Player Matchup

Medusa
Medusa
Platinum II
XDefNotASmurfX
Medusa
Platinum II
Level 65
God Stats
3W - 1L
1,697 SR
Queue Stats
59W - 43L
1,773 MMR
Party 1
Rama
Rama
Platinum III
cliffduggo
Rama
Platinum III
Level 140
God Stats
4W - 5L
1,694 SR
Queue Stats
91W - 81L
1,850 MMR
Solo
King Arthur
King Arthur
Platinum III
lucktheos
King Arthur
Platinum III
Level 147
God Stats
14W - 9L
1,679 SR
Queue Stats
72W - 57L
1,912 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
sappy124
Ne Zha
Platinum I
Level 146
God Stats
2W - 4L
1,374 SR
Queue Stats
370W - 363L
1,866 MMR
Solo
Anubis
Anubis
Platinum I
Θver
Anubis
Platinum I
Level 116
God Stats
20W - 14L
1,646 SR
Queue Stats
127W - 113L
1,920 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,618 SR
1,864 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,635 SR
1,729 MMR
Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
CreamyNutt
Geb
Platinum II
Level 130
God Stats
3W - 2L
1,909 SR
Queue Stats
163W - 156L
1,845 MMR
Solo
Scylla
Scylla
Platinum IV
FireChoux
Scylla
Platinum IV
Level 121
God Stats
15W - 11L
1,590 SR
Queue Stats
196W - 186L
1,874 MMR
Solo
Ravana
Ravana
Platinum IV
Tsuihoji
Ravana
Platinum IV
Level 108
God Stats
11W - 7L
1,674 SR
Queue Stats
89W - 94L
1,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
5,891
655
3,157
4,845
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 0 / 2
5,973
664
5,096
4,727
1,314
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
lucktheos
King Arthur
11
2 / 0 / 4
6,623
736
6,180
5,905
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ne Zha
sappy124
Ne Zha
10
1 / 2 / 6
5,709
634
4,259
9,554
5,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Θver
Anubis
11
7 / 1 / 2
6,437
715
5,284
3,686
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThanatosKuzenboCu ChulainnChang'e

VS

Bans
Ix ChelAgniFreyaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 3 / 1
5,827
647
6,107
6,618
1,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
 
Chaac
7
0 / 4 / 0
4,641
516
1,972
8,386
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

7
0 / 4 / 3
4,836
537
3,895
8,908
4,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
FireChoux
Scylla
10
0 / 2 / 1
5,166
574
1,526
3,469
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Tsuihoji
Ravana
8
1 / 2 / 2
4,734
526
3,295
4,579
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
4
4
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
1
1.17
L
Chaac
 
Chaac
0
4
0
0
L
0
4
3
0.38
L
Scylla
FireChoux
Scylla
0
2
1
0.25
L
Ravana
Tsuihoji
Ravana
1
2
2
1
W
1
1
3
2.5
W
4
0
2
5
W
King Arthur
lucktheos
King Arthur
2
0
4
4
W
Ne Zha
sappy124
Ne Zha
1
2
6
2
W
Anubis
Θver
Anubis
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,976
Damage
16,795
28,717
Taken
31,960
12,408
Mitigated
12,210
11,229
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,107
3,755
0
2,077
6,618
1,660
0
565
6,053
0
33,794
L
Chaac
 
Chaac
1,972
225
0
1,797
8,386
4,182
0
1,053
7,333
0
25,141
L
3,895
758
0
1,634
8,908
4,256
0
2,304
6,604
15,408
0
L
Scylla
FireChoux
Scylla
1,526
328
0
1,064
3,469
628
0
877
2,592
32,526
0
L
Ravana
Tsuihoji
Ravana
3,295
853
0
382
4,579
1,484
0
329
4,250
0
26,214
W
3,157
632
0
1,133
4,845
1,349
0
817
3,944
0
41,431
W
5,096
4,035
0
2,716
4,727
1,314
816
1,456
3,271
0
37,315
W
King Arthur
lucktheos
King Arthur
6,180
869
0
1,449
5,905
3,012
0
0
5,905
0
39,386
W
Ne Zha
sappy124
Ne Zha
4,259
1,070
0
3,882
9,554
5,146
0
1,854
7,672
0
18,580
W
Anubis
Θver
Anubis
5,284
287
0
2,049
3,686
1,587
376
1,222
2,394
39,406
812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
25,204
334
Minions Killed
246
0
Camps Cleared
0
975,524
Distance Traveled
913,123
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,827
647
66
7
0
168,697
0
L
Chaac
4,641
516
45
5
0
144,714
0
L
Geb
4,836
537
16
2
0
201,927
2
L
Scylla
5,166
574
75
8
0
182,375
1
L
Ravana
4,734
526
44
5
0
215,410
0
W
Medusa
5,891
655
83
9
0
207,784
0
W
Rama
5,973
664
69
8
0
182,640
0
W
King Arthur
6,623
736
81
9
0
184,660
2
W
Ne Zha
5,709
634
30
3
0
208,738
3
W
Anubis
6,437
715
71
8
0
191,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role