Player Matchup

Danzaburou
Danzaburou
AccountNum13
Danzaburou
Level 64
God Stats
8W - 4L
1,821 SR
Queue Stats
64W - 54L
1,566 Elo+
Party 1
Guan Yu
Guan Yu
CreamedCorn123
Guan Yu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,449 Elo+
Party 1
Susano
Susano
DrizzleJeff
Susano
Level 122
God Stats
0W - 3L
1,232 SR
Queue Stats
40W - 38L
1,472 Elo+
Party 1
Fafnir
Fafnir
MaKe_Me_LeGaL666
Fafnir
Level 122
God Stats
1W - 2L
1,511 SR
Queue Stats
199W - 187L
1,514 Elo+
Solo
Hera
Hera
aaron9566
Hera
Level 23
God Stats
0W - 1L
1,166 SR
Queue Stats
17W - 17L
1,384 Elo+
Party 1
Team Averages
Level 89
1,446 SR
1,477 Elo+

VS

Team Averages
Level 117
1,515 SR
1,519 Elo+
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DrGizmo5896
Nu Wa
Level 116
God Stats
11W - 9L
1,548 SR
Queue Stats
319W - 306L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
IWontTeamKill6
Gilgamesh
Level 121
God Stats
8W - 3L
1,723 SR
Queue Stats
368W - 327L
1,515 Elo+
Solo
Xbalanque
Xbalanque
ThePrew17
Xbalanque
Level 125
God Stats
1W - 4L
1,078 SR
Queue Stats
182W - 196L
1,510 Elo+
Solo
Geb
Geb
aBlackIpad
Geb
Level 135
God Stats
2W - 1L
1,726 SR
Queue Stats
46W - 37L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AccountNum13
Danzaburou
10
2 / 1 / 0
5,911
537
5,307
8,449
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 4 / 2
5,239
476
2,298
10,424
5,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Susano
11
1 / 3 / 1
5,695
518
2,507
10,470
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
6,147
559
3,832
9,053
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hera
11
3 / 2 / 1
6,235
567
3,539
5,270
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 1 / 3
7,084
644
3,593
6,727
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 4 / 0
6,986
635
7,918
6,781
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
IWontTeamKill6
Gilgamesh
10
4 / 0 / 3
5,982
544
3,850
5,473
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
ThePrew17
Xbalanque
12
1 / 1 / 3
6,549
595
4,852
3,866
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 1 / 4
6,358
578
6,630
8,718
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
12
12
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
3
1.5
L
Danzaburou
AccountNum13
Danzaburou
2
1
0
2
L
0
4
2
0.25
W
5
4
0
1.25
L
Susano
1
3
1
0.5
W
Gilgamesh
IWontTeamKill6
Gilgamesh
4
0
3
5.5
L
1
2
1
0.75
W
Xbalanque
ThePrew17
Xbalanque
1
1
3
2.5
W
2
1
4
4
L
Hera
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,483
Damage
26,843
43,666
Taken
31,565
20,491
Mitigated
17,560
18,610
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,593
1,056
0
2,866
6,727
5,457
0
2,721
4,006
0
47,771
L
Danzaburou
AccountNum13
Danzaburou
5,307
2,813
0
3,173
8,449
2,393
0
3,086
5,265
0
47,177
L
2,298
145
1,437
4,233
10,424
5,930
0
4,477
5,801
0
10,789
W
7,918
1,568
0
1,098
6,781
2,069
0
4,428
2,353
48,395
0
L
Susano
2,507
704
0
4,502
10,470
3,048
0
1,690
8,562
0
40,255
W
Gilgamesh
IWontTeamKill6
Gilgamesh
3,850
929
0
165
5,473
3,217
0
173
5,300
0
31,259
L
3,832
774
0
4,024
9,053
8,023
0
692
7,594
31,862
878
W
Xbalanque
ThePrew17
Xbalanque
4,852
1,944
0
1,669
3,866
1,058
0
0
3,866
0
55,600
W
6,630
882
0
2,158
8,718
5,759
0
44
8,674
22,744
360
L
Hera
3,539
802
0
1,241
5,270
1,097
0
3,698
1,335
29,985
433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,227
Gold Earned
32,959
311
Minions Killed
374
0
Camps Cleared
0
1,136,997
Distance Traveled
1,138,577
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,084
644
104
9
0
209,661
2
L
Danzaburou
5,911
537
84
8
0
196,685
0
L
Guan Yu
5,239
476
23
2
0
250,080
0
W
Nu Wa
6,986
635
89
8
0
222,242
2
L
Susano
5,695
518
77
7
0
252,250
1
W
Gilgamesh
5,982
544
48
4
0
274,136
0
L
Fafnir
6,147
559
61
6
0
213,896
0
W
Xbalanque
6,549
595
110
10
0
190,093
0
W
Geb
6,358
578
23
2
0
242,445
3
L
Hera
6,235
567
66
6
0
224,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role