Player Matchup

Athena
Athena
DarkShadow567
Athena
Level 77
God Stats
1W - 3L
1,306 SR
Queue Stats
64W - 66L
1,419 Elo+
Party 1
Agni
Agni
Denius21
Agni
Level 57
God Stats
14W - 7L
1,459 SR
Queue Stats
223W - 221L
1,470 Elo+
Party 1
Cliodhna
Cliodhna
Gibbs Richard
Cliodhna
Level 105
God Stats
2W - 4L
1,472 SR
Queue Stats
606W - 603L
1,433 Elo+
Solo
Team Averages
Level 80
1,412 SR
1,440 Elo+

VS

Team Averages
Level 86
1,421 SR
1,376 Elo+
Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
corridorman28
Ne Zha
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
zLuuan-
Danzaburou
Level 47
God Stats
1W - 4L
1,262 SR
Queue Stats
5W - 8L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
9,056
697
2,931
14,243
12,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Agni
15
0 / 4 / 2
8,945
688
5,428
9,984
3,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Gibbs Richard
Cliodhna
14
0 / 4 / 1
8,713
670
1,966
8,200
2,914
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
1 / 1 / 11
10,476
806
7,541
9,496
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 1 / 2
11,921
917
13,304
12,294
6,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
zLuuan-
Danzaburou
16
2 / 0 / 10
10,479
806
5,951
5,599
2,140
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
1
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
11
6.5
L
1
4
0
0.25
L
Agni
0
4
2
0.25
L
Cliodhna
Gibbs Richard
Cliodhna
0
4
1
0.13
W
9
1
2
10
W
Danzaburou
zLuuan-
Danzaburou
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,325
Damage
26,796
32,427
Taken
27,389
19,224
Mitigated
14,851
3,388
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,541
508
0
0
9,496
5,787
373
2,474
7,022
28,991
1,688
L
2,931
733
197
2,370
14,243
12,867
0
2,589
11,151
9,281
0
L
Agni
5,428
278
0
641
9,984
3,443
192
2,284
7,297
29,135
0
L
Cliodhna
Gibbs Richard
Cliodhna
1,966
174
82
98
8,200
2,914
0
1,815
6,217
0
23,844
W
13,304
2,839
0
3,919
12,294
6,924
847
3,107
9,187
0
59,276
W
Danzaburou
zLuuan-
Danzaburou
5,951
1,289
0
824
5,599
2,140
2,434
2,876
2,723
0
30,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
32,876
124
Minions Killed
184
0
Camps Cleared
0
612,046
Distance Traveled
705,384
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,476
806
47
4
0
226,438
1
L
Athena
9,056
697
13
1
0
223,999
6
L
Agni
8,945
688
58
4
0
195,787
3
L
Cliodhna
8,713
670
53
4
0
192,260
0
W
Ne Zha
11,921
917
72
6
0
250,072
0
W
Danzaburou
10,479
806
65
5
0
228,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role