Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Kingstanni
Maman Brigitte
Level 127
God Stats
1W - 3L
1,434 SR
Queue Stats
75W - 92L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Majjkurdi
Danzaburou
Level 47
God Stats
1W - 2L
1,510 SR
Queue Stats
188W - 194L
1,434 Elo+
Solo
Team Averages
Level 101
1,489 SR
1,469 Elo+

VS

Team Averages
Level 138
1,594 SR
1,518 Elo+
Zeus
Zeus
Arcoid
Zeus
Level 68
God Stats
7W - 1L
1,980 SR
Queue Stats
325W - 132L
1,626 Elo+
Party 2
Mulan
Mulan
CMU5b01905
Mulan
Level 176
God Stats
16W - 13L
1,530 SR
Queue Stats
790W - 851L
1,518 Elo+
Solo
Neith
Neith
CallMeMel0Yel0
Neith
Level 155
God Stats
9W - 3L
1,370 SR
Queue Stats
263W - 265L
1,376 Elo+
Solo
Khepri
Khepri
Ophelia_Karma
Khepri
Level 147
God Stats
5W - 4L
1,594 SR
Queue Stats
260W - 288L
1,433 Elo+
Solo
Hou Yi
Hou Yi
yellowitsabbie
Hou Yi
Level 145
God Stats
4W - 2L
1,496 SR
Queue Stats
325W - 131L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 4 / 3
8,252
750
5,020
13,822
15,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sobek
 
Sobek
14
0 / 4 / 6
7,438
676
5,168
15,920
19,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
 
Heimdallr
12
1 / 9 / 4
7,055
641
5,975
13,226
5,645
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
Kingstanni
Maman Brigitte
14
3 / 4 / 2
7,870
715
4,334
10,735
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Majjkurdi
Danzaburou
14
1 / 3 / 5
7,466
679
11,610
9,905
4,091
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arcoid
Zeus
16
7 / 0 / 16
9,812
892
24,566
5,752
2,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mulan
13
2 / 4 / 17
8,905
810
5,027
14,438
14,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 1 / 16
9,439
858
12,594
7,040
3,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 18
9,508
864
4,463
12,323
11,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
10 / 1 / 6
10,144
922
13,040
8,024
3,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
7
Kills
24
24
Deaths
7
20
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
3
0.88
L
Sobek
 
Sobek
0
4
6
0.75
L
Heimdallr
 
Heimdallr
1
9
4
0.33
W
Zeus
Arcoid
Zeus
7
0
16
15
W
Mulan
2
4
17
2.63
W
5
1
16
13
L
Maman Brigitte
Kingstanni
Maman Brigitte
3
4
2
1
L
Danzaburou
Majjkurdi
Danzaburou
1
3
5
1.17
W
0
1
18
9
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,107
Damage
59,690
63,608
Taken
47,577
48,563
Mitigated
36,036
17,853
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,020
736
431
2,460
13,822
15,791
0
5,856
7,966
5,240
0
L
Sobek
 
Sobek
5,168
284
1,409
5,136
15,920
19,057
0
6,080
9,840
10,493
0
L
Heimdallr
 
Heimdallr
5,975
2,332
303
441
13,226
5,645
0
5,417
7,809
0
11,899
W
Zeus
Arcoid
Zeus
24,566
3,595
1,067
572
5,752
2,638
1,205
2,263
3,489
40,400
0
W
Mulan
5,027
229
239
3,230
14,438
14,353
174
4,379
10,059
0
10,834
W
12,594
2,688
279
1,987
7,040
3,394
1,363
2,681
4,359
0
23,477
L
Maman Brigitte
Kingstanni
Maman Brigitte
4,334
55
1,525
2,183
10,735
3,979
0
4,949
5,786
9,634
0
L
Danzaburou
Majjkurdi
Danzaburou
11,610
3,146
1,407
2,558
9,905
4,091
0
6,421
3,484
0
34,023
W
4,463
284
3,041
3,601
12,323
11,742
479
3,309
9,014
10,872
872
W
13,040
6,166
1,095
1,186
8,024
3,909
2,541
1,890
6,134
0
29,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
47,808
77
Minions Killed
152
0
Camps Cleared
0
941,128
Distance Traveled
1,078,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,252
750
1
0
0
187,953
0
L
Sobek
7,438
676
9
1
0
200,763
0
L
Heimdallr
7,055
641
11
1
0
169,911
0
W
Zeus
9,812
892
46
4
0
218,745
0
W
Mulan
8,905
810
14
1
0
253,499
0
W
Neith
9,439
858
21
2
0
173,037
0
L
Maman Brigitte
7,870
715
9
1
0
210,831
0
L
Danzaburou
7,466
679
47
4
0
171,670
0
W
Khepri
9,508
864
18
2
0
202,168
0
W
Hou Yi
10,144
922
53
5
0
230,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role