Player Matchup

Medusa
Medusa
Dark_Decimater
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
Mdr105
Chang'e
Level 87
God Stats
1W - 2L
1,338 SR
Queue Stats
181W - 171L
1,432 Elo+
Party 2
Ravana
Ravana
Terraxilius
Ravana
Level 108
God Stats
2W - 3L
1,516 SR
Queue Stats
213W - 193L
1,454 Elo+
Party 2
Terra
Terra
Yot223
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xWolft120
Cu Chulainn
Level 63
God Stats
7W - 6L
1,601 SR
Queue Stats
270W - 249L
1,547 Elo+
Solo
Team Averages
Level 58
1,491 SR
1,433 Elo+

VS

Team Averages
Level 100
1,612 SR
1,480 Elo+
Danzaburou
Danzaburou
CenterJacked
Danzaburou
Level 127
God Stats
32W - 25L
1,588 SR
Queue Stats
106W - 93L
1,541 Elo+
Party 1
Anubis
Anubis
CuddlelySnorlax
Anubis
Level 66
God Stats
10W - 3L
1,736 SR
Queue Stats
247W - 234L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
MONCALON
Gilgamesh
Level 107
God Stats
2W - 0L
1,709 SR
Queue Stats
18W - 21L
1,444 Elo+
Solo
Ganesha
Ganesha
RoyalTimothy
Ganesha
Level 81
God Stats
10W - 2L
1,524 SR
Queue Stats
67W - 71L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
SDNorse
Zhong Kui
Level 120
God Stats
1W - 1L
1,504 SR
Queue Stats
42W - 39L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,915
461
2,323
10,873
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Mdr105
Chang'e
11
1 / 5 / 3
6,778
452
4,936
11,148
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
15
3 / 6 / 2
8,247
550
8,323
11,211
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Terra
Yot223
Terra
11
0 / 6 / 1
5,989
399
1,753
12,712
9,369
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
xWolft120
Cu Chulainn
15
2 / 3 / 2
9,056
604
12,155
15,463
10,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CenterJacked
Danzaburou
17
11 / 0 / 4
10,674
712
13,895
6,579
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 3
8,788
586
8,872
10,627
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MONCALON
Gilgamesh
15
2 / 1 / 7
9,113
608
6,705
16,147
14,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
RoyalTimothy
Ganesha
13
0 / 1 / 16
9,010
601
4,724
9,589
8,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
SDNorse
Zhong Kui
14
8 / 2 / 5
9,366
624
10,567
9,893
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
6
Kills
26
26
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CenterJacked
Danzaburou
11
0
4
13
W
5
2
3
3.25
L
0
6
0
0
W
Gilgamesh
MONCALON
Gilgamesh
2
1
7
5.5
L
Chang'e
Mdr105
Chang'e
1
5
3
0.5
W
Ganesha
RoyalTimothy
Ganesha
0
1
16
8
W
Zhong Kui
SDNorse
Zhong Kui
8
2
5
5.25
L
Ravana
3
6
2
0.67
L
Terra
Yot223
Terra
0
6
1
0.08
L
Cu Chulainn
xWolft120
Cu Chulainn
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,490
Damage
44,763
61,407
Taken
52,835
28,749
Mitigated
37,999
11,610
Healing
20,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CenterJacked
Danzaburou
13,895
7,383
0
3,939
6,579
2,880
1,103
1,262
5,317
0
87,209
W
8,872
172
0
5,072
10,627
4,275
400
1,449
9,178
75,395
1,036
L
2,323
780
0
1,539
10,873
3,185
0
1,364
9,509
0
50,060
W
Gilgamesh
MONCALON
Gilgamesh
6,705
2,070
0
5,460
16,147
14,844
0
2,378
13,769
0
57,039
L
Chang'e
Mdr105
Chang'e
4,936
606
816
3,324
11,148
2,104
0
7,209
3,939
30,696
0
W
Ganesha
RoyalTimothy
Ganesha
4,724
987
0
2,087
9,589
8,968
504
2,253
7,336
25,874
1,487
W
Zhong Kui
SDNorse
Zhong Kui
10,567
1,013
0
3,840
9,893
7,032
1,396
2,518
7,375
51,437
2,900
L
Ravana
8,323
2,538
0
1,290
11,211
3,410
0
6,799
4,374
0
65,489
L
Terra
Yot223
Terra
1,753
455
284
921
12,712
9,369
0
4,045
8,622
11,618
0
L
Cu Chulainn
xWolft120
Cu Chulainn
12,155
1,926
0
3,436
15,463
10,681
0
4,259
10,447
10,848
55,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
46,951
393
Minions Killed
490
0
Camps Cleared
0
1,470,785
Distance Traveled
1,522,368
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,674
712
149
10
0
307,766
3
W
Anubis
8,788
586
111
7
0
294,441
0
L
Medusa
6,915
461
81
5
0
267,976
0
W
Gilgamesh
9,113
608
116
8
0
297,214
1
L
Chang'e
6,778
452
65
4
0
294,753
0
W
Ganesha
9,010
601
11
1
0
318,944
3
W
Zhong Kui
9,366
624
103
7
0
304,003
0
L
Ravana
8,247
550
108
7
0
328,881
0
L
Terra
5,989
399
29
2
0
283,387
0
L
Cu Chulainn
9,056
604
110
7
0
295,788
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role