Player Matchup

Zeus
Zeus
BEATNGU4LOLZ
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,483 Elo+
Solo
Nox
Nox
Dun Mun
Nox
Level 157
God Stats
113W - 157L
1,401 SR
Queue Stats
465W - 535L
1,450 Elo+
Solo
Maui
Maui
MrFinesse_23
Maui
Level 159
God Stats
1W - 0L
1,294 SR
Queue Stats
18W - 23L
1,492 Elo+
Solo
Mulan
Mulan
SimplySnacks
Mulan
Level 46
God Stats
20W - 6L
1,552 SR
Queue Stats
111W - 135L
1,403 Elo+
Party 1
Olorun
Olorun
withluvBreezy
Olorun
Level 48
God Stats
5W - 8L
1,435 SR
Queue Stats
118W - 139L
1,406 Elo+
Party 1
Team Averages
Level 112
1,436 SR
1,447 Elo+

VS

Team Averages
Level 123
1,617 SR
1,501 Elo+
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ChA05711
He Bo
Level 60
God Stats
1W - 1L
1,767 SR
Queue Stats
180W - 180L
1,463 Elo+
Solo
Jormungandr
Jormungandr
Xamitlu47
Jormungandr
Level 146
God Stats
8W - 4L
1,833 SR
Queue Stats
125W - 126L
1,525 Elo+
Solo
Artemis
Artemis
recorrido
Artemis
Level 126
God Stats
6W - 13L
1,453 SR
Queue Stats
206W - 215L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
weirdmonkey15
Kuzenbo
Level 141
God Stats
19W - 23L
1,532 SR
Queue Stats
575W - 610L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,388
1,231
8,506
3,534
1,192
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nox
12
3 / 0 / 6
7,757
1,293
2,428
2,450
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 7
7,467
1,245
3,172
4,045
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 5
6,778
1,130
6,410
6,220
4,111
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
1 / 4 / 5
6,698
1,116
5,669
6,676
2,456
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

372

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 3 / 3
6,377
1,063
3,579
7,753
3,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
ChA05711
He Bo
12
2 / 4 / 4
7,286
1,214
5,389
6,330
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Xamitlu47
Jormungandr
12
3 / 3 / 3
7,521
1,254
6,319
9,129
7,264
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
recorrido
Artemis
10
0 / 0 / 0
5,735
956
0
0
0
Kuzenbo
13
3 / 0 / 4
7,653
1,276
4,385
6,893
8,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
10
Kills
8
8
Deaths
10
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
3
0.5
W
3
2
4
2.5
L
He Bo
ChA05711
He Bo
2
4
4
1
W
Nox
3
0
6
6
W
1
0
7
4.5
W
2
2
5
2.25
L
Jormungandr
Xamitlu47
Jormungandr
3
3
3
1.5
L
Artemis
recorrido
Artemis
0
0
0
0
L
Kuzenbo
3
0
4
5
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
19,672
22,925
Taken
30,105
11,786
Mitigated
22,036
3,252
Healing
2,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,579
576
49
1,175
7,753
3,997
0
5,443
2,310
0
8,702
W
8,506
1,806
0
52
3,534
1,192
0
2,124
1,291
23,390
0
L
He Bo
ChA05711
He Bo
5,389
844
0
0
6,330
1,839
0
3,853
2,477
16,099
495
W
Nox
2,428
288
0
220
2,450
966
0
1,238
1,045
13,744
0
W
3,172
429
0
1,453
4,045
3,061
0
2,128
1,599
9,663
0
W
6,410
1,215
0
88
6,220
4,111
0
4,246
1,760
0
8,225
L
Jormungandr
Xamitlu47
Jormungandr
6,319
1,102
0
0
9,129
7,264
0
6,317
2,812
10,393
2,289
L
Artemis
recorrido
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
4,385
1,446
0
878
6,893
8,936
0
4,139
2,754
11,790
0
W
5,669
1,915
396
1,043
6,676
2,456
0
4,258
2,152
10,717
371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,088
Gold Earned
34,572
98
Minions Killed
71
2
Camps Cleared
4
592,467
Distance Traveled
451,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,377
1,063
8
1
1
101,008
0
W
Zeus
7,388
1,231
42
7
1
106,980
0
L
He Bo
7,286
1,214
36
6
3
112,547
0
W
Nox
7,757
1,293
27
5
0
123,355
0
W
Maui
7,467
1,245
12
2
0
121,657
0
W
Mulan
6,778
1,130
5
1
1
121,030
0
L
Jormungandr
7,521
1,254
10
2
0
111,880
0
L
Artemis
5,735
956
0
0
0
0
0
L
Kuzenbo
7,653
1,276
17
3
0
125,774
0
W
Olorun
6,698
1,116
12
2
0
119,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role