Player Matchup

Baron Samedi
Baron Samedi
AntibodY1988
Baron Samedi
Level 120
God Stats
2W - 5L
1,399 SR
Queue Stats
10W - 18L
1,316 Elo+
Solo
Artio
Artio
Icarus_Rose
Artio
Level 91
God Stats
2W - 5L
1,353 SR
Queue Stats
14W - 24L
1,352 Elo+
Party 1
Heimdallr
Heimdallr
Orchid_Eclipsed
Heimdallr
Level 125
God Stats
1W - 1L
1,770 SR
Queue Stats
31W - 45L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
Rosily
Cthulhu
Level 18
God Stats
13W - 17L
1,452 SR
Queue Stats
16W - 29L
1,389 Elo+
Party 1
Mercury
Mercury
That_Inkboy_Nero
Mercury
Level 147
God Stats
0W - 1L
1,279 SR
Queue Stats
25W - 35L
1,416 Elo+
Party 1
Team Averages
Level 100
1,450 SR
1,377 Elo+

VS

Team Averages
Level 110
1,565 SR
1,469 Elo+
Anubis
Anubis
BEKFEST69
Anubis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
GORILLA BUSTER
Zhong Kui
Level 107
God Stats
23W - 15L
1,588 SR
Queue Stats
97W - 90L
1,481 Elo+
Party 2
Yemoja
Yemoja
Nick2454
Yemoja
Level 101
God Stats
15W - 13L
1,539 SR
Queue Stats
113W - 123L
1,452 Elo+
Party 3
Arachne
Arachne
leadedshadowz14
Arachne
Level 137
God Stats
14W - 5L
1,701 SR
Queue Stats
184W - 182L
1,428 Elo+
Party 3
Nut
Nut
luuk_skywalker77
Nut
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
65W - 62L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AntibodY1988
Baron Samedi
10
0 / 3 / 1
6,025
502
3,642
8,992
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
5,729
477
4,201
12,503
9,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Orchid_Eclipsed
Heimdallr
11
0 / 1 / 1
5,756
480
8,751
8,383
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Rosily
Cthulhu
11
1 / 4 / 0
6,191
516
2,993
10,634
7,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
2 / 3 / 0
5,746
479
3,356
8,905
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BEKFEST69
Anubis
11
0 / 1 / 1
6,801
567
2,325
3,809
1,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
GORILLA BUSTER
Zhong Kui
13
3 / 1 / 0
8,268
689
6,756
5,778
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Nick2454
Yemoja
11
2 / 0 / 3
6,590
549
5,373
9,587
4,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
7 / 0 / 1
7,110
593
8,133
9,190
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 1 / 2
6,390
533
8,753
8,831
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
13
14
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AntibodY1988
Baron Samedi
0
3
1
0.17
W
Anubis
BEKFEST69
Anubis
0
1
1
0.5
W
Zhong Kui
GORILLA BUSTER
Zhong Kui
3
1
0
3
L
0
3
1
0.17
W
Yemoja
Nick2454
Yemoja
2
0
3
3.5
L
Heimdallr
Orchid_Eclipsed
Heimdallr
0
1
1
0.5
L
Cthulhu
Rosily
Cthulhu
1
4
0
0.25
L
2
3
0
0.67
W
7
0
1
7.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,943
Damage
31,340
49,417
Taken
37,195
27,501
Mitigated
16,380
13,017
Healing
19,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AntibodY1988
Baron Samedi
3,642
451
121
3,116
8,992
3,319
0
3,345
5,647
32,459
1,543
W
Anubis
BEKFEST69
Anubis
2,325
47
0
1,218
3,809
1,519
245
2,814
995
36,893
834
W
Zhong Kui
GORILLA BUSTER
Zhong Kui
6,756
1,533
0
2,737
5,778
4,501
1,678
3,192
2,586
45,980
9,997
L
4,201
465
761
4,508
12,503
9,782
0
3,224
9,279
12,766
0
W
Yemoja
Nick2454
Yemoja
5,373
1,071
3,009
4,695
9,587
4,821
0
2,536
7,051
24,259
0
L
Heimdallr
Orchid_Eclipsed
Heimdallr
8,751
3,707
0
2,759
8,383
3,247
36
1,935
6,448
0
56,922
L
Cthulhu
Rosily
Cthulhu
2,993
86
0
800
10,634
7,873
0
5,175
5,459
36,641
0
L
3,356
1,288
0
952
8,905
3,280
0
214
8,691
0
45,396
W
8,133
6,561
0
4,031
9,190
2,778
0
710
8,480
0
37,010
W
8,753
5,269
0
4,041
8,831
2,761
0
1,530
7,301
0
46,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,447
Gold Earned
35,159
338
Minions Killed
363
0
Camps Cleared
0
1,208,216
Distance Traveled
1,255,840
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,025
502
79
7
0
183,088
0
W
Anubis
6,801
567
84
7
0
223,411
0
W
Zhong Kui
8,268
689
115
10
0
196,681
0
L
Artio
5,729
477
8
1
0
237,994
2
W
Yemoja
6,590
549
22
2
0
283,617
2
L
Heimdallr
5,756
480
99
8
0
242,254
2
L
Cthulhu
6,191
516
73
6
0
219,862
3
L
Mercury
5,746
479
79
7
0
325,018
1
W
Arachne
7,110
593
56
5
0
326,172
0
W
Nut
6,390
533
86
7
0
225,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role