Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Cvlmz
Nemesis
Level 38
God Stats
7W - 0L
1,987 SR
Queue Stats
58W - 42L
1,578 Elo+
Party 3
Anhur
Anhur
G11111
Anhur
Level 149
God Stats
4W - 3L
1,517 SR
Queue Stats
55W - 45L
1,569 Elo+
Party 3
Nu Wa
Nu Wa
ZeroIQGAme
Nu Wa
Level 84
God Stats
11W - 16L
1,480 SR
Queue Stats
551W - 534L
1,536 Elo+
Solo
Amaterasu
Amaterasu
wasgehtbro
Amaterasu
Level 124
God Stats
2W - 1L
1,663 SR
Queue Stats
77W - 77L
1,473 Elo+
Party 1
Team Averages
Level 104
1,629 SR
1,531 Elo+

VS

Team Averages
Level 94
1,494 SR
1,446 Elo+
Artemis
Artemis
 
Artemis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
EldenMoua
The Morrigan
Level 128
God Stats
0W - 1L
1,711 SR
Queue Stats
240W - 235L
1,441 Elo+
Party 2
Fenrir
Fenrir
PaleHoney
Fenrir
Level 30
God Stats
0W - 3L
1,215 SR
Queue Stats
3W - 3L
1,293 Elo+
Solo
Ares
Ares
Saggybaggy3
Ares
Level 108
God Stats
4W - 2L
1,768 SR
Queue Stats
401W - 380L
1,459 Elo+
Solo
Pele
Pele
xBUGGY97x
Pele
Level 119
God Stats
0W - 1L
1,276 SR
Queue Stats
147W - 122L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 0 / 1
3,583
717
1,314
3,990
1,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Cvlmz
Nemesis
7
1 / 0 / 0
3,547
709
932
2,967
879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
G11111
Anhur
6
1 / 0 / 0
3,352
670
1,631
3,983
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
7
0 / 0 / 2
3,692
738
2,052
1,267
268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
wasgehtbro
Amaterasu
8
3 / 0 / 0
4,820
964
2,239
4,395
1,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 1 / 0
3,093
619
3,726
2,496
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
EldenMoua
The Morrigan
6
0 / 0 / 0
3,094
619
702
2,572
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
PaleHoney
Fenrir
3
0 / 1 / 0
2,706
541
477
2,014
475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
2,944
589
1,524
3,627
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pele
6
0 / 3 / 0
3,172
634
1,253
3,875
1,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
1
0.5
L
Artemis
 
Artemis
0
1
0
0
W
Nemesis
Cvlmz
Nemesis
1
0
0
1
L
The Morrigan
EldenMoua
The Morrigan
0
0
0
0
W
Anhur
G11111
Anhur
1
0
0
1
L
Fenrir
PaleHoney
Fenrir
0
1
0
0
L
0
0
0
0
W
Nu Wa
0
0
2
1
W
Amaterasu
wasgehtbro
Amaterasu
3
0
0
3
L
Pele
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,168
Damage
7,682
16,602
Taken
14,584
5,254
Mitigated
4,141
8,314
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,314
416
1,237
2,154
3,990
1,404
0
265
3,637
9,773
0
L
Artemis
 
Artemis
3,726
1,429
0
1,092
2,496
549
0
696
1,800
0
16,987
W
Nemesis
Cvlmz
Nemesis
932
345
0
502
2,967
879
0
381
2,586
0
21,305
L
The Morrigan
EldenMoua
The Morrigan
702
83
0
910
2,572
636
0
967
1,605
13,324
400
W
Anhur
G11111
Anhur
1,631
1,036
0
1,634
3,983
909
0
883
2,812
0
17,113
L
Fenrir
PaleHoney
Fenrir
477
219
0
792
2,014
475
0
806
1,208
0
4,479
L
1,524
0
0
760
3,627
1,356
0
808
2,819
6,908
0
W
Nu Wa
2,052
925
0
575
1,267
268
0
276
991
19,973
0
W
Amaterasu
wasgehtbro
Amaterasu
2,239
1,000
0
2,212
4,395
1,794
0
0
4,189
0
24,538
L
Pele
1,253
242
0
1,228
3,875
1,125
0
89
3,597
0
14,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,994
Gold Earned
15,009
178
Minions Killed
92
0
Camps Cleared
0
512,207
Distance Traveled
434,342
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,583
717
19
4
0
98,229
2
L
Artemis
3,093
619
26
5
0
92,591
0
W
Nemesis
3,547
709
34
7
0
120,994
0
L
The Morrigan
3,094
619
19
4
0
92,470
0
W
Anhur
3,352
670
35
7
0
98,344
0
L
Fenrir
2,706
541
10
2
0
49,944
0
L
Ares
2,944
589
17
3
0
101,407
0
W
Nu Wa
3,692
738
43
9
0
92,731
0
W
Amaterasu
4,820
964
47
9
0
101,909
0
L
Pele
3,172
634
20
4
0
97,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role