Player Matchup

Nike
Nike
 
Nike
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Dimondus
Mulan
Level 174
God Stats
0W - 1L
1,843 SR
Queue Stats
1W - 3L
1,540 Elo+
Solo
Maui
Maui
Poliwak3452
Maui
Level 65
God Stats
1W - 3L
1,488 SR
Queue Stats
303W - 310L
1,450 Elo+
Party 2
Ah Puch
Ah Puch
liberofamily2
Ah Puch
Level 34
God Stats
127W - 115L
1,199 SR
Queue Stats
167W - 176L
1,248 Elo+
Solo
Team Averages
Level 94
1,506 SR
1,448 Elo+

VS

Team Averages
Level 69
1,354 SR
1,359 Elo+
Sun Wukong
Sun Wukong
AnubisterMarduk
Sun Wukong
Level 48
God Stats
4W - 1L
1,310 SR
Queue Stats
48W - 76L
1,293 Elo+
Party 1
Vulcan
Vulcan
Figther09
Vulcan
Level 60
God Stats
5W - 6L
1,449 SR
Queue Stats
83W - 105L
1,301 Elo+
Party 1
Ao Kuang
Ao Kuang
Igor13111996
Ao Kuang
Level 46
God Stats
1W - 2L
1,259 SR
Queue Stats
64W - 77L
1,315 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lycheesa
Ah Muzen Cab
Level 64
God Stats
6W - 10L
1,314 SR
Queue Stats
129W - 146L
1,380 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ReydelTajo
Kumbhakarna
Level 127
God Stats
22W - 28L
1,438 SR
Queue Stats
919W - 886L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
5 / 1 / 1
8,162
544
6,373
10,653
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
 
Izanami
12
4 / 3 / 2
7,595
506
10,622
12,538
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Dimondus
Mulan
6
0 / 2 / 0
5,512
367
1,059
3,024
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 7
7,824
522
9,391
13,098
9,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ah Puch
13
1 / 2 / 0
7,516
501
2,654
5,268
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnubisterMarduk
Sun Wukong
15
7 / 0 / 3
8,986
599
7,765
10,070
10,170
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Figther09
Vulcan
14
1 / 1 / 1
8,524
568
4,382
4,402
1,428
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ao Kuang
Igor13111996
Ao Kuang
12
0 / 5 / 4
6,965
464
5,202
14,639
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Muzen Cab
Lycheesa
Ah Muzen Cab
12
1 / 3 / 4
7,203
480
8,469
9,643
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
ReydelTajo
Kumbhakarna
12
1 / 2 / 5
7,607
507
4,098
16,576
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
11
Kills
10
10
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
1
1
5.5
L
Izanami
 
Izanami
4
3
2
1.67
W
Sun Wukong
AnubisterMarduk
Sun Wukong
7
0
3
8.5
L
Mulan
Dimondus
Mulan
0
2
0
0
W
Vulcan
Figther09
Vulcan
1
1
1
1.5
W
Ao Kuang
Igor13111996
Ao Kuang
0
5
4
0.4
W
Ah Muzen Cab
Lycheesa
Ah Muzen Cab
1
3
4
1
L
1
2
7
2.25
W
Kumbhakarna
ReydelTajo
Kumbhakarna
1
2
5
1.75
L
Ah Puch
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,099
Damage
29,916
44,581
Taken
55,330
21,640
Mitigated
30,028
15,716
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,373
760
0
6,149
10,653
4,480
0
1,791
8,842
0
56,428
L
Izanami
 
Izanami
10,622
6,417
0
2,650
12,538
4,088
1,087
3,471
8,974
0
59,423
W
Sun Wukong
AnubisterMarduk
Sun Wukong
7,765
1,817
0
4,043
10,070
10,170
925
972
9,098
0
46,747
L
Mulan
Dimondus
Mulan
1,059
197
0
470
3,024
1,510
0
292
2,732
0
14,863
W
Vulcan
Figther09
Vulcan
4,382
249
0
1,280
4,402
1,428
2,468
1,489
2,913
55,583
0
W
Ao Kuang
Igor13111996
Ao Kuang
5,202
2,268
0
2,405
14,639
5,203
324
1,832
12,807
38,328
2,108
W
Ah Muzen Cab
Lycheesa
Ah Muzen Cab
8,469
2,908
0
1,356
9,643
2,976
244
1,667
7,976
0
51,083
L
9,391
2,496
2,884
3,068
13,098
9,946
175
4,860
8,238
22,414
2,703
W
Kumbhakarna
ReydelTajo
Kumbhakarna
4,098
247
0
5,845
16,576
10,251
0
5,451
11,125
9,465
1,135
L
Ah Puch
2,654
67
0
495
5,268
1,616
270
2,926
2,294
44,621
518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,609
Gold Earned
39,285
367
Minions Killed
339
0
Camps Cleared
0
1,188,823
Distance Traveled
1,451,017
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,162
544
94
6
0
347,653
0
L
Izanami
7,595
506
117
8
0
253,176
0
W
Sun Wukong
8,986
599
72
5
0
332,501
0
L
Mulan
5,512
367
28
2
0
84,427
0
W
Vulcan
8,524
568
107
7
0
287,494
6
W
Ao Kuang
6,965
464
70
5
0
280,597
0
W
Ah Muzen Cab
7,203
480
73
5
0
271,359
0
L
Maui
7,824
522
43
3
0
279,265
8
W
Kumbhakarna
7,607
507
17
1
0
279,066
0
L
Ah Puch
7,516
501
85
6
0
224,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role