Player Matchup

Awilix
Awilix
KingSturg
Awilix
Level 156
God Stats
3W - 3L
1,631 SR
Queue Stats
45W - 45L
1,542 Elo+
Party 1
Bacchus
Bacchus
MachoveIIi
Bacchus
Level 157
God Stats
2W - 2L
1,597 SR
Queue Stats
80W - 86L
1,489 Elo+
Party 1
He Bo
He Bo
Nashavelli
He Bo
Level 157
God Stats
1W - 1L
1,759 SR
Queue Stats
66W - 66L
1,581 Elo+
Party 1
Team Averages
Level 157
1,663 SR
1,537 Elo+

VS

Team Averages
Level 153
1,653 SR
1,690 Elo+
Olorun
Olorun
Acrro
Olorun
Level 159
God Stats
26W - 4L
1,960 SR
Queue Stats
293W - 67L
1,861 Elo+
Solo
Ne Zha
Ne Zha
Drealix
Ne Zha
Level 154
God Stats
4W - 0L
1,480 SR
Queue Stats
279W - 225L
1,627 Elo+
Solo
Geb
Geb
WeLove
Geb
Level 146
God Stats
1W - 3L
1,518 SR
Queue Stats
89W - 69L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
KingSturg
Awilix
12
1 / 6 / 2
6,975
775
3,084
8,478
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MachoveIIi
Bacchus
11
2 / 5 / 1
6,925
769
5,121
8,838
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
11
0 / 6 / 2
6,491
721
3,235
6,033
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Acrro
Olorun
14
3 / 1 / 13
8,888
988
6,250
6,396
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ne Zha
Drealix
Ne Zha
15
8 / 2 / 7
9,053
1,006
8,638
6,429
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
WeLove
Geb
14
5 / 0 / 11
8,538
949
5,602
8,730
7,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
16
17
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
Acrro
Olorun
3
1
13
9.5
W
Ne Zha
Drealix
Ne Zha
8
2
7
5.75
L
Awilix
KingSturg
Awilix
1
6
2
0.33
L
Bacchus
MachoveIIi
Bacchus
2
5
1
0.5
L
He Bo
0
6
2
0.17
W
Geb
WeLove
Geb
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,440
Damage
20,490
23,349
Taken
21,555
10,187
Mitigated
12,392
1,754
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Acrro
Olorun
6,250
3,569
1,816
2,489
6,396
2,445
3,461
3,450
2,664
34,608
0
W
Ne Zha
Drealix
Ne Zha
8,638
2,562
0
1,467
6,429
2,705
653
2,159
4,118
0
30,833
L
Awilix
KingSturg
Awilix
3,084
611
0
270
8,478
2,474
0
4,568
3,662
0
16,476
L
Bacchus
MachoveIIi
Bacchus
5,121
243
0
1,234
8,838
6,339
0
3,560
5,097
9,715
1,786
L
He Bo
3,235
136
0
250
6,033
1,374
0
3,171
2,715
14,860
0
W
Geb
WeLove
Geb
5,602
279
0
1,425
8,730
7,242
236
1,641
6,984
15,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,391
Gold Earned
26,479
79
Minions Killed
127
0
Camps Cleared
0
443,196
Distance Traveled
523,373
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,888
988
64
7
0
165,962
2
W
Ne Zha
9,053
1,006
38
4
0
184,521
0
L
Awilix
6,975
775
19
2
0
162,003
0
L
Bacchus
6,925
769
17
2
0
149,565
0
L
He Bo
6,491
721
43
5
0
131,628
0
W
Geb
8,538
949
25
3
0
172,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role