Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AidraFoxy
Poseidon
Level 127
God Stats
4W - 4L
1,481 SR
Queue Stats
220W - 207L
1,477 Elo+
Party 3
Osiris
Osiris
Erlingaz
Osiris
Level 29
God Stats
6W - 2L
1,720 SR
Queue Stats
60W - 50L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
Ishimatzu
Danzaburou
Level 114
God Stats
19W - 5L
1,832 SR
Queue Stats
209W - 189L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
OPM-Slavik-Ha
Nu Wa
Level 129
God Stats
114W - 73L
1,616 SR
Queue Stats
217W - 203L
1,478 Elo+
Party 3
Team Averages
Level 107
1,630 SR
1,483 Elo+

VS

Team Averages
Level 112
1,411 SR
1,455 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Loonalicht
Scylla
Level 148
God Stats
18W - 10L
1,640 SR
Queue Stats
107W - 100L
1,454 Elo+
Solo
Hades
Hades
RustigeRushy
Hades
Level 116
God Stats
5W - 8L
1,327 SR
Queue Stats
381W - 384L
1,449 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RustigeStormzy
Cu Chulainn
Level 79
God Stats
15W - 21L
1,421 SR
Queue Stats
130W - 145L
1,465 Elo+
Party 2
Ravana
Ravana
yellowmarble_
Ravana
Level 89
God Stats
1W - 6L
1,165 SR
Queue Stats
151W - 186L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
3 / 0 / 1
4,975
829
1,840
2,796
1,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
AidraFoxy
Poseidon
8
2 / 1 / 3
4,199
700
1,934
2,925
761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Erlingaz
Osiris
7
0 / 1 / 0
3,882
647
2,095
4,735
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Ishimatzu
Danzaburou
7
0 / 0 / 2
3,944
657
1,810
668
175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
2 / 1 / 2
4,163
694
2,049
2,424
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 0 / 0
3,822
637
693
3,027
1,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Loonalicht
Scylla
2
0 / 2 / 0
2,712
452
113
1,316
276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 1
4,193
699
2,126
3,981
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
RustigeStormzy
Cu Chulainn
8
1 / 0 / 0
4,419
737
2,640
4,922
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 2 / 1
3,771
629
716
3,130
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
1
3.5
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Poseidon
AidraFoxy
Poseidon
2
1
3
3.5
W
Osiris
Erlingaz
Osiris
0
1
0
0
W
Danzaburou
Ishimatzu
Danzaburou
0
0
2
1
L
Scylla
Loonalicht
Scylla
0
2
0
0
W
2
1
2
3
L
1
3
1
0.5
L
Cu Chulainn
RustigeStormzy
Cu Chulainn
1
0
0
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,728
Damage
6,288
13,548
Taken
16,376
6,373
Mitigated
6,297
5,656
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,840
221
0
1,409
2,796
1,896
0
440
2,356
10,049
0
L
Sylvanus
 
Sylvanus
693
186
0
1,419
3,027
1,342
0
811
2,216
10,685
0
W
Poseidon
AidraFoxy
Poseidon
1,934
872
0
823
2,925
761
0
797
2,128
21,033
1,078
W
Osiris
Erlingaz
Osiris
2,095
472
0
2,012
4,735
2,962
0
115
4,620
0
19,363
W
Danzaburou
Ishimatzu
Danzaburou
1,810
905
0
504
668
175
0
366
302
0
26,234
L
Scylla
Loonalicht
Scylla
113
0
0
60
1,316
276
0
633
683
2,705
0
W
2,049
413
0
908
2,424
579
0
1,329
1,095
16,134
0
L
2,126
88
40
1,004
3,981
1,638
0
2,728
1,253
23,481
0
L
Cu Chulainn
RustigeStormzy
Cu Chulainn
2,640
327
0
1,663
4,922
2,227
0
95
4,827
1,413
25,529
L
716
107
0
1,163
3,130
814
0
1,541
1,589
0
11,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,163
Gold Earned
18,917
186
Minions Killed
151
0
Camps Cleared
0
615,521
Distance Traveled
541,861
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,975
829
18
3
0
131,134
2
L
Sylvanus
3,822
637
15
3
0
128,582
1
W
Poseidon
4,199
700
43
7
0
135,163
0
W
Osiris
3,882
647
36
6
0
105,658
2
W
Danzaburou
3,944
657
52
9
0
130,479
0
L
Scylla
2,712
452
6
1
0
31,832
0
W
Nu Wa
4,163
694
37
6
0
113,087
0
L
Hades
4,193
699
52
9
0
125,684
2
L
Cu Chulainn
4,419
737
50
8
0
130,412
0
L
Ravana
3,771
629
28
5
0
125,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role