Player Matchup

Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Alebavi
Cthulhu
Level 67
God Stats
1W - 3L
1,593 SR
Queue Stats
49W - 50L
1,481 Elo+
Party 2
Ravana
Ravana
HolaXDXDX
Ravana
Level 75
God Stats
3W - 3L
1,536 SR
Queue Stats
38W - 36L
1,427 Elo+
Solo
Artio
Artio
LEGIONAIRE1999
Artio
Level 113
God Stats
7W - 4L
1,835 SR
Queue Stats
258W - 238L
1,453 Elo+
Solo
Ra
Ra
StewartandZoe27
Ra
Level 105
God Stats
27W - 30L
1,477 SR
Queue Stats
800W - 741L
1,468 Elo+
Solo
Team Averages
Level 85
1,588 SR
1,466 Elo+

VS

Team Averages
Level 80
1,435 SR
1,421 Elo+
Cernunnos
Cernunnos
Aha_ha_Biggums
Cernunnos
Level 116
God Stats
3W - 3L
1,118 SR
Queue Stats
516W - 458L
1,453 Elo+
Party 1
Odin
Odin
Fallen Ziion
Odin
Level 78
God Stats
1W - 1L
1,264 SR
Queue Stats
38W - 40L
1,379 Elo+
Solo
Poseidon
Poseidon
Xx AGEOLL xX
Poseidon
Level 86
God Stats
16W - 11L
1,792 SR
Queue Stats
111W - 89L
1,474 Elo+
Solo
Charon
Charon
jadamo21
Charon
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,421 Elo+
Party 1
Hun Batz
Hun Batz
zCarlosZKL
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 191L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 2 / 2
5,727
477
2,782
6,548
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
Alebavi
Cthulhu
10
2 / 1 / 1
6,361
530
4,889
10,361
5,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
HolaXDXDX
Ravana
2
0 / 0 / 0
3,864
322
0
371
96
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
3 / 0 / 0
6,982
582
6,094
11,396
7,849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

4
0 / 1 / 0
4,419
368
750
1,737
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aha_ha_Biggums
Cernunnos
12
2 / 0 / 0
6,898
575
4,053
3,778
1,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
0 / 2 / 1
7,132
594
5,183
8,164
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Xx AGEOLL xX
Poseidon
14
2 / 1 / 0
8,306
692
5,273
6,293
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
jadamo21
Charon
11
0 / 2 / 1
6,212
518
2,913
8,112
3,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
zCarlosZKL
Hun Batz
11
0 / 2 / 3
6,174
515
2,651
9,451
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
4
4
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
2
2
1.5
W
Cernunnos
Aha_ha_Biggums
Cernunnos
2
0
0
2
L
Cthulhu
Alebavi
Cthulhu
2
1
1
2.5
W
0
2
1
0.25
L
Ravana
HolaXDXDX
Ravana
0
0
0
0
L
3
0
0
3
L
0
1
0
0
W
Poseidon
Xx AGEOLL xX
Poseidon
2
1
0
2
W
Charon
jadamo21
Charon
0
2
1
0.25
W
Hun Batz
zCarlosZKL
Hun Batz
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,515
Damage
20,073
30,413
Taken
35,798
15,012
Mitigated
14,372
11,424
Healing
10,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,782
1,421
108
711
6,548
1,438
0
3,016
3,428
0
20,538
W
Cernunnos
Aha_ha_Biggums
Cernunnos
4,053
1,785
0
1,199
3,778
1,194
578
1,049
2,729
0
47,131
L
Cthulhu
Alebavi
Cthulhu
4,889
556
979
1,090
10,361
5,104
0
4,005
6,181
19,465
767
W
5,183
1,243
0
2,230
8,164
3,991
0
3,843
4,321
1,298
43,789
L
Ravana
HolaXDXDX
Ravana
0
0
0
150
371
96
0
0
371
0
888
L
6,094
978
0
7,492
11,396
7,849
0
158
11,238
43,189
0
L
750
122
24
870
1,737
525
0
859
878
9,556
241
W
Poseidon
Xx AGEOLL xX
Poseidon
5,273
1,088
0
2,026
6,293
2,039
2,005
1,983
4,220
70,302
2,196
W
Charon
jadamo21
Charon
2,913
1,011
0
2,626
8,112
3,635
156
1,883
6,229
21,306
66
W
Hun Batz
zCarlosZKL
Hun Batz
2,651
411
0
1,927
9,451
3,513
0
2,706
6,723
0
41,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,353
Gold Earned
34,722
179
Minions Killed
400
0
Camps Cleared
0
846,289
Distance Traveled
1,128,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,727
477
41
3
0
214,292
0
W
Cernunnos
6,898
575
89
7
0
220,022
0
L
Cthulhu
6,361
530
33
3
0
242,768
0
W
Odin
7,132
594
85
7
0
207,959
0
L
Ravana
3,864
322
5
0
0
22,847
0
L
Artio
6,982
582
76
6
0
188,037
0
L
Ra
4,419
368
24
2
0
178,345
0
W
Poseidon
8,306
692
144
12
0
226,314
0
W
Charon
6,212
518
20
2
0
218,585
0
W
Hun Batz
6,174
515
62
5
0
255,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role