Player Matchup

Ullr
Ullr
GeekyRelic44
Ullr
Level 122
God Stats
2W - 7L
1,295 SR
Queue Stats
180W - 196L
1,467 Elo+
Solo
Ra
Ra
KolbyKuu
Ra
Level 149
God Stats
17W - 17L
1,611 SR
Queue Stats
307W - 284L
1,502 Elo+
Party 1
Xing Tian
Xing Tian
Ray_Tbh
Xing Tian
Level 154
God Stats
6W - 6L
1,572 SR
Queue Stats
174W - 167L
1,456 Elo+
Party 1
King Arthur
King Arthur
elgatitotriste1
King Arthur
Level 123
God Stats
3W - 6L
1,399 SR
Queue Stats
167W - 177L
1,460 Elo+
Solo
Loki
Loki
tezzyt94
Loki
Level 124
God Stats
21W - 21L
1,500 SR
Queue Stats
185W - 192L
1,500 Elo+
Party 1
Team Averages
Level 134
1,475 SR
1,477 Elo+

VS

Team Averages
Level 67
1,508 SR
1,493 Elo+
Izanami
Izanami
DirtyDan3050
Izanami
Level 19
God Stats
1W - 1L
1,297 SR
Queue Stats
54W - 41L
1,512 Elo+
Party 2
Amaterasu
Amaterasu
Raikido
Amaterasu
Level 63
God Stats
3W - 1L
1,588 SR
Queue Stats
54W - 41L
1,512 Elo+
Party 2
Mulan
Mulan
UpcastVirus
Mulan
Level 50
God Stats
6W - 2L
1,625 SR
Queue Stats
42W - 35L
1,470 Elo+
Solo
Shiva
Shiva
iiTzKris
Shiva
Level 140
God Stats
6W - 4L
1,567 SR
Queue Stats
96W - 91L
1,469 Elo+
Solo
Zeus
Zeus
shobolano
Zeus
Level 63
God Stats
7W - 6L
1,465 SR
Queue Stats
86W - 84L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,026
503
3,445
6,891
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 7 / 2
5,889
589
3,293
8,374
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Ray_Tbh
Xing Tian
10
1 / 0 / 1
6,089
609
5,150
6,204
4,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
elgatitotriste1
King Arthur
10
1 / 3 / 1
6,305
631
7,241
12,090
11,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
10
2 / 3 / 0
5,584
558
5,194
8,042
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirtyDan3050
Izanami
9
1 / 1 / 2
5,150
515
3,504
6,487
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Raikido
Amaterasu
10
2 / 0 / 2
6,158
616
3,642
7,054
4,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 2 / 2
6,391
639
7,469
10,830
8,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shiva
iiTzKris
Shiva
11
3 / 1 / 3
6,220
622
5,684
9,432
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
13
8 / 3 / 1
7,540
754
6,565
5,702
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
16
16
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
DirtyDan3050
Izanami
1
1
2
2
L
1
3
0
0.33
L
1
7
2
0.29
W
Amaterasu
Raikido
Amaterasu
2
0
2
3
L
Xing Tian
Ray_Tbh
Xing Tian
1
0
1
1.5
W
2
2
2
1.5
L
King Arthur
elgatitotriste1
King Arthur
1
3
1
0.5
W
Shiva
iiTzKris
Shiva
3
1
3
4.5
W
Zeus
8
3
1
2.83
L
Loki
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,323
Damage
26,864
41,601
Taken
39,505
22,279
Mitigated
20,056
9,110
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DirtyDan3050
Izanami
3,504
2,080
0
2,163
6,487
2,041
0
2,425
4,062
0
34,700
L
3,445
1,005
0
988
6,891
1,905
0
388
6,503
0
32,300
L
3,293
156
288
2,097
8,374
2,039
0
3,932
4,442
32,527
48
W
Amaterasu
Raikido
Amaterasu
3,642
1,308
159
2,384
7,054
4,457
0
1,817
5,237
0
15,323
L
Xing Tian
Ray_Tbh
Xing Tian
5,150
93
0
875
6,204
4,605
0
418
5,786
17,267
0
W
7,469
1,544
0
2,184
10,830
8,155
0
577
10,253
0
40,011
L
King Arthur
elgatitotriste1
King Arthur
7,241
1,267
0
2,160
12,090
11,640
0
42
12,048
898
44,457
W
Shiva
iiTzKris
Shiva
5,684
1,514
0
1,794
9,432
3,881
0
1,579
7,853
0
44,807
W
Zeus
6,565
935
0
1,131
5,702
1,522
707
2,253
3,449
44,282
0
L
Loki
5,194
1,724
0
2,702
8,042
2,090
0
1,785
6,257
0
29,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,893
Gold Earned
31,459
281
Minions Killed
307
0
Camps Cleared
0
1,080,502
Distance Traveled
1,054,195
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,150
515
47
5
0
199,127
0
L
Ullr
5,026
503
56
6
0
199,733
0
L
Ra
5,889
589
71
7
0
229,452
0
W
Amaterasu
6,158
616
33
3
0
226,304
0
L
Xing Tian
6,089
609
22
2
0
216,292
2
W
Mulan
6,391
639
75
8
0
175,428
0
L
King Arthur
6,305
631
75
8
0
196,323
2
W
Shiva
6,220
622
72
7
0
259,185
3
W
Zeus
7,540
754
80
8
0
194,151
0
L
Loki
5,584
558
57
6
0
238,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role