Player Matchup

Fafnir
Fafnir
Platinum IV
ChisusCraist
Fafnir
Platinum IV
Level 89
God Stats
0W - 4L
1,299 SR
Queue Stats
90W - 82L
1,750 MMR
Solo
Xbalanque
Xbalanque
Platinum V
Ferco169
Xbalanque
Platinum V
Level 157
God Stats
4W - 3L
1,896 SR
Queue Stats
518W - 515L
1,737 MMR
Solo
King Arthur
King Arthur
Platinum IV
RoB eL TrrOr
King Arthur
Platinum IV
Level 152
God Stats
3W - 7L
1,610 SR
Queue Stats
212W - 209L
1,750 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Worth it Rob
Ne Zha
Platinum V
Level 127
God Stats
9W - 13L
1,480 SR
Queue Stats
90W - 94L
1,747 MMR
Solo
Kukulkan
Kukulkan
Platinum III
uncleansedblaze
Kukulkan
Platinum III
Level 157
God Stats
19W - 11L
1,641 SR
Queue Stats
349W - 330L
1,756 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,585 SR
1,748 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 165
1,613 SR
1,748 MMR
Erlang Shen
Erlang Shen
Platinum V
Jracin-94
Erlang Shen
Platinum V
Level 162
God Stats
2W - 0L
1,701 SR
Queue Stats
59W - 54L
1,734 MMR
Solo
Chronos
Chronos
Platinum V
Papalloryo
Chronos
Platinum V
Level 159
God Stats
2W - 1L
1,897 SR
Queue Stats
239W - 241L
1,746 MMR
Solo
Hades
Hades
Gold I
sniffless
Hades
Gold I
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 92L
1,745 MMR
Solo
Janus
Janus
Platinum V
Βrownee
Janus
Platinum V
Level 179
God Stats
1W - 1L
1,426 SR
Queue Stats
31W - 24L
1,798 MMR
Party 1
Rama
Rama
Gold II
ΝEMMi
Rama
Gold II
Level 159
God Stats
2W - 2L
1,543 SR
Queue Stats
30W - 21L
1,719 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 3 / 3
7,634
402
3,828
11,067
11,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Ferco169
Xbalanque
15
3 / 8 / 0
8,967
472
8,486
13,523
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
RoB eL TrrOr
King Arthur
14
0 / 3 / 2
8,878
467
10,517
17,618
12,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
15
2 / 9 / 1
9,079
478
9,868
19,672
7,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
15
1 / 5 / 2
9,200
484
12,727
9,162
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
MedusaHorusAwilixHercules

VS

Bans
Ao KuangFreyaCu ChulainnAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jracin-94
Erlang Shen
17
4 / 2 / 12
10,937
576
9,714
20,817
15,726
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Papalloryo
Chronos
18
10 / 4 / 5
10,978
578
12,517
18,303
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
sniffless
Hades
17
1 / 1 / 9
10,428
549
7,693
19,000
11,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Βrownee
Janus
19
7 / 0 / 9
11,927
628
11,595
8,748
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
ΝEMMi
Rama
20
6 / 0 / 4
12,442
655
9,088
7,826
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
6
Kills
28
28
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
3
3
0.5
L
Xbalanque
Ferco169
Xbalanque
3
8
0
0.38
W
Erlang Shen
Jracin-94
Erlang Shen
4
2
12
5
W
Chronos
Papalloryo
Chronos
10
4
5
3.13
L
King Arthur
RoB eL TrrOr
King Arthur
0
3
2
0.33
L
Ne Zha
2
9
1
0.28
W
Hades
sniffless
Hades
1
1
9
5.5
L
Kukulkan
1
5
2
0.4
W
Janus
Βrownee
Janus
7
0
9
11.5
W
Rama
ΝEMMi
Rama
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,426
Damage
50,607
71,042
Taken
74,694
38,999
Mitigated
39,592
14,130
Healing
27,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,828
639
0
2,778
11,067
11,336
0
3,620
7,257
14,967
0
L
Xbalanque
Ferco169
Xbalanque
8,486
4,363
0
500
13,523
4,580
0
4,410
9,063
0
69,970
W
Erlang Shen
Jracin-94
Erlang Shen
9,714
3,963
249
3,918
20,817
15,726
0
5,004
15,813
0
51,089
W
Chronos
Papalloryo
Chronos
12,517
2,778
0
9,217
18,303
6,279
24
4,870
13,433
73,388
0
L
King Arthur
RoB eL TrrOr
King Arthur
10,517
484
0
4,651
17,618
12,453
0
7,888
9,456
370
62,796
L
Ne Zha
9,868
2,260
0
5,951
19,672
7,712
0
9,146
10,292
0
72,880
W
Hades
sniffless
Hades
7,693
1,765
451
8,730
19,000
11,518
272
3,900
15,100
63,673
1,615
L
Kukulkan
12,727
1,056
0
250
9,162
2,918
0
5,671
3,241
74,086
366
W
Janus
Βrownee
Janus
11,595
817
0
438
8,748
3,262
891
1,159
7,589
96,480
0
W
Rama
ΝEMMi
Rama
9,088
6,712
0
4,469
7,826
2,807
5,501
1,964
5,862
0
111,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,758
Gold Earned
56,712
489
Minions Killed
626
0
Camps Cleared
0
1,695,399
Distance Traveled
1,916,979
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,634
402
8
0
0
295,359
6
L
Xbalanque
8,967
472
120
6
0
310,655
0
W
Erlang Shen
10,937
576
68
4
0
410,966
4
W
Chronos
10,978
578
82
4
0
402,095
0
L
King Arthur
8,878
467
110
6
0
347,997
0
L
Ne Zha
9,079
478
105
6
0
368,633
1
W
Hades
10,428
549
127
7
0
344,271
3
L
Kukulkan
9,200
484
146
8
0
372,755
3
W
Janus
11,927
628
176
9
0
421,396
3
W
Rama
12,442
655
173
9
0
338,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role