Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver I
LordGru
Olorun
Silver I
Level 54
God Stats
107W - 114L
1,512 SR
Queue Stats
117W - 127L
1,314 MMR
Solo
Anhur
Anhur
Silver IV
PyyrhusHD
Anhur
Silver IV
Level 121
God Stats
1W - 2L
1,519 SR
Queue Stats
32W - 45L
1,314 MMR
Solo
Thor
Thor
Bronze III
Rampii
Thor
Bronze III
Level 64
God Stats
1W - 2L
1,452 SR
Queue Stats
8W - 12L
1,301 MMR
Solo
Atlas
Atlas
Gold V
lxTZayaSTxl
Atlas
Gold V
Level 146
God Stats
2W - 6L
1,410 SR
Queue Stats
301W - 316L
1,299 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,478 SR
1,345 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,542 SR
1,313 MMR
Sun Wukong
Sun Wukong
Gold V
DaT Kid Reek
Sun Wukong
Gold V
Level 159
God Stats
13W - 10L
1,642 SR
Queue Stats
148W - 155L
1,315 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
JewsyBalls
Tsukuyomi
Bronze III
Level 88
God Stats
9W - 3L
1,352 SR
Queue Stats
18W - 19L
1,316 MMR
Solo
Neith
Neith
Silver II
Vidalzyn
Neith
Silver II
Level 133
God Stats
10W - 5L
1,714 SR
Queue Stats
43W - 61L
1,315 MMR
Solo
Cabrakan
Cabrakan
Gold V
WickedZomb1e
Cabrakan
Gold V
Level 218
God Stats
4W - 6L
1,346 SR
Queue Stats
390W - 394L
1,289 MMR
Solo
Nu Wa
Nu Wa
Gold V
kellstacks
Nu Wa
Gold V
Level 153
God Stats
5W - 2L
1,657 SR
Queue Stats
98W - 106L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 3 / 1
6,122
612
3,163
6,699
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
LordGru
Olorun
9
0 / 7 / 1
5,171
517
4,741
11,998
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Anhur
PyyrhusHD
Anhur
9
0 / 1 / 0
5,170
517
1,550
4,924
1,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
Rampii
Thor
8
0 / 4 / 2
4,789
479
3,146
8,673
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 1
5,078
508
2,630
8,948
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
FreyaChironIx Chel

VS

Bans
Xing TianArtioMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaT Kid Reek
Sun Wukong
12
4 / 1 / 0
7,393
739
6,166
8,297
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
JewsyBalls
Tsukuyomi
11
9 / 1 / 1
6,796
680
6,608
5,375
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Vidalzyn
Neith
11
0 / 0 / 3
6,487
649
4,109
3,613
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
WickedZomb1e
Cabrakan
10
1 / 0 / 2
6,092
609
3,407
8,658
6,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
11
4 / 1 / 3
6,795
680
4,746
3,845
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
2
Kills
18
18
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
1
0.83
W
Sun Wukong
DaT Kid Reek
Sun Wukong
4
1
0
4
W
Tsukuyomi
JewsyBalls
Tsukuyomi
9
1
1
9.5
L
Olorun
LordGru
Olorun
0
7
1
0.07
L
Anhur
PyyrhusHD
Anhur
0
1
0
0
L
Thor
Rampii
Thor
0
4
2
0.25
W
Neith
Vidalzyn
Neith
0
0
3
1.5
W
Cabrakan
WickedZomb1e
Cabrakan
1
0
2
2
W
Nu Wa
4
1
3
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,230
Damage
25,036
41,242
Taken
29,788
13,441
Mitigated
14,567
13,248
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,163
539
428
1,700
6,699
1,818
0
1,011
5,633
43,324
323
W
Sun Wukong
DaT Kid Reek
Sun Wukong
6,166
1,233
0
2,135
8,297
4,377
51
4,527
3,770
0
46,835
W
Tsukuyomi
JewsyBalls
Tsukuyomi
6,608
2,054
0
1,558
5,375
1,499
77
1,024
4,351
0
27,643
L
Olorun
LordGru
Olorun
4,741
2,475
277
4,020
11,998
3,177
0
906
10,976
32,196
0
L
Anhur
PyyrhusHD
Anhur
1,550
894
0
1,615
4,924
1,180
0
732
4,130
0
33,426
L
Thor
Rampii
Thor
3,146
702
0
2,630
8,673
2,207
0
1,567
7,010
0
23,264
W
Neith
Vidalzyn
Neith
4,109
757
0
1,533
3,613
1,076
688
732
2,881
0
49,136
W
Cabrakan
WickedZomb1e
Cabrakan
3,407
696
0
3,156
8,658
6,730
35
2,442
6,216
20,901
0
W
Nu Wa
4,746
1,160
0
370
3,845
885
169
1,906
1,939
32,875
0
L
2,630
1,080
0
2,578
8,948
5,059
0
3,433
5,340
22,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
33,563
299
Minions Killed
306
0
Camps Cleared
0
945,284
Distance Traveled
980,721
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,122
612
74
7
0
193,952
0
W
Sun Wukong
7,393
739
75
8
0
167,760
0
W
Tsukuyomi
6,796
680
41
4
0
240,162
0
L
Olorun
5,171
517
62
6
0
166,310
0
L
Anhur
5,170
517
77
8
0
184,361
3
L
Thor
4,789
479
54
5
0
205,355
0
W
Neith
6,487
649
99
10
0
193,195
1
W
Cabrakan
6,092
609
24
2
0
193,428
5
W
Nu Wa
6,795
680
67
7
0
186,176
0
L
Atlas
5,078
508
32
3
0
195,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role