
W
4
1
6
7
L
2
3
3
1.17
L
Danzaburou
brockliiii
Danzaburou
5
3
3
2.17
L
Tiamat
lordjuster
Tiamat
0
7
1
0.07
W
Fenrir
sooth21
Fenrir
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,760
Damage
26,548
42,139
Taken
40,799
19,714
Mitigated
20,351
13,247
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,426
0
161
5,172
9,392
3,302
0
2,725
6,667
59,593
2,412
W
Danzaburou
GunDOwn33
Danzaburou
5,227
1,385
0
1,957
6,368
1,738
0
1,089
5,279
0
52,188
W
1,329
282
0
954
8,648
6,779
0
1,870
6,778
12,866
0
W
Ix Chel
MrMintMocha
Ix Chel
4,046
725
997
2,251
6,514
1,963
62
2,182
4,332
56,930
0
L
Bacchus
RRen545
Bacchus
3,783
643
0
1,962
6,763
5,956
0
671
6,092
14,792
742
W
6,651
2,801
0
2,043
9,708
6,523
0
1,408
8,300
697
45,830
L
6,543
2,839
0
864
8,612
3,636
0
952
7,660
0
39,584
L
Danzaburou
brockliiii
Danzaburou
8,800
3,949
0
4,063
9,174
3,019
207
1,181
7,993
0
60,535
L
Tiamat
lordjuster
Tiamat
3,208
544
0
1,025
8,198
3,801
0
155
8,043
24,447
1,555
W
Fenrir
sooth21
Fenrir
9,295
2,604
0
4,319
9,561
3,348
0
2,411
7,150
0
56,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
36,585
361
Minions Killed
414
0
Camps Cleared
0
1,238,193
Distance Traveled
1,374,324
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,832
602
132
10
0
284,880
2
W
Danzaburou
6,964
536
96
7
0
243,076
0
W
Sobek
6,155
473
30
2
0
287,189
0
W
Ix Chel
7,244
557
117
9
0
270,115
0
L
Bacchus
7,450
573
17
1
0
268,320
0
W
Surtr
7,736
595
82
6
0
247,540
2
L
Awilix
6,572
506
60
5
0
268,779
0
L
Danzaburou
7,727
594
97
7
0
217,059
1
L
Tiamat
6,191
476
55
4
0
199,155
0
W
Fenrir
8,486
653
89
7
0
326,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role