Player Matchup

Neith
Neith
DebiELoide47
Neith
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,406 Elo+
Party 1
Maui
Maui
Gerlmjunior
Maui
Level 157
God Stats
4W - 6L
1,255 SR
Queue Stats
31W - 50L
1,389 Elo+
Party 1
Thor
Thor
Regnolt89
Thor
Level 118
God Stats
9W - 7L
1,694 SR
Queue Stats
164W - 203L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
gustavosiilva47
Jormungandr
Level 129
God Stats
13W - 10L
1,372 SR
Queue Stats
146W - 148L
1,443 Elo+
Party 1
Scylla
Scylla
manueljorda1234
Scylla
Level 67
God Stats
29W - 40L
1,523 SR
Queue Stats
251W - 253L
1,483 Elo+
Solo
Team Averages
Level 96
1,469 SR
1,437 Elo+

VS

Team Averages
Level 104
1,555 SR
1,491 Elo+
Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Maxisanmar20
Janus
Level 103
God Stats
6W - 9L
1,513 SR
Queue Stats
76W - 60L
1,472 Elo+
Solo
Bellona
Bellona
OtavioPaiva2402
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,384 Elo+
Solo
Rama
Rama
gianlucapc
Rama
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 221L
1,490 Elo+
Solo
Aphrodite
Aphrodite
matbr1
Aphrodite
Level 88
God Stats
1W - 1L
1,762 SR
Queue Stats
17W - 15L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 2
4,752
594
5,322
5,190
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
1 / 1 / 3
4,797
600
1,246
4,871
2,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
8
2 / 0 / 2
4,835
604
2,068
5,227
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
gustavosiilva47
Jormungandr
10
1 / 2 / 1
5,388
674
4,509
8,656
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 1 / 0
5,307
663
1,468
2,679
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 1 / 0
5,441
680
5,833
8,041
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
1 / 1 / 0
4,921
615
1,706
3,743
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 0
3,197
400
0
374
123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 1
4,847
606
3,895
5,777
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
matbr1
Aphrodite
8
0 / 2 / 1
4,664
583
2,143
6,512
3,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
4
5
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
0
2
W
2
1
2
3
W
1
1
3
2.5
L
1
1
0
1
L
0
0
0
0
W
Thor
2
0
2
3
L
1
2
1
0.75
W
Jormungandr
gustavosiilva47
Jormungandr
1
2
1
0.75
W
0
1
0
0
L
Aphrodite
matbr1
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,613
Damage
13,577
26,623
Taken
24,447
11,574
Mitigated
9,863
6,761
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,833
2,871
0
3,291
8,041
3,237
0
4,378
3,663
718
34,181
W
5,322
1,645
0
1,320
5,190
1,424
126
656
4,534
0
30,714
W
1,246
255
0
480
4,871
2,797
0
914
3,957
12,905
0
L
1,706
59
0
760
3,743
1,121
0
1,434
2,309
31,530
0
L
0
0
0
0
374
123
0
0
374
0
2,065
W
Thor
2,068
141
0
536
5,227
1,766
0
573
4,654
0
24,036
L
3,895
3,235
0
1,167
5,777
1,771
0
920
4,857
0
32,134
W
Jormungandr
gustavosiilva47
Jormungandr
4,509
1,657
0
3,675
8,656
4,810
0
323
8,333
39,228
1,884
W
1,468
38
0
750
2,679
777
0
1,582
973
39,869
1,004
L
Aphrodite
matbr1
Aphrodite
2,143
495
1,400
3,785
6,512
3,611
0
326
6,186
11,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,079
Gold Earned
23,070
273
Minions Killed
219
0
Camps Cleared
0
837,952
Distance Traveled
684,148
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,441
680
65
8
0
169,464
0
W
Neith
4,752
594
50
6
0
164,488
0
W
Maui
4,797
600
20
3
0
169,282
3
L
Janus
4,921
615
66
8
0
161,924
0
L
Bellona
3,197
400
6
1
0
32,419
0
W
Thor
4,835
604
45
6
0
186,986
0
L
Rama
4,847
606
65
8
0
147,286
0
W
Jormungandr
5,388
674
76
10
0
152,621
0
W
Scylla
5,307
663
82
10
0
164,575
1
L
Aphrodite
4,664
583
17
2
0
173,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role