Player Matchup

Lancelot
Lancelot
Dýss
Lancelot
Level 149
God Stats
1W - 3L
1,398 SR
Queue Stats
196W - 190L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
Figgyyooyyggif
Kukulkan
Level 186
God Stats
34W - 18L
1,734 SR
Queue Stats
259W - 245L
1,549 Elo+
Solo
Ganesha
Ganesha
FunkeMonke
Ganesha
Level 155
God Stats
6W - 4L
1,654 SR
Queue Stats
355W - 303L
1,596 Elo+
Solo
Medusa
Medusa
Vätt
Medusa
Level 165
God Stats
4W - 3L
1,850 SR
Queue Stats
231W - 234L
1,569 Elo+
Party 2
Ravana
Ravana
zMoltinar
Ravana
Level 124
God Stats
8W - 3L
1,796 SR
Queue Stats
47W - 34L
1,570 Elo+
Solo
Team Averages
Level 156
1,686 SR
1,566 Elo+

VS

Team Averages
Level 127
1,428 SR
1,534 Elo+
Chaac
Chaac
 
Chaac
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CallMeTwoShot
Thanatos
Level 109
God Stats
6W - 10L
1,441 SR
Queue Stats
794W - 750L
1,525 Elo+
Party 1
Ares
Ares
JFree III
Ares
Level 158
God Stats
2W - 1L
1,584 SR
Queue Stats
192W - 191L
1,463 Elo+
Solo
Nox
Nox
Stokul
Nox
Level 149
God Stats
1W - 1L
1,272 SR
Queue Stats
380W - 366L
1,570 Elo+
Party 1
Medusa
Medusa
ifoundniksdad
Medusa
Level 128
God Stats
1W - 1L
1,341 SR
Queue Stats
335W - 312L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dýss
Lancelot
13
3 / 2 / 1
7,791
487
6,842
14,658
12,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
14
2 / 4 / 2
8,078
505
7,593
9,939
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
FunkeMonke
Ganesha
13
1 / 2 / 6
7,912
495
7,168
12,622
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Vätt
Medusa
15
1 / 2 / 1
8,041
503
5,495
11,072
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
zMoltinar
Ravana
13
2 / 4 / 2
7,615
476
5,362
10,175
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 1 / 1
10,565
660
9,223
10,780
8,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
CallMeTwoShot
Thanatos
16
3 / 4 / 6
9,039
565
8,909
13,019
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ares
12
2 / 1 / 4
8,433
527
7,415
13,534
10,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
Stokul
Nox
16
2 / 3 / 6
9,453
591
7,734
8,360
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 0
9,895
618
8,411
7,419
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
9
Kills
14
14
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
1
4.5
W
Thanatos
CallMeTwoShot
Thanatos
3
4
6
1.5
L
Lancelot
Dýss
Lancelot
3
2
1
1.75
L
Kukulkan
2
4
2
0.75
L
Ganesha
FunkeMonke
Ganesha
1
2
6
2
W
Ares
2
1
4
4
W
Nox
Stokul
Nox
2
3
6
1.67
L
Medusa
Vätt
Medusa
1
2
1
0.75
W
3
0
0
3
L
Ravana
zMoltinar
Ravana
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
41,692
58,466
Taken
53,112
32,160
Mitigated
30,478
14,461
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,223
1,519
0
3,826
10,780
8,559
621
901
9,879
0
75,933
W
Thanatos
CallMeTwoShot
Thanatos
8,909
2,324
0
7,904
13,019
5,288
0
3,846
9,173
0
71,173
L
Lancelot
Dýss
Lancelot
6,842
1,742
0
4,517
14,658
12,446
0
2,164
12,442
201
38,083
L
Kukulkan
7,593
303
0
2,226
9,939
3,281
0
3,267
6,428
64,732
0
L
Ganesha
FunkeMonke
Ganesha
7,168
414
0
3,249
12,622
9,311
0
4,881
7,521
25,562
1,625
W
Ares
7,415
620
0
1,651
13,534
10,335
20
4,518
9,016
23,336
0
W
Nox
Stokul
Nox
7,734
986
0
739
8,360
3,293
0
4,816
3,544
58,567
0
L
Medusa
Vätt
Medusa
5,495
1,158
0
922
11,072
3,313
0
1,698
9,374
0
63,373
W
8,411
2,766
0
2,603
7,419
3,003
735
350
7,069
0
79,204
L
Ravana
zMoltinar
Ravana
5,362
1,089
0
3,547
10,175
3,809
0
2,764
7,310
0
53,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,437
Gold Earned
47,385
429
Minions Killed
524
0
Camps Cleared
0
1,733,602
Distance Traveled
1,721,126
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,565
660
135
8
0
336,810
2
W
Thanatos
9,039
565
97
6
0
372,745
0
L
Lancelot
7,791
487
67
4
0
372,793
4
L
Kukulkan
8,078
505
142
9
0
317,650
9
L
Ganesha
7,912
495
14
1
0
330,071
10
W
Ares
8,433
527
24
2
0
355,893
9
W
Nox
9,453
591
137
9
0
323,081
0
L
Medusa
8,041
503
123
8
0
341,858
3
W
Medusa
9,895
618
131
8
0
332,597
4
L
Ravana
7,615
476
83
5
0
371,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role