Player Matchup

King Arthur
King Arthur
Platinum V
Doodlebob4732
King Arthur
Platinum V
Level 149
God Stats
1W - 3L
1,759 SR
Queue Stats
396W - 390L
1,460 MMR
Solo
Scylla
Scylla
Gold IV
Ranke
Scylla
Gold IV
Level 153
God Stats
25W - 19L
1,620 SR
Queue Stats
189W - 189L
1,428 MMR
Party 2
Geb
Geb
Gold V
TWO0DY
Geb
Gold V
Level 158
God Stats
7W - 2L
1,612 SR
Queue Stats
44W - 45L
1,416 MMR
Solo
Jing Wei
Jing Wei
Gold V
TheGreatGORR
Jing Wei
Gold V
Level 149
God Stats
2W - 0L
1,562 SR
Queue Stats
33W - 31L
1,421 MMR
Solo
Amaterasu
Amaterasu
Gold IV
TøpCat
Amaterasu
Gold IV
Level 134
God Stats
70W - 70L
1,522 SR
Queue Stats
190W - 190L
1,429 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,615 SR
1,431 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,567 SR
1,437 MMR
Hera
Hera
Silver II
BROSS8802
Hera
Silver II
Level 119
God Stats
0W - 1L
1,593 SR
Queue Stats
2W - 3L
1,520 MMR
Party 1
Khepri
Khepri
Bronze III
GomahGap
Khepri
Bronze III
Level 85
God Stats
0W - 1L
1,317 SR
Queue Stats
9W - 6L
1,454 MMR
Solo
Chernobog
Chernobog
Gold V
HooDRack
Chernobog
Gold V
Level 106
God Stats
9W - 8L
1,620 SR
Queue Stats
142W - 155L
1,456 MMR
Solo
Hercules
Hercules
Silver II
MVP Epstein1
Hercules
Silver II
Level 125
God Stats
2W - 2L
1,497 SR
Queue Stats
56W - 59L
1,336 MMR
Party 1
Thor
Thor
Gold V
Quvdy
Thor
Gold V
Level 125
God Stats
3W - 2L
1,807 SR
Queue Stats
64W - 74L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Doodlebob4732
King Arthur
6
0 / 1 / 0
8,473
326
411
1,541
358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
Ranke
Scylla
20
15 / 0 / 11
15,205
585
26,217
13,248
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Geb
TWO0DY
Geb
20
3 / 0 / 16
13,325
513
12,689
28,946
28,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jing Wei
TheGreatGORR
Jing Wei
20
8 / 2 / 3
16,190
623
25,538
24,910
9,649
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
TøpCat
Amaterasu
20
9 / 3 / 11
13,915
535
17,700
35,100
19,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
HachimanMulanCu ChulainnNemesis

VS

Bans
KuzenboMedusaJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 10 / 1
10,401
400
12,234
14,945
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
GomahGap
Khepri
15
0 / 3 / 1
10,148
390
6,771
15,728
14,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
HooDRack
Chernobog
17
1 / 6 / 2
10,785
415
19,277
26,442
11,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
MVP Epstein1
Hercules
19
3 / 2 / 1
12,856
494
14,623
19,683
24,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Quvdy
Thor
16
1 / 14 / 1
10,454
402
6,583
27,310
10,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
35
Kills
6
6
Deaths
35
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
1
10
1
0.15
W
King Arthur
Doodlebob4732
King Arthur
0
1
0
0
L
Khepri
GomahGap
Khepri
0
3
1
0.17
L
Chernobog
HooDRack
Chernobog
1
6
2
0.33
L
Hercules
MVP Epstein1
Hercules
3
2
1
1.75
L
Thor
Quvdy
Thor
1
14
1
0.11
W
Scylla
Ranke
Scylla
15
0
11
20.5
W
Geb
TWO0DY
Geb
3
0
16
11
W
Jing Wei
TheGreatGORR
Jing Wei
8
2
3
4.75
W
Amaterasu
TøpCat
Amaterasu
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,555
Damage
59,488
103,745
Taken
104,108
62,925
Mitigated
65,604
40,224
Healing
22,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
12,234
2,001
0
453
14,945
4,149
348
5,415
9,273
74,389
939
W
King Arthur
Doodlebob4732
King Arthur
411
95
0
250
1,541
358
0
0
1,541
0
5,487
L
Khepri
GomahGap
Khepri
6,771
403
0
2,194
15,728
14,635
95
4,234
11,265
35,118
1,356
L
Chernobog
HooDRack
Chernobog
19,277
10,022
0
7,481
26,442
11,633
0
9,721
16,445
0
110,210
L
Hercules
MVP Epstein1
Hercules
14,623
3,757
0
5,967
19,683
24,485
20
8,042
11,442
489
98,772
L
Thor
Quvdy
Thor
6,583
1,114
0
5,986
27,310
10,702
0
9,984
16,953
0
74,125
W
Scylla
Ranke
Scylla
26,217
3,189
0
3,291
13,248
4,674
1,684
4,873
8,113
119,526
1,247
W
Geb
TWO0DY
Geb
12,689
918
0
9,763
28,946
28,790
359
3,837
24,616
68,739
955
W
Jing Wei
TheGreatGORR
Jing Wei
25,538
21,665
0
14,036
24,910
9,649
5,657
6,004
18,361
0
178,587
W
Amaterasu
TøpCat
Amaterasu
17,700
10,733
0
12,884
35,100
19,454
3,006
8,621
26,167
0
132,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,108
Gold Earned
54,644
669
Minions Killed
615
0
Camps Cleared
0
2,268,847
Distance Traveled
2,469,046
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,401
400
120
5
0
489,033
0
W
King Arthur
8,473
326
13
1
0
33,375
0
L
Khepri
10,148
390
63
2
0
516,018
0
L
Chernobog
10,785
415
137
5
0
517,858
8
L
Hercules
12,856
494
179
7
0
525,570
0
L
Thor
10,454
402
116
4
0
420,567
0
W
Scylla
15,205
585
160
6
0
604,649
12
W
Geb
13,325
513
105
4
0
554,429
2
W
Jing Wei
16,190
623
250
10
0
497,059
0
W
Amaterasu
13,915
535
141
5
0
579,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role