Player Matchup

Maui
Maui
Chadiffer
Maui
Level 69
God Stats
2W - 2L
1,612 SR
Queue Stats
95W - 88L
1,553 Elo+
Party 3
Cupid
Cupid
FueledByWrath
Cupid
Level 90
God Stats
6W - 2L
1,571 SR
Queue Stats
172W - 164L
1,522 Elo+
Party 3
Ix Chel
Ix Chel
LightningGS
Ix Chel
Level 157
God Stats
10W - 7L
1,691 SR
Queue Stats
197W - 190L
1,552 Elo+
Solo
Susano
Susano
jurrrrd
Susano
Level 156
God Stats
18W - 16L
1,584 SR
Queue Stats
452W - 409L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
xXKevinXx7280
Gilgamesh
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
59W - 82L
1,408 Elo+
Solo
Team Averages
Level 116
1,592 SR
1,516 Elo+

VS

Team Averages
Level 105
1,583 SR
1,573 Elo+
Morgan Le Fay
Morgan Le Fay
Agtorange29
Morgan Le Fay
Level 128
God Stats
16W - 14L
1,480 SR
Queue Stats
458W - 399L
1,590 Elo+
Party 1
Chang'e
Chang'e
DirtyDramaKing
Chang'e
Level 122
God Stats
21W - 15L
1,638 SR
Queue Stats
336W - 297L
1,586 Elo+
Party 1
Hercules
Hercules
messiahipa
Hercules
Level 69
God Stats
6W - 5L
1,633 SR
Queue Stats
109W - 98L
1,566 Elo+
Party 2
Jing Wei
Jing Wei
s3nku101
Jing Wei
Level 82
God Stats
1W - 0L
1,715 SR
Queue Stats
151W - 140L
1,531 Elo+
Party 2
Xing Tian
Xing Tian
Änder
Xing Tian
Level 123
God Stats
3W - 2L
1,447 SR
Queue Stats
148W - 121L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 1 / 4
6,374
531
3,424
10,175
7,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 2 / 0
7,998
667
12,214
10,110
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
LightningGS
Ix Chel
13
3 / 5 / 2
7,662
639
6,305
9,606
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
jurrrrd
Susano
10
1 / 5 / 3
6,110
509
4,573
9,140
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
xXKevinXx7280
Gilgamesh
13
2 / 1 / 0
7,570
631
6,456
12,150
8,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Agtorange29
Morgan Le Fay
13
5 / 4 / 4
7,433
619
8,461
8,480
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 1 / 2
8,023
669
10,712
9,610
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
messiahipa
Hercules
13
0 / 2 / 1
6,820
568
6,365
10,786
6,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
s3nku101
Jing Wei
10
0 / 2 / 3
5,734
478
4,635
9,683
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Änder
Xing Tian
10
1 / 2 / 3
6,541
545
5,542
12,148
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
11
Kills
14
14
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Agtorange29
Morgan Le Fay
5
4
4
1.75
L
Maui
0
1
4
2
W
8
1
2
9
L
5
2
0
2.5
L
Ix Chel
LightningGS
Ix Chel
3
5
2
0.8
L
Susano
jurrrrd
Susano
1
5
3
0.5
W
Hercules
messiahipa
Hercules
0
2
1
0.25
W
Jing Wei
s3nku101
Jing Wei
0
2
3
0.75
L
Gilgamesh
xXKevinXx7280
Gilgamesh
2
1
0
2
W
Xing Tian
Änder
Xing Tian
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,972
Damage
35,715
51,181
Taken
50,707
23,851
Mitigated
21,218
16,772
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Agtorange29
Morgan Le Fay
8,461
224
0
1,592
8,480
2,485
0
5,786
2,694
43,286
1,189
L
Maui
3,424
657
270
2,252
10,175
7,027
0
5,073
5,022
19,017
0
W
10,712
1,422
697
6,225
9,610
2,954
0
545
9,028
67,396
0
L
12,214
7,650
456
5,653
10,110
3,527
558
5,499
4,611
0
65,471
L
Ix Chel
LightningGS
Ix Chel
6,305
201
200
1,979
9,606
2,535
0
7,825
1,235
48,643
132
L
Susano
jurrrrd
Susano
4,573
613
0
2,818
9,140
2,470
0
4,358
4,604
0
29,708
W
Hercules
messiahipa
Hercules
6,365
1,300
0
3,049
10,786
6,049
0
0
10,006
0
49,800
W
Jing Wei
s3nku101
Jing Wei
4,635
2,689
0
2,932
9,683
2,185
0
1,339
8,344
0
35,355
L
Gilgamesh
xXKevinXx7280
Gilgamesh
6,456
1,567
0
3,144
12,150
8,292
0
1,315
10,835
0
50,739
W
Xing Tian
Änder
Xing Tian
5,542
686
0
1,619
12,148
7,545
0
2,031
10,117
17,347
2,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,714
Gold Earned
34,551
369
Minions Killed
343
0
Camps Cleared
0
1,275,072
Distance Traveled
1,311,934
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,433
619
87
7
0
260,154
0
L
Maui
6,374
531
20
2
0
274,165
4
W
Chang'e
8,023
669
91
8
0
280,912
0
L
Cupid
7,998
667
110
9
0
244,221
0
L
Ix Chel
7,662
639
84
7
0
247,522
3
L
Susano
6,110
509
58
5
0
237,308
0
W
Hercules
6,820
568
85
7
0
255,673
0
W
Jing Wei
5,734
478
59
5
0
249,668
1
L
Gilgamesh
7,570
631
97
8
0
271,856
0
W
Xing Tian
6,541
545
21
2
0
265,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role