Player Matchup

Raijin
Raijin
BringbckSiege
Raijin
Level 121
God Stats
2W - 0L
1,819 SR
Queue Stats
16W - 24L
1,465 Elo+
Party 2
Hun Batz
Hun Batz
DarrenSayz
Hun Batz
Level 155
God Stats
11W - 10L
1,417 SR
Queue Stats
498W - 474L
1,514 Elo+
Solo
Ravana
Ravana
Does Goodly
Ravana
Level 107
God Stats
6W - 4L
1,314 SR
Queue Stats
314W - 217L
1,618 Elo+
Party 1
Cthulhu
Cthulhu
Does Poorly
Cthulhu
Level 96
God Stats
2W - 1L
1,688 SR
Queue Stats
356W - 221L
1,615 Elo+
Party 1
Bastet
Bastet
Slyzors
Bastet
Level 129
God Stats
2W - 0L
1,946 SR
Queue Stats
5W - 12L
1,398 Elo+
Party 2
Team Averages
Level 122
1,637 SR
1,522 Elo+

VS

Team Averages
Level 109
1,489 SR
1,482 Elo+
Tiamat
Tiamat
Dragnklaw
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
400W - 381L
1,467 Elo+
Solo
Anubis
Anubis
XxYoungSheldonxX
Anubis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 127L
1,520 Elo+
Solo
Agni
Agni
elgatitotriste1
Agni
Level 123
God Stats
0W - 1L
1,262 SR
Queue Stats
30W - 28L
1,581 Elo+
Solo
Hercules
Hercules
gamerget
Hercules
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,359 Elo+
Solo
Sol
Sol
xI Skipper Ix
Sol
Level 123
God Stats
4W - 2L
1,683 SR
Queue Stats
241W - 226L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
6,681
1,336
6,067
3,625
1,183
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
DarrenSayz
Hun Batz
10
2 / 0 / 5
6,029
1,206
2,614
2,438
766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
11
0 / 0 / 8
5,913
1,183
2,109
3,475
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Does Poorly
Cthulhu
11
1 / 2 / 8
6,286
1,257
2,451
7,293
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Slyzors
Bastet
9
1 / 0 / 8
5,854
1,171
2,065
2,590
642
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dragnklaw
Tiamat
12
0 / 0 / 0
5,139
1,028
2,905
2,641
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 1
4,956
991
3,506
5,396
2,107
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
5,315
1,063
3,741
4,383
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
gamerget
Hercules
5
0 / 0 / 0
4,364
873
0
0
0
11
2 / 1 / 1
5,571
1,114
4,209
4,081
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
9
Kills
3
3
Deaths
9
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Hun Batz
DarrenSayz
Hun Batz
2
0
5
4.5
W
Ravana
0
0
8
4
W
Cthulhu
Does Poorly
Cthulhu
1
2
8
2.5
L
Tiamat
Dragnklaw
Tiamat
0
0
0
0
W
Bastet
Slyzors
Bastet
1
0
8
5
L
0
5
1
0.1
L
1
3
1
0.5
L
Hercules
gamerget
Hercules
0
0
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,306
Damage
14,361
19,421
Taken
16,501
10,857
Mitigated
5,819
8,264
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,067
365
1,035
808
3,625
1,183
246
2,079
1,438
13,911
0
W
Hun Batz
DarrenSayz
Hun Batz
2,614
140
229
182
2,438
766
142
2,074
346
0
8,466
W
Ravana
2,109
148
1,610
1,848
3,475
2,823
70
2,370
973
0
8,997
W
Cthulhu
Does Poorly
Cthulhu
2,451
35
731
678
7,293
5,443
135
4,865
2,170
8,014
0
L
Tiamat
Dragnklaw
Tiamat
2,905
0
302
1,265
2,641
1,175
0
1,457
1,145
4,817
0
W
Bastet
Slyzors
Bastet
2,065
373
381
762
2,590
642
260
2,152
272
0
2,861
L
3,506
34
309
860
5,396
2,107
0
2,680
2,570
9,226
0
L
3,741
197
0
270
4,383
1,331
0
1,482
2,785
7,938
0
L
Hercules
gamerget
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
4,209
469
355
1,640
4,081
1,206
0
2,899
1,182
8,816
373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,763
Gold Earned
25,345
62
Minions Killed
48
0
Camps Cleared
0
578,451
Distance Traveled
448,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,681
1,336
21
4
0
116,644
0
W
Hun Batz
6,029
1,206
12
2
0
114,867
0
W
Ravana
5,913
1,183
10
2
0
126,808
0
W
Cthulhu
6,286
1,257
18
4
0
114,528
0
L
Tiamat
5,139
1,028
8
2
0
126,735
0
W
Bastet
5,854
1,171
1
0
0
105,604
0
L
Anubis
4,956
991
7
1
0
100,664
0
L
Agni
5,315
1,063
13
3
0
97,501
0
L
Hercules
4,364
873
0
0
0
0
0
L
Sol
5,571
1,114
20
4
0
123,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role