Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ck XxWaterxX
Ymir
Level 65
God Stats
5W - 5L
1,609 SR
Queue Stats
15W - 16L
1,391 Elo+
Solo
Tyr
Tyr
ElC3sar0n
Tyr
Level 81
God Stats
2W - 6L
1,473 SR
Queue Stats
32W - 35L
1,365 Elo+
Party 2
Hera
Hera
XxZEPPAxX
Hera
Level 156
God Stats
4W - 4L
1,784 SR
Queue Stats
662W - 634L
1,479 Elo+
Solo
Charybdis
Charybdis
kikin616
Charybdis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,326 Elo+
Party 2
Team Averages
Level 102
1,573 SR
1,412 Elo+

VS

Team Averages
Level 94
1,534 SR
1,491 Elo+
Odin
Odin
EzraOnTheLow
Odin
Level 96
God Stats
73W - 76L
1,550 SR
Queue Stats
226W - 199L
1,527 Elo+
Party 1
Janus
Janus
LowKeyOwl
Janus
Level 65
God Stats
15W - 12L
1,498 SR
Queue Stats
31W - 27L
1,487 Elo+
Solo
Medusa
Medusa
Saburito
Medusa
Level 65
God Stats
18W - 11L
1,566 SR
Queue Stats
222W - 240L
1,434 Elo+
Solo
Chronos
Chronos
WZX-Silvexz
Chronos
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
513W - 455L
1,457 Elo+
Solo
Chaac
Chaac
forsythguy
Chaac
Level 113
God Stats
67W - 46L
1,554 SR
Queue Stats
86W - 59L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 1 / 1
6,505
591
5,348
8,908
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
5,812
528
5,290
8,188
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 2
5,549
504
4,083
7,616
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hera
11
0 / 1 / 5
6,518
593
4,049
4,365
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
kikin616
Charybdis
8
0 / 6 / 0
4,432
403
2,231
8,312
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
6,924
629
4,564
7,666
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
LowKeyOwl
Janus
12
2 / 1 / 0
6,466
588
3,823
4,970
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Saburito
Medusa
10
2 / 1 / 5
6,043
549
6,183
5,469
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
WZX-Silvexz
Chronos
12
1 / 1 / 1
6,024
548
2,083
10,247
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
11
1 / 2 / 0
6,810
619
5,133
9,231
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
9
10
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
1
1
4.5
L
1
1
1
1.5
L
1
1
2
2
W
3
1
6
6
W
Janus
LowKeyOwl
Janus
2
1
0
2
W
Medusa
Saburito
Medusa
2
1
5
4.5
W
Chronos
WZX-Silvexz
Chronos
1
1
1
1.5
L
Hera
0
1
5
2.5
W
Chaac
1
2
0
0.5
L
Charybdis
kikin616
Charybdis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,001
Damage
21,786
37,389
Taken
37,583
14,634
Mitigated
15,689
9,913
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,348
1,309
0
1,372
8,908
3,402
0
1,776
6,968
0
49,902
L
5,290
908
0
3,074
8,188
4,128
0
992
7,196
30,444
0
L
4,083
148
0
1,735
7,616
4,044
0
744
6,872
0
21,495
W
4,564
657
0
2,063
7,666
4,843
103
1,184
6,482
0
21,688
W
Janus
LowKeyOwl
Janus
3,823
60
0
1,494
4,970
1,271
0
1,915
3,055
41,498
0
W
Medusa
Saburito
Medusa
6,183
1,367
0
102
5,469
1,772
687
164
5,305
0
38,170
W
Chronos
WZX-Silvexz
Chronos
2,083
630
0
5,866
10,247
3,172
0
1,538
8,641
43,153
1,838
L
Hera
4,049
1,366
0
1,597
4,365
1,051
0
1,773
2,410
43,861
1,461
W
Chaac
5,133
266
0
2,760
9,231
4,631
0
3,974
4,761
0
42,537
L
Charybdis
kikin616
Charybdis
2,231
1,440
63
2,072
8,312
2,009
0
257
8,055
0
19,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
32,267
290
Minions Killed
351
0
Camps Cleared
0
1,204,832
Distance Traveled
1,112,192
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,505
591
72
7
0
303,781
0
L
Ymir
5,812
528
62
6
0
218,033
5
L
Tyr
5,549
504
31
3
0
279,570
0
W
Odin
6,924
629
44
4
0
215,571
0
W
Janus
6,466
588
87
8
0
235,008
0
W
Medusa
6,043
549
45
4
0
224,007
0
W
Chronos
6,024
548
88
8
0
236,909
0
L
Hera
6,518
593
96
9
0
214,464
1
W
Chaac
6,810
619
87
8
0
200,697
0
L
Charybdis
4,432
403
29
3
0
188,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role