Player Matchup

Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Daddy DayQuan
Chaac
Level 107
God Stats
1W - 0L
1,537 SR
Queue Stats
2W - 1L
1,502 Elo+
Solo
Khepri
Khepri
NotoriousJIG16
Khepri
Level 129
God Stats
5W - 3L
1,560 SR
Queue Stats
231W - 224L
1,472 Elo+
Party 1
Thanatos
Thanatos
OmgEmanuel-_-
Thanatos
Level 47
God Stats
1W - 1L
1,275 SR
Queue Stats
102W - 102L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SchoolGirlJesse
Ah Muzen Cab
Level 128
God Stats
8W - 10L
1,431 SR
Queue Stats
258W - 242L
1,487 Elo+
Party 1
Team Averages
Level 111
1,461 SR
1,477 Elo+

VS

Team Averages
Level 112
1,479 SR
1,479 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BrimWNoYanke104
Ganesha
Level 103
God Stats
8W - 13L
1,517 SR
Queue Stats
235W - 222L
1,478 Elo+
Solo
Tyr
Tyr
fabian1406
Tyr
Level 107
God Stats
47W - 30L
1,618 SR
Queue Stats
233W - 230L
1,445 Elo+
Solo
Anubis
Anubis
marvincho170
Anubis
Level 111
God Stats
1W - 3L
1,262 SR
Queue Stats
71W - 82L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 0
3,508
702
76
524
86
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 1 / 0
3,449
690
1,152
3,579
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 0 / 2
3,542
708
809
1,521
488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
OmgEmanuel-_-
Thanatos
6
0 / 1 / 0
3,123
625
479
3,740
894
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
SchoolGirlJesse
Ah Muzen Cab
6
2 / 0 / 0
3,731
746
2,226
1,152
278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 0 / 1
3,567
713
456
2,317
711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
 
Charybdis
4
0 / 1 / 0
2,837
567
595
3,015
600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
3,070
614
32
2,965
1,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 1 / 0
4,111
822
2,165
3,943
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Anubis
1
0 / 0 / 0
2,412
482
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
0
0
L
Hun Batz
 
Hun Batz
0
0
1
0.5
L
Charybdis
 
Charybdis
0
1
0
0
L
0
1
0
0
W
1
1
0
1
W
0
0
2
1
W
Thanatos
OmgEmanuel-_-
Thanatos
0
1
0
0
W
Ah Muzen Cab
SchoolGirlJesse
Ah Muzen Cab
2
0
0
2
L
2
1
0
2
L
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,742
Damage
3,248
10,516
Taken
12,240
3,555
Mitigated
4,595
5,610
Healing
3,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
76
0
0
349
524
86
0
0
524
18,877
878
L
Hun Batz
 
Hun Batz
456
0
0
393
2,317
711
0
76
2,241
0
15,331
L
Charybdis
 
Charybdis
595
376
0
540
3,015
600
0
553
2,462
0
8,658
L
32
0
0
466
2,965
1,124
0
256
2,709
8,917
0
W
1,152
332
0
1,060
3,579
1,809
0
0
3,579
0
13,499
W
809
35
489
296
1,521
488
0
32
1,489
7,817
0
W
Thanatos
OmgEmanuel-_-
Thanatos
479
50
0
3,416
3,740
894
0
0
3,740
0
14,531
W
Ah Muzen Cab
SchoolGirlJesse
Ah Muzen Cab
2,226
897
0
0
1,152
278
0
0
1,152
0
22,843
L
2,165
646
0
1,872
3,943
2,160
0
0
3,943
0
19,219
L
Anubis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,353
Gold Earned
15,997
129
Minions Killed
106
0
Camps Cleared
0
497,590
Distance Traveled
383,455
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,508
702
31
6
0
90,841
0
L
Hun Batz
3,567
713
36
7
0
112,273
0
L
Charybdis
2,837
567
18
4
0
78,026
0
L
Ganesha
3,070
614
7
1
0
91,075
0
W
Chaac
3,449
690
22
4
0
103,871
2
W
Khepri
3,542
708
9
2
0
97,874
0
W
Thanatos
3,123
625
29
6
0
115,041
0
W
Ah Muzen Cab
3,731
746
38
8
0
89,963
0
L
Tyr
4,111
822
45
9
0
102,081
4
L
Anubis
2,412
482
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role