Player Matchup

Cerberus
Cerberus
Beowulf7147
Cerberus
Level 35
God Stats
10W - 7L
1,497 SR
Queue Stats
108W - 121L
1,329 Elo+
Party 1
Chaac
Chaac
TBoogieManB
Chaac
Level 26
God Stats
7W - 8L
1,346 SR
Queue Stats
66W - 88L
1,217 Elo+
Party 1
Anubis
Anubis
Youngprophet865
Anubis
Level 49
God Stats
47W - 40L
1,581 SR
Queue Stats
179W - 200L
1,309 Elo+
Party 1
Team Averages
Level 37
1,475 SR
1,285 Elo+

VS

Team Averages
Level 65
1,568 SR
1,366 Elo+
Neith
Neith
BlueEyedBlonde87
Neith
Level 41
God Stats
156W - 180L
1,447 SR
Queue Stats
165W - 187L
1,359 Elo+
Solo
Ix Chel
Ix Chel
GoblinFTW444
Ix Chel
Level 64
God Stats
3W - 2L
1,585 SR
Queue Stats
10W - 12L
1,425 Elo+
Solo
Ymir
Ymir
xMrHollowx
Ymir
Level 89
God Stats
12W - 5L
1,672 SR
Queue Stats
196W - 181L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beowulf7147
Cerberus
11
1 / 2 / 1
6,774
677
2,434
11,968
8,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 2
7,000
700
6,424
10,231
6,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 1
7,113
711
4,041
7,543
3,234
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,509
851
7,088
5,703
1,831
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
GoblinFTW444
Ix Chel
16
5 / 0 / 5
9,233
923
13,530
4,978
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 2 / 6
8,538
854
3,388
9,250
6,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
12
12
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Beowulf7147
Cerberus
1
2
1
0.75
W
3
0
8
7
W
Ix Chel
GoblinFTW444
Ix Chel
5
0
5
7.5
L
0
5
2
0.2
L
1
5
1
0.3
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,899
Damage
24,006
29,742
Taken
19,931
17,995
Mitigated
9,718
2,281
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Beowulf7147
Cerberus
2,434
253
0
523
11,968
8,593
89
4,921
6,984
12,847
144
W
7,088
3,738
0
1,377
5,703
1,831
887
1,712
3,991
0
16,729
W
Ix Chel
GoblinFTW444
Ix Chel
13,530
1,299
297
1,238
4,978
1,781
397
887
4,091
42,800
2,404
L
6,424
296
247
1,511
10,231
6,168
148
6,382
3,784
0
18,782
L
4,041
96
0
0
7,543
3,234
0
4,635
2,856
17,887
156
W
3,388
132
0
1,834
9,250
6,106
52
3,886
5,364
5,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,887
Gold Earned
26,280
85
Minions Killed
113
0
Camps Cleared
0
475,430
Distance Traveled
541,022
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,774
677
27
3
0
163,180
0
W
Neith
8,509
851
31
3
0
172,941
0
W
Ix Chel
9,233
923
74
7
0
207,876
2
L
Chaac
7,000
700
26
3
0
172,391
0
L
Anubis
7,113
711
32
3
0
139,859
0
W
Ymir
8,538
854
8
1
0
160,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role