Player Matchup

Mulan
Mulan
Chubby Funstah
Mulan
Level 69
God Stats
33W - 23L
1,609 SR
Queue Stats
64W - 55L
1,471 Elo+
Solo
Discordia
Discordia
QuestVortex
Discordia
Level 86
God Stats
0W - 1L
1,712 SR
Queue Stats
6W - 7L
1,431 Elo+
Party 1
Ix Chel
Ix Chel
UniqueJay
Ix Chel
Level 24
God Stats
1W - 1L
1,616 SR
Queue Stats
6W - 7L
1,431 Elo+
Party 1
Team Averages
Level 60
1,646 SR
1,444 Elo+

VS

Team Averages
Level 101
1,548 SR
1,415 Elo+
Poseidon
Poseidon
Alejandro645301
Poseidon
Level 109
God Stats
7W - 3L
1,644 SR
Queue Stats
169W - 166L
1,452 Elo+
Solo
Bastet
Bastet
bnolt_7
Bastet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 123L
1,394 Elo+
Party 2
Artio
Artio
whats_it_to_ya14
Artio
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 149L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,805
800
8,191
12,616
9,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
QuestVortex
Discordia
15
3 / 4 / 2
9,584
871
9,792
8,324
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
UniqueJay
Ix Chel
13
0 / 4 / 3
7,868
715
1,653
7,398
1,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
6 / 2 / 5
10,204
928
8,802
6,217
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
bnolt_7
Bastet
17
6 / 1 / 6
9,782
889
10,479
8,741
2,908
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 9
8,735
794
4,448
10,052
8,858
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
13
13
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
6
2
5
4.25
L
2
5
3
0.7
L
Discordia
QuestVortex
Discordia
3
4
2
1
L
Ix Chel
UniqueJay
Ix Chel
0
4
3
0.38
W
Bastet
bnolt_7
Bastet
6
1
6
9
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
23,729
28,338
Taken
25,010
13,071
Mitigated
13,943
2,439
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
8,802
1,741
0
1,034
6,217
2,177
1,387
2,766
3,451
42,817
981
L
8,191
920
0
1,101
12,616
9,088
215
6,443
6,116
0
21,228
L
Discordia
QuestVortex
Discordia
9,792
872
0
800
8,324
2,071
135
3,697
4,577
40,083
0
L
Ix Chel
UniqueJay
Ix Chel
1,653
151
298
240
7,398
1,912
492
2,079
5,257
11,014
0
W
Bastet
bnolt_7
Bastet
10,479
1,339
0
2,697
8,741
2,908
1,678
4,677
4,064
0
24,929
W
4,448
99
352
1,608
10,052
8,858
714
4,021
6,031
8,856
2,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,257
Gold Earned
28,721
122
Minions Killed
125
0
Camps Cleared
0
541,064
Distance Traveled
680,142
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,204
928
72
7
0
222,788
0
L
Mulan
8,805
800
43
4
0
175,647
4
L
Discordia
9,584
871
52
5
0
191,646
0
L
Ix Chel
7,868
715
27
2
0
173,771
0
W
Bastet
9,782
889
42
4
0
235,822
0
W
Artio
8,735
794
11
1
0
221,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role