Player Matchup

Mulan
Mulan
Friped
Mulan
Level 25
God Stats
11W - 4L
1,890 SR
Queue Stats
45W - 56L
1,392 Elo+
Party 2
Hera
Hera
slimeplastii
Hera
Level 63
God Stats
3W - 2L
1,601 SR
Queue Stats
191W - 193L
1,489 Elo+
Party 2
Izanami
Izanami
zerzza
Izanami
Level 59
God Stats
4W - 0L
1,689 SR
Queue Stats
70W - 73L
1,455 Elo+
Party 2
Team Averages
Level 49
1,727 SR
1,445 Elo+

VS

Team Averages
Level 97
1,780 SR
1,468 Elo+
Thor
Thor
Mistyc_Mytruth
Thor
Level 69
God Stats
1W - 1L
1,764 SR
Queue Stats
88W - 80L
1,421 Elo+
Party 1
Mulan
Mulan
Ninjasaurus_Z7
Mulan
Level 68
God Stats
2W - 1L
1,945 SR
Queue Stats
105W - 100L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
PinkPonyKiller
Nu Wa
Level 155
God Stats
48W - 23L
1,629 SR
Queue Stats
303W - 205L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Friped
Mulan
14
2 / 4 / 6
8,525
853
7,302
9,768
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
5 / 4 / 3
9,123
912
7,594
5,846
1,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
zerzza
Izanami
17
3 / 1 / 7
9,460
946
7,982
6,867
2,464
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
8,094
809
5,459
7,388
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
6 / 4 / 2
9,181
918
7,099
12,295
11,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 6
7,969
797
6,119
6,219
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
10
Kills
9
9
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
Friped
Mulan
2
4
6
1.25
L
2
3
6
1.67
L
6
4
2
1.75
L
1
3
6
1.33
W
5
4
3
1.63
W
Izanami
zerzza
Izanami
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,878
Damage
18,677
22,481
Taken
25,902
8,195
Mitigated
15,713
1,565
Healing
2,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Friped
Mulan
7,302
1,315
0
870
9,768
4,128
0
2,619
6,943
0
20,176
L
5,459
515
0
767
7,388
2,409
0
2,778
4,562
231
21,428
L
7,099
815
0
2,031
12,295
11,607
0
2,985
9,294
0
26,014
L
6,119
1,529
0
190
6,219
1,697
0
1,875
4,331
20,684
589
W
7,594
1,196
0
0
5,846
1,603
225
1,557
4,136
25,841
0
W
Izanami
zerzza
Izanami
7,982
4,970
0
695
6,867
2,464
818
1,499
5,185
0
45,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,108
Gold Earned
25,244
148
Minions Killed
115
0
Camps Cleared
0
542,239
Distance Traveled
546,617
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,525
853
30
3
0
184,464
0
L
Thor
8,094
809
35
4
0
190,123
0
L
Mulan
9,181
918
44
4
0
189,891
2
L
Nu Wa
7,969
797
36
4
0
166,603
0
W
Hera
9,123
912
42
4
0
173,723
0
W
Izanami
9,460
946
76
8
0
184,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role