Player Matchup

Anhur
Anhur
Dqrkz ZA
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,371 Elo+
Solo
Achilles
Achilles
Jamfribogaa
Achilles
Level 65
God Stats
1W - 3L
1,694 SR
Queue Stats
149W - 192L
1,405 Elo+
Solo
Lancelot
Lancelot
Lonely_Two
Lancelot
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,424 Elo+
Party 3
Tsukuyomi
Tsukuyomi
micasso99
Tsukuyomi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,328 Elo+
Solo
Ne Zha
Ne Zha
xxpadixx3
Ne Zha
Level 156
God Stats
1W - 5L
1,187 SR
Queue Stats
437W - 457L
1,514 Elo+
Party 3
Team Averages
Level 79
1,476 SR
1,408 Elo+

VS

Team Averages
Level 86
1,543 SR
1,466 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
CorusCorvax
Hun Batz
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 92L
1,384 Elo+
Party 1
Anhur
Anhur
PExpert
Anhur
Level 84
God Stats
2W - 1L
1,532 SR
Queue Stats
84W - 97L
1,476 Elo+
Solo
Odin
Odin
UltimateSeer
Odin
Level 98
God Stats
3W - 2L
1,493 SR
Queue Stats
79W - 73L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
zil93
Ah Puch
Level 49
God Stats
5W - 1L
1,689 SR
Queue Stats
93W - 81L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dqrkz ZA
Anhur
13
1 / 8 / 5
8,085
735
5,294
10,532
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Jamfribogaa
Achilles
14
2 / 7 / 4
7,785
708
5,597
13,300
15,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Lonely_Two
Lancelot
11
1 / 6 / 2
7,097
645
2,730
8,969
5,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
micasso99
Tsukuyomi
14
1 / 5 / 8
8,609
783
4,180
7,446
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ne Zha
xxpadixx3
Ne Zha
17
7 / 5 / 3
9,633
876
14,689
11,843
5,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 4 / 15
9,004
819
5,624
12,406
15,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
CorusCorvax
Hun Batz
14
3 / 3 / 11
8,562
778
7,645
6,930
3,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
PExpert
Anhur
16
8 / 1 / 17
9,998
909
9,888
6,667
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

17
5 / 3 / 21
10,188
926
12,497
12,697
16,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
zil93
Ah Puch
17
12 / 2 / 11
10,468
952
10,644
7,719
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
106
12
Kills
31
31
Deaths
13
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
4
15
2.63
W
Hun Batz
CorusCorvax
Hun Batz
3
3
11
2.83
L
Anhur
Dqrkz ZA
Anhur
1
8
5
0.44
L
Achilles
Jamfribogaa
Achilles
2
7
4
0.57
L
Lancelot
Lonely_Two
Lancelot
1
6
2
0.33
W
Anhur
PExpert
Anhur
8
1
17
16.5
W
5
3
21
5.17
L
Tsukuyomi
micasso99
Tsukuyomi
1
5
8
1
L
Ne Zha
xxpadixx3
Ne Zha
7
5
3
1.7
W
Ah Puch
zil93
Ah Puch
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,490
Damage
46,298
52,090
Taken
46,419
32,934
Mitigated
40,359
6,620
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,624
982
684
1,012
12,406
15,107
412
0
12,117
14,001
0
W
Hun Batz
CorusCorvax
Hun Batz
7,645
623
232
427
6,930
3,159
269
0
6,851
0
13,723
L
Anhur
Dqrkz ZA
Anhur
5,294
2,393
253
320
10,532
3,646
0
3,953
6,488
0
10,019
L
Achilles
Jamfribogaa
Achilles
5,597
473
204
956
13,300
15,744
0
4,745
8,327
0
11,665
L
Lancelot
Lonely_Two
Lancelot
2,730
693
15
461
8,969
5,220
0
2,197
6,586
0
5,895
W
Anhur
PExpert
Anhur
9,888
4,796
1,395
2,419
6,667
2,413
2,631
0
6,597
0
21,670
W
12,497
943
823
2,223
12,697
16,749
913
0
12,492
3,359
17,468
L
Tsukuyomi
micasso99
Tsukuyomi
4,180
732
58
363
7,446
2,860
0
3,195
4,190
0
14,215
L
Ne Zha
xxpadixx3
Ne Zha
14,689
2,515
604
3,386
11,843
5,464
0
4,252
7,407
0
28,771
W
Ah Puch
zil93
Ah Puch
10,644
566
778
1,941
7,719
2,931
1,419
0
7,639
25,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,209
Gold Earned
48,220
85
Minions Killed
113
0
Camps Cleared
0
840,950
Distance Traveled
1,021,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,004
819
17
2
0
191,832
0
W
Hun Batz
8,562
778
12
1
0
207,496
0
L
Anhur
8,085
735
19
2
0
151,012
0
L
Achilles
7,785
708
12
1
0
162,600
0
L
Lancelot
7,097
645
2
0
0
158,547
0
W
Anhur
9,998
909
29
3
0
203,732
0
W
Odin
10,188
926
26
2
0
213,570
0
L
Tsukuyomi
8,609
783
21
2
0
174,525
0
L
Ne Zha
9,633
876
31
3
0
194,266
0
W
Ah Puch
10,468
952
29
3
0
204,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role