Player Matchup

Anhur
Anhur
Albenism
Anhur
Level 128
God Stats
0W - 3L
1,268 SR
Queue Stats
50W - 49L
1,512 Elo+
Solo
Mercury
Mercury
CeppieGoBrrr
Mercury
Level 147
God Stats
0W - 2L
1,707 SR
Queue Stats
31W - 35L
1,390 Elo+
Party 1
Persephone
Persephone
FabledName
Persephone
Level 44
God Stats
1W - 2L
1,279 SR
Queue Stats
14W - 18L
1,593 Elo+
Party 1
Shiva
Shiva
ImCalledVee
Shiva
Level 154
God Stats
6W - 10L
1,543 SR
Queue Stats
352W - 337L
1,548 Elo+
Solo
Fafnir
Fafnir
JaYeeted
Fafnir
Level 25
God Stats
0W - 4L
1,213 SR
Queue Stats
17W - 23L
1,434 Elo+
Party 1
Team Averages
Level 100
1,402 SR
1,495 Elo+

VS

Team Averages
Level 117
1,547 SR
1,573 Elo+
Loki
Loki
Avicuss
Loki
Level 101
God Stats
21W - 10L
1,636 SR
Queue Stats
83W - 74L
1,513 Elo+
Solo
Tyr
Tyr
ConnorTopShagger
Tyr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 6L
1,823 Elo+
Solo
Ra
Ra
Garlazoo
Ra
Level 125
God Stats
3W - 5L
1,364 SR
Queue Stats
185W - 179L
1,520 Elo+
Party 2
Chaac
Chaac
Its-Kxvn
Chaac
Level 126
God Stats
6W - 3L
1,738 SR
Queue Stats
253W - 218L
1,534 Elo+
Party 2
Sol
Sol
Sororita1996
Sol
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 297L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Albenism
Anhur
9
2 / 3 / 0
5,187
519
2,621
7,267
1,917
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
CeppieGoBrrr
Mercury
9
2 / 3 / 0
5,253
525
3,182
7,052
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
FabledName
Persephone
11
2 / 3 / 2
6,283
628
5,652
5,589
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 5 / 0
5,387
539
4,917
10,577
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fafnir
JaYeeted
Fafnir
8
0 / 1 / 2
5,192
519
2,332
7,055
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Avicuss
Loki
12
4 / 0 / 4
6,322
632
5,547
6,277
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
3 / 0 / 3
6,586
659
3,777
7,450
5,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
3 / 4 / 2
6,385
639
3,559
6,110
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Its-Kxvn
Chaac
12
5 / 0 / 0
7,102
710
7,009
9,300
6,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 4
6,040
604
5,293
4,631
1,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
15
15
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
Albenism
Anhur
2
3
0
0.67
W
Loki
Avicuss
Loki
4
0
4
6
L
Mercury
CeppieGoBrrr
Mercury
2
3
0
0.67
W
3
0
3
4.5
L
Persephone
FabledName
Persephone
2
3
2
1
W
3
4
2
1
L
0
5
0
0
W
Chaac
Its-Kxvn
Chaac
5
0
0
5
L
Fafnir
JaYeeted
Fafnir
0
1
2
1
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,704
Damage
25,185
37,540
Taken
33,768
18,427
Mitigated
16,608
6,843
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Albenism
Anhur
2,621
980
0
2,016
7,267
1,917
0
3,047
4,220
0
38,098
W
Loki
Avicuss
Loki
5,547
1,481
0
3,636
6,277
1,798
0
1,046
5,139
0
46,081
L
Mercury
CeppieGoBrrr
Mercury
3,182
2,331
0
406
7,052
2,304
0
1,053
5,999
0
27,531
W
3,777
477
0
3,698
7,450
5,942
0
2,450
4,852
0
16,206
L
Persephone
FabledName
Persephone
5,652
302
0
675
5,589
1,324
0
1,835
3,740
37,697
1,258
W
3,559
212
458
1,548
6,110
1,694
0
3,006
2,897
43,582
0
L
4,917
759
0
1,735
10,577
7,085
0
135
10,442
0
34,093
W
Chaac
Its-Kxvn
Chaac
7,009
1,334
0
3,286
9,300
6,133
0
302
8,373
810
43,248
L
Fafnir
JaYeeted
Fafnir
2,332
694
0
2,011
7,055
5,797
0
2,472
4,583
6,054
0
W
5,293
2,932
0
1,584
4,631
1,041
656
366
4,265
38,305
10,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,302
Gold Earned
32,435
265
Minions Killed
353
0
Camps Cleared
0
1,010,210
Distance Traveled
1,143,622
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,187
519
66
7
0
194,874
1
W
Loki
6,322
632
76
8
0
262,903
1
L
Mercury
5,253
525
58
6
0
209,132
0
W
Tyr
6,586
659
21
2
0
240,252
0
L
Persephone
6,283
628
68
7
0
216,161
0
W
Ra
6,385
639
84
8
0
221,678
0
L
Shiva
5,387
539
64
6
0
168,262
0
W
Chaac
7,102
710
79
8
0
217,756
0
L
Fafnir
5,192
519
9
1
0
221,781
0
W
Sol
6,040
604
93
9
0
201,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role