Player Matchup

Olorun
Olorun
EDTOokami
Olorun
Level 120
God Stats
4W - 2L
1,840 SR
Queue Stats
94W - 102L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
kyFowdaSquaaa
Cthulhu
Level 129
God Stats
3W - 3L
1,572 SR
Queue Stats
104W - 99L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
l VvS l Tae
Cu Chulainn
Level 124
God Stats
1W - 2L
1,325 SR
Queue Stats
167W - 180L
1,439 Elo+
Party 2
Team Averages
Level 124
1,579 SR
1,425 Elo+

VS

Team Averages
Level 68
1,561 SR
1,366 Elo+
Medusa
Medusa
Bartktooth
Medusa
Level 67
God Stats
4W - 8L
1,891 SR
Queue Stats
34W - 44L
1,406 Elo+
Solo
Charon
Charon
FathomCaz-Pine
Charon
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,366 Elo+
Party 1
Pele
Pele
Ronin6_Ryuu
Pele
Level 58
God Stats
0W - 2L
1,290 SR
Queue Stats
4W - 12L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EDTOokami
Olorun
18
1 / 0 / 8
11,160
797
9,153
5,457
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
17
4 / 2 / 6
11,362
812
10,664
12,828
13,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
l VvS l Tae
Cu Chulainn
17
6 / 1 / 4
11,381
813
12,779
15,647
15,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bartktooth
Medusa
16
2 / 3 / 0
9,694
692
8,742
12,348
5,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 2 / 3
9,556
683
4,005
12,248
10,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
1 / 6 / 1
9,470
676
4,107
13,007
5,328
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bartktooth
Medusa
2
3
0
0.67
W
Olorun
EDTOokami
Olorun
1
0
8
5
L
0
2
3
0.75
L
1
6
1
0.25
W
Cthulhu
4
2
6
3.5
W
Cu Chulainn
l VvS l Tae
Cu Chulainn
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,596
Damage
16,854
33,932
Taken
37,603
31,272
Mitigated
21,378
9,208
Healing
3,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bartktooth
Medusa
8,742
4,438
0
1,302
12,348
5,088
0
6,457
5,630
0
30,911
W
Olorun
EDTOokami
Olorun
9,153
4,168
2,472
3,307
5,457
2,620
2,384
783
4,674
44,880
431
L
4,005
650
0
535
12,248
10,962
0
6,934
4,939
17,436
354
L
4,107
1,259
0
1,175
13,007
5,328
23
5,299
7,359
0
34,846
W
Cthulhu
10,664
356
320
1,586
12,828
13,197
192
1,166
11,655
34,663
3,718
W
Cu Chulainn
l VvS l Tae
Cu Chulainn
12,779
2,801
0
1,523
15,647
15,455
1,071
1,770
13,856
459
31,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
28,720
164
Minions Killed
107
0
Camps Cleared
0
792,367
Distance Traveled
709,354
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,694
692
42
3
0
245,647
0
W
Olorun
11,160
797
69
5
0
260,563
1
L
Charon
9,556
683
19
1
0
238,562
7
L
Pele
9,470
676
46
3
0
225,145
0
W
Cthulhu
11,362
812
55
4
0
257,730
2
W
Cu Chulainn
11,381
813
40
3
0
274,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role