Player Matchup

Danzaburou
Danzaburou
Cop3XxSn1p3r
Danzaburou
Level 148
God Stats
20W - 7L
1,688 SR
Queue Stats
377W - 359L
1,509 Elo+
Party 1
Discordia
Discordia
GreekLegion
Discordia
Level 142
God Stats
6W - 7L
1,411 SR
Queue Stats
133W - 134L
1,511 Elo+
Party 1
Fafnir
Fafnir
IamTigger34
Fafnir
Level 144
God Stats
6W - 5L
1,610 SR
Queue Stats
271W - 269L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
WendigoEL
Erlang Shen
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 101L
1,520 Elo+
Solo
Arachne
Arachne
codfine
Arachne
Level 108
God Stats
20W - 8L
1,741 SR
Queue Stats
169W - 156L
1,496 Elo+
Solo
Team Averages
Level 134
1,590 SR
1,502 Elo+

VS

Team Averages
Level 109
1,634 SR
1,526 Elo+
Loki
Loki
BigPapiBean
Loki
Level 125
God Stats
6W - 9L
1,448 SR
Queue Stats
266W - 253L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
Condarino
Kumbhakarna
Level 155
God Stats
2W - 7L
1,563 SR
Queue Stats
41W - 35L
1,548 Elo+
Solo
Achilles
Achilles
McMatterhorn
Achilles
Level 68
God Stats
1W - 2L
1,486 SR
Queue Stats
241W - 237L
1,485 Elo+
Solo
Charybdis
Charybdis
ZeusMain676
Charybdis
Level 88
God Stats
0W - 1L
1,810 SR
Queue Stats
3W - 3L
1,567 Elo+
Solo
Nox
Nox
tealnoisy
Nox
Level 108
God Stats
10W - 6L
1,861 SR
Queue Stats
204W - 199L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cop3XxSn1p3r
Danzaburou
15
4 / 2 / 2
9,893
582
14,010
11,309
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
GreekLegion
Discordia
17
3 / 4 / 1
9,704
571
5,992
6,293
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
15
2 / 2 / 5
10,286
605
7,567
12,508
14,395
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
WendigoEL
Erlang Shen
15
1 / 6 / 4
8,875
522
9,912
18,182
14,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Arachne
codfine
Arachne
17
4 / 2 / 3
9,857
580
6,533
16,570
7,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
8,757
515
7,455
13,492
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Condarino
Kumbhakarna
14
0 / 2 / 3
7,940
467
2,776
15,929
16,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
McMatterhorn
Achilles
17
7 / 5 / 0
10,506
618
14,091
19,783
14,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
ZeusMain676
Charybdis
13
2 / 2 / 2
7,483
440
7,089
7,847
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 2
9,466
557
6,691
11,434
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
14
Kills
16
16
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Kumbhakarna
Condarino
Kumbhakarna
0
2
3
0.75
W
Danzaburou
Cop3XxSn1p3r
Danzaburou
4
2
2
2.5
W
Discordia
GreekLegion
Discordia
3
4
1
0.88
W
Fafnir
2
2
5
2.25
L
Achilles
McMatterhorn
Achilles
7
5
0
1.4
W
Erlang Shen
WendigoEL
Erlang Shen
1
6
4
0.5
L
Charybdis
ZeusMain676
Charybdis
2
2
2
1.5
W
Arachne
codfine
Arachne
4
2
3
2.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,014
Damage
38,102
64,862
Taken
68,485
42,934
Mitigated
42,920
26,454
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,455
1,604
0
4,699
13,492
4,385
0
2,889
10,519
0
72,761
L
Kumbhakarna
Condarino
Kumbhakarna
2,776
257
0
2,452
15,929
16,525
0
3,680
12,249
28,130
0
W
Danzaburou
Cop3XxSn1p3r
Danzaburou
14,010
5,702
0
5,155
11,309
4,234
1,429
2,921
8,368
0
90,641
W
Discordia
GreekLegion
Discordia
5,992
861
0
500
6,293
2,118
0
2,979
3,305
71,732
0
W
Fafnir
7,567
2,733
3,436
3,874
12,508
14,395
124
1,735
10,761
27,557
589
L
Achilles
McMatterhorn
Achilles
14,091
3,854
0
3,280
19,783
14,860
180
919
17,910
0
71,592
W
Erlang Shen
WendigoEL
Erlang Shen
9,912
4,144
0
7,274
18,182
14,655
309
272
17,910
563
49,203
L
Charybdis
ZeusMain676
Charybdis
7,089
3,060
0
4,287
7,847
2,752
0
2,004
5,843
0
55,537
W
Arachne
codfine
Arachne
6,533
5,030
0
6,215
16,570
7,532
1,340
1,365
15,199
0
77,090
L
6,691
949
0
1,099
11,434
4,398
767
3,969
7,420
72,407
3,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,615
Gold Earned
44,152
472
Minions Killed
515
0
Camps Cleared
0
1,715,339
Distance Traveled
1,561,742
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,757
515
115
7
0
388,441
3
L
Kumbhakarna
7,940
467
43
3
0
313,954
0
W
Danzaburou
9,893
582
131
8
0
306,448
2
W
Discordia
9,704
571
106
6
0
349,559
1
W
Fafnir
10,286
605
38
2
0
344,806
8
L
Achilles
10,506
618
123
7
0
285,268
5
W
Erlang Shen
8,875
522
81
5
0
305,302
6
L
Charybdis
7,483
440
93
5
0
242,259
1
W
Arachne
9,857
580
116
7
0
409,224
7
L
Nox
9,466
557
141
8
0
331,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role