Player Matchup

Yemoja
Yemoja
Deadkid824
Yemoja
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,570 Elo+
Solo
Anubis
Anubis
PapayaSpark
Anubis
Level 116
God Stats
11W - 7L
1,494 SR
Queue Stats
344W - 371L
1,373 Elo+
Solo
Heimdallr
Heimdallr
Philly11yllihP
Heimdallr
Level 104
God Stats
4W - 1L
1,565 SR
Queue Stats
53W - 72L
1,333 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Skullzie
Ah Muzen Cab
Level 158
God Stats
18W - 16L
1,576 SR
Queue Stats
568W - 603L
1,440 Elo+
Solo
Hera
Hera
zReckless_89
Hera
Level 127
God Stats
6W - 3L
1,513 SR
Queue Stats
270W - 265L
1,458 Elo+
Solo
Team Averages
Level 121
1,530 SR
1,435 Elo+

VS

Team Averages
Level 95
1,466 SR
1,432 Elo+
Yemoja
Yemoja
BigThomp
Yemoja
Level 123
God Stats
2W - 6L
1,402 SR
Queue Stats
512W - 509L
1,453 Elo+
Solo
Cerberus
Cerberus
Frito8080
Cerberus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 190L
1,400 Elo+
Party 1
Ullr
Ullr
Harvestah
Ullr
Level 143
God Stats
1W - 1L
1,744 SR
Queue Stats
13W - 13L
1,465 Elo+
Solo
Anubis
Anubis
bryan_leon17
Anubis
Level 156
God Stats
1W - 3L
1,182 SR
Queue Stats
178W - 170L
1,445 Elo+
Party 1
Anhur
Anhur
lordcety
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 86L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deadkid824
Yemoja
17
2 / 2 / 15
10,667
711
5,217
9,834
5,233
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
18
4 / 3 / 14
11,121
741
14,121
10,843
4,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Philly11yllihP
Heimdallr
16
1 / 4 / 14
10,242
683
15,620
12,482
4,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Skullzie
Ah Muzen Cab
20
8 / 2 / 12
11,810
787
27,435
15,348
5,742
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

19
13 / 5 / 7
12,804
854
29,123
15,039
5,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigThomp
Yemoja
16
0 / 3 / 12
9,043
603
5,273
12,463
11,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Frito8080
Cerberus
15
3 / 7 / 7
9,330
622
10,385
34,417
32,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
17
6 / 6 / 4
10,330
689
10,055
18,436
7,479
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
19
4 / 4 / 9
11,083
739
14,672
15,974
7,193
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
lordcety
Anhur
13
3 / 8 / 8
9,206
614
6,470
16,663
4,920
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
56
28
Kills
16
16
Deaths
28
62
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BigThomp
Yemoja
0
3
12
2
W
Yemoja
Deadkid824
Yemoja
2
2
15
4.75
L
Cerberus
Frito8080
Cerberus
3
7
7
0.93
L
Ullr
6
6
4
1.33
W
Anubis
4
3
14
3.67
W
Heimdallr
Philly11yllihP
Heimdallr
1
4
14
2
W
Ah Muzen Cab
Skullzie
Ah Muzen Cab
8
2
12
7
L
Anubis
4
4
9
2.13
L
Anhur
lordcety
Anhur
3
8
8
0.88
W
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,516
Damage
46,855
63,546
Taken
97,953
24,590
Mitigated
63,900
30,617
Healing
39,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BigThomp
Yemoja
5,273
1,052
9,152
2,329
12,463
11,802
0
7,062
5,401
13,811
974
W
Yemoja
Deadkid824
Yemoja
5,217
767
12,355
2,631
9,834
5,233
881
4,907
4,804
10,677
0
L
Cerberus
Frito8080
Cerberus
10,385
83
725
11,899
34,417
32,506
0
13,111
21,306
17,865
0
L
Ullr
10,055
4,106
861
4,436
18,436
7,479
0
9,374
9,062
0
32,715
W
Anubis
14,121
147
713
3,138
10,843
4,286
996
5,305
5,331
28,033
0
W
Heimdallr
Philly11yllihP
Heimdallr
15,620
6,795
416
1,389
12,482
4,321
2,107
4,192
8,046
0
35,872
W
Ah Muzen Cab
Skullzie
Ah Muzen Cab
27,435
12,846
1,436
3,148
15,348
5,742
3,547
8,730
6,400
0
48,761
L
Anubis
14,672
0
1,335
5,564
15,974
7,193
0
9,273
6,701
34,319
491
L
Anhur
lordcety
Anhur
6,470
3,337
389
3,236
16,663
4,920
0
9,417
7,246
0
15,063
W
29,123
5,681
1,383
4,008
15,039
5,008
1,471
5,911
8,827
50,471
414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,644
Gold Earned
48,992
164
Minions Killed
180
0
Camps Cleared
0
1,365,552
Distance Traveled
1,238,236
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,043
603
18
1
0
269,396
0
W
Yemoja
10,667
711
10
1
0
277,522
0
L
Cerberus
9,330
622
29
2
0
284,984
0
L
Ullr
10,330
689
56
4
0
231,709
0
W
Anubis
11,121
741
27
2
0
254,183
0
W
Heimdallr
10,242
683
37
2
0
279,107
0
W
Ah Muzen Cab
11,810
787
38
3
0
289,147
0
L
Anubis
11,083
739
59
4
0
264,056
0
L
Anhur
9,206
614
18
1
0
188,091
0
W
Hera
12,804
854
52
3
0
265,593
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role