Player Matchup

Athena
Athena
 
Athena
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CBA Livrenub
Nemesis
Level 107
God Stats
23W - 29L
1,505 SR
Queue Stats
481W - 462L
1,453 Elo+
Party 1
Chaac
Chaac
Spiderverse7
Chaac
Level 90
God Stats
18W - 10L
1,491 SR
Queue Stats
320W - 300L
1,470 Elo+
Solo
Apollo
Apollo
TOGx Cobra
Apollo
Level 97
God Stats
7W - 5L
1,525 SR
Queue Stats
57W - 67L
1,438 Elo+
Solo
Team Averages
Level 133
1,504 SR
1,472 Elo+

VS

Team Averages
Level 120
1,409 SR
1,477 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AlleyGator10
Nut
Level 147
God Stats
5W - 6L
1,189 SR
Queue Stats
481W - 484L
1,444 Elo+
Solo
Ravana
Ravana
RTR_BaMa10023
Ravana
Level 119
God Stats
4W - 8L
1,463 SR
Queue Stats
271W - 271L
1,514 Elo+
Solo
Olorun
Olorun
TadeoGM
Olorun
Level 159
God Stats
5W - 7L
1,394 SR
Queue Stats
96W - 101L
1,454 Elo+
Solo
Nox
Nox
Thisdmoney420
Nox
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 255L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
1 / 0 / 2
3,959
792
780
2,234
1,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Agni
 
Agni
7
0 / 0 / 0
3,763
753
1,391
1,731
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
CBA Livrenub
Nemesis
7
2 / 0 / 2
3,980
796
1,949
2,874
896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 0 / 0
4,776
955
2,216
3,858
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
TOGx Cobra
Apollo
5
1 / 0 / 2
3,583
717
1,106
2,118
480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
0 / 2 / 0
3,024
605
1,665
3,725
1,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 2 / 0
2,961
592
1,135
3,879
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 0
3,016
603
597
1,884
655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Olorun
TadeoGM
Olorun
7
0 / 0 / 0
3,704
741
370
1,953
483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

4
0 / 2 / 0
2,937
587
805
2,419
1,085
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
2
2
W
Agni
 
Agni
0
0
0
0
L
Guan Yu
 
Guan Yu
0
2
0
0
L
0
2
0
0
W
Nemesis
CBA Livrenub
Nemesis
2
0
2
3
L
0
0
0
0
W
2
0
0
2
W
Apollo
TOGx Cobra
Apollo
1
0
2
2
L
Olorun
TadeoGM
Olorun
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,442
Damage
4,572
12,815
Taken
13,860
4,529
Mitigated
4,866
5,638
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
780
436
0
1,326
2,234
1,259
216
332
1,902
8,183
0
W
Agni
 
Agni
1,391
0
0
670
1,731
379
0
314
1,417
13,100
0
L
Guan Yu
 
Guan Yu
1,665
446
0
1,179
3,725
1,706
0
0
3,725
0
10,477
L
1,135
666
0
1,380
3,879
937
0
371
3,508
0
14,216
W
Nemesis
CBA Livrenub
Nemesis
1,949
819
0
702
2,874
896
0
0
2,874
0
20,143
L
597
323
0
636
1,884
655
0
57
1,787
0
6,365
W
2,216
513
0
2,058
3,858
1,515
149
0
3,858
0
28,088
W
Apollo
TOGx Cobra
Apollo
1,106
638
0
882
2,118
480
116
473
1,645
0
15,469
L
Olorun
TadeoGM
Olorun
370
248
66
1,036
1,953
483
0
1,013
612
17,085
2,955
L
805
252
79
621
2,419
1,085
0
362
2,057
6,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,061
Gold Earned
15,642
165
Minions Killed
116
0
Camps Cleared
0
589,574
Distance Traveled
470,387
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,959
792
13
3
0
123,092
4
W
Agni
3,763
753
36
7
0
110,929
3
L
Guan Yu
3,024
605
17
3
0
87,516
0
L
Nut
2,961
592
30
6
0
87,986
0
W
Nemesis
3,980
796
40
8
0
129,841
0
L
Ravana
3,016
603
11
2
0
101,058
0
W
Chaac
4,776
955
51
10
0
120,403
1
W
Apollo
3,583
717
25
5
0
105,309
0
L
Olorun
3,704
741
49
10
0
106,478
0
L
Nox
2,937
587
9
2
0
87,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role