Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Atheldorah
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 164L
1,459 Elo+
Solo
Chronos
Chronos
ChangedNameAdj2
Chronos
Level 149
God Stats
1W - 1L
1,625 SR
Queue Stats
188W - 172L
1,532 Elo+
Party 1
Athena
Athena
luksemi38
Athena
Level 137
God Stats
1W - 2L
1,740 SR
Queue Stats
186W - 187L
1,420 Elo+
Solo
Pele
Pele
ιмναяιєту
Pele
Level 155
God Stats
4W - 3L
1,685 SR
Queue Stats
118W - 104L
1,543 Elo+
Party 1
Team Averages
Level 113
1,610 SR
1,491 Elo+

VS

Team Averages
Level 119
1,562 SR
1,478 Elo+
Pele
Pele
BlackSkull474
Pele
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 155L
1,478 Elo+
Solo
Vamana
Vamana
JimKazan
Vamana
Level 148
God Stats
3W - 2L
1,708 SR
Queue Stats
100W - 92L
1,394 Elo+
Solo
Poseidon
Poseidon
LiberoSHZ
Poseidon
Level 116
God Stats
2W - 1L
1,606 SR
Queue Stats
132W - 122L
1,560 Elo+
Solo
Izanami
Izanami
VegasMS
Izanami
Level 101
God Stats
3W - 5L
1,427 SR
Queue Stats
312W - 315L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
Zeldriisb
Baron Samedi
Level 103
God Stats
4W - 2L
1,567 SR
Queue Stats
152W - 167L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 3 / 0
5,134
513
3,974
6,485
1,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Atheldorah
Achilles
9
0 / 1 / 0
5,001
500
1,751
8,694
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 1 / 1
6,084
608
3,056
4,205
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
luksemi38
Athena
4
0 / 5 / 0
3,829
383
888
6,043
3,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 1 / 0
5,553
555
2,494
6,051
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,013
601
2,692
6,891
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vamana
JimKazan
Vamana
12
1 / 0 / 0
7,244
724
3,791
4,521
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Poseidon
LiberoSHZ
Poseidon
12
3 / 1 / 0
7,154
715
4,394
4,077
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
VegasMS
Izanami
11
3 / 0 / 3
6,301
630
6,510
5,756
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Zeldriisb
Baron Samedi
8
1 / 0 / 3
5,658
566
1,865
5,364
3,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
0
0.33
L
Achilles
Atheldorah
Achilles
0
1
0
0
W
3
1
3
4.5
L
0
1
1
0.5
W
Vamana
JimKazan
Vamana
1
0
0
1
W
Poseidon
LiberoSHZ
Poseidon
3
1
0
3
W
Izanami
VegasMS
Izanami
3
0
3
4.5
W
Baron Samedi
Zeldriisb
Baron Samedi
1
0
3
2.5
L
Athena
luksemi38
Athena
0
5
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,163
Damage
19,252
31,478
Taken
26,609
14,480
Mitigated
11,218
10,695
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,974
2,393
0
2,355
6,485
1,264
0
584
5,901
0
28,415
L
Achilles
Atheldorah
Achilles
1,751
209
0
2,492
8,694
7,062
0
0
8,177
0
30,374
W
2,692
908
0
1,469
6,891
2,258
0
634
6,189
0
32,902
L
3,056
1,534
0
941
4,205
973
0
2,796
1,409
39,600
1,842
W
Vamana
JimKazan
Vamana
3,791
1,110
0
1,906
4,521
3,047
434
0
4,166
0
50,620
W
Poseidon
LiberoSHZ
Poseidon
4,394
1,102
0
2,130
4,077
893
0
2,200
1,711
54,597
904
W
Izanami
VegasMS
Izanami
6,510
4,367
0
2,630
5,756
1,662
942
545
5,121
0
49,293
W
Baron Samedi
Zeldriisb
Baron Samedi
1,865
370
75
1,932
5,364
3,358
0
651
4,656
15,645
0
L
Athena
luksemi38
Athena
888
197
89
780
6,043
3,462
0
1,005
5,038
6,458
0
L
2,494
431
0
4,038
6,051
1,719
0
1,874
4,177
0
41,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,601
Gold Earned
32,370
296
Minions Killed
373
0
Camps Cleared
0
969,880
Distance Traveled
991,108
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,134
513
43
4
0
194,279
0
L
Achilles
5,001
500
57
6
0
165,736
1
W
Pele
6,013
601
53
5
0
247,395
0
L
Chronos
6,084
608
95
10
0
208,179
2
W
Vamana
7,244
724
104
10
0
193,796
0
W
Poseidon
7,154
715
112
11
0
219,088
2
W
Izanami
6,301
630
79
8
0
162,977
1
W
Baron Samedi
5,658
566
25
3
0
167,852
4
L
Athena
3,829
383
10
1
0
159,906
2
L
Pele
5,553
555
91
9
0
241,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role