Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Aymanone
Bacchus
Level 82
God Stats
34W - 29L
1,687 SR
Queue Stats
294W - 274L
1,561 Elo+
Solo
Bastet
Bastet
Lanarhoadesfan69
Bastet
Level 117
God Stats
2W - 0L
1,672 SR
Queue Stats
26W - 23L
1,562 Elo+
Solo
Hera
Hera
Sm0ked_SaIm0n_
Hera
Level 141
God Stats
5W - 1L
1,682 SR
Queue Stats
54W - 54L
1,471 Elo+
Solo
Martichoras
Martichoras
betytoborre
Martichoras
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 74L
1,490 Elo+
Solo
Team Averages
Level 119
1,608 SR
1,517 Elo+

VS

Team Averages
Level 93
1,564 SR
1,500 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Benedikt 492
Lancelot
Level 88
God Stats
112W - 98L
1,512 SR
Queue Stats
234W - 218L
1,474 Elo+
Solo
Cernunnos
Cernunnos
Dist0rtion3039
Cernunnos
Level 59
God Stats
4W - 4L
1,516 SR
Queue Stats
125W - 109L
1,593 Elo+
Solo
Jormungandr
Jormungandr
Sororita1996
Jormungandr
Level 83
God Stats
8W - 3L
1,814 SR
Queue Stats
242W - 221L
1,476 Elo+
Solo
Ares
Ares
francliln
Ares
Level 76
God Stats
11W - 18L
1,479 SR
Queue Stats
81W - 87L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 0 / 7
5,702
570
3,264
7,628
4,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
Aymanone
Bacchus
12
3 / 2 / 1
6,581
658
4,064
6,731
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 6
6,009
601
4,062
8,559
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
9 / 0 / 0
7,633
763
6,952
2,239
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
betytoborre
Martichoras
12
3 / 4 / 1
6,332
633
5,510
8,866
3,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 4 / 0
4,957
496
1,737
5,294
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Benedikt 492
Lancelot
9
1 / 3 / 0
5,005
501
1,977
7,809
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Dist0rtion3039
Cernunnos
12
4 / 2 / 1
6,590
659
9,292
6,487
2,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Jormungandr
Sororita1996
Jormungandr
8
2 / 4 / 0
5,205
521
4,394
6,866
3,674
Ares
9
0 / 4 / 3
5,071
507
2,236
10,005
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
7
7
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
7
3.5
L
Ix Chel
 
Ix Chel
0
4
0
0
W
Bacchus
Aymanone
Bacchus
3
2
1
1.75
L
Lancelot
Benedikt 492
Lancelot
1
3
0
0.33
L
Cernunnos
Dist0rtion3039
Cernunnos
4
2
1
2.25
W
2
1
6
5
W
9
0
0
9
L
Jormungandr
Sororita1996
Jormungandr
2
4
0
0.5
W
Martichoras
betytoborre
Martichoras
3
4
1
0.88
L
Ares
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,852
Damage
19,636
34,023
Taken
36,461
15,007
Mitigated
17,666
11,979
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,264
837
0
2,092
7,628
4,640
0
704
6,914
788
18,620
L
Ix Chel
 
Ix Chel
1,737
50
320
637
5,294
1,874
0
3,300
1,994
30,533
494
W
Bacchus
Aymanone
Bacchus
4,064
254
0
2,662
6,731
4,099
0
3,967
2,764
37,523
0
L
Lancelot
Benedikt 492
Lancelot
1,977
482
0
1,787
7,809
2,681
0
1,782
5,969
0
29,052
L
Cernunnos
Dist0rtion3039
Cernunnos
9,292
5,610
0
2,888
6,487
2,181
0
62
6,425
0
52,974
W
4,062
751
0
4,313
8,559
2,559
0
1,718
6,719
0
34,598
W
6,952
1,339
0
1,051
2,239
620
220
579
1,540
57,849
629
L
Jormungandr
Sororita1996
Jormungandr
4,394
1,269
0
1,815
6,866
3,674
0
3,351
3,045
27,366
2,010
W
Martichoras
betytoborre
Martichoras
5,510
1,996
0
1,861
8,866
3,089
0
933
7,933
0
50,292
L
Ares
2,236
369
0
2,030
10,005
7,256
0
2,103
7,902
16,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
26,828
352
Minions Killed
282
0
Camps Cleared
0
1,053,351
Distance Traveled
968,500
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,702
570
35
4
0
219,289
1
L
Ix Chel
4,957
496
66
7
0
186,368
2
W
Bacchus
6,581
658
71
7
0
191,642
5
L
Lancelot
5,005
501
54
5
0
254,487
0
L
Cernunnos
6,590
659
86
9
0
196,839
4
W
Bastet
6,009
601
59
6
0
240,815
0
W
Hera
7,633
763
110
11
0
210,886
0
L
Jormungandr
5,205
521
51
5
0
123,458
1
W
Martichoras
6,332
633
77
8
0
190,719
1
L
Ares
5,071
507
25
3
0
207,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role