Player Matchup

Ganesha
Ganesha
KOKOmdp
Ganesha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 65L
1,631 Elo+
Solo
Hera
Hera
Silvadu
Hera
Level 48
God Stats
2W - 1L
1,620 SR
Queue Stats
7W - 7L
1,553 Elo+
Solo
He Bo
He Bo
eduparra12
He Bo
Level 136
God Stats
3W - 3L
1,744 SR
Queue Stats
117W - 142L
1,422 Elo+
Solo
Team Averages
Level 102
1,621 SR
1,535 Elo+

VS

Team Averages
Level 107
1,565 SR
1,504 Elo+
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
xXMrHellsingXx
Hera
Level 69
God Stats
2W - 1L
1,696 SR
Queue Stats
86W - 92L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KOKOmdp
Ganesha
13
0 / 3 / 5
7,570
757
3,396
8,395
6,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
Silvadu
Hera
11
2 / 8 / 3
7,915
792
3,983
8,047
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
14
3 / 6 / 2
9,036
904
5,924
8,479
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 1 / 8
10,216
1,022
6,644
6,191
1,932
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
 
Tyr
14
8 / 4 / 7
10,111
1,011
9,102
13,279
12,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 12
10,180
1,018
7,228
5,016
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
5
Kills
17
17
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
8
10
W
Tyr
 
Tyr
8
4
7
2.88
L
Ganesha
KOKOmdp
Ganesha
0
3
5
0.83
L
Hera
Silvadu
Hera
2
8
3
0.44
L
He Bo
3
6
2
0.67
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,303
Damage
22,974
24,921
Taken
24,486
12,264
Mitigated
15,624
2,103
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,644
2,483
0
1,761
6,191
1,932
1,464
3,630
2,561
0
36,016
W
Tyr
 
Tyr
9,102
1,156
0
4,374
13,279
12,174
162
6,752
6,527
401
19,677
L
Ganesha
KOKOmdp
Ganesha
3,396
364
0
1,383
8,395
6,455
0
2,548
5,841
8,369
0
L
Hera
Silvadu
Hera
3,983
741
0
240
8,047
2,930
0
2,297
5,750
18,797
0
L
He Bo
5,924
112
0
480
8,479
2,879
0
2,285
6,194
24,424
0
W
7,228
1,331
416
1,999
5,016
1,518
1,395
2,937
2,079
43,494
645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,521
Gold Earned
30,507
79
Minions Killed
147
0
Camps Cleared
0
477,537
Distance Traveled
604,616
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,216
1,022
49
5
0
204,639
3
W
Tyr
10,111
1,011
22
2
0
191,210
0
L
Ganesha
7,570
757
2
0
0
152,397
0
L
Hera
7,915
792
31
3
0
129,509
0
L
He Bo
9,036
904
46
5
0
195,631
1
W
Hera
10,180
1,018
76
8
0
208,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role