Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Efeliat
Jormungandr
Level 170
God Stats
7W - 5L
1,408 SR
Queue Stats
188W - 203L
1,501 Elo+
Solo
Odin
Odin
ViceXVI
Odin
Level 87
God Stats
1W - 6L
1,244 SR
Queue Stats
655W - 605L
1,568 Elo+
Solo
Ishtar
Ishtar
YumaStreet
Ishtar
Level 95
God Stats
2W - 2L
1,637 SR
Queue Stats
74W - 57L
1,547 Elo+
Party 1
Ganesha
Ganesha
notypejr
Ganesha
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 1
Team Averages
Level 115
1,458 SR
1,516 Elo+

VS

Team Averages
Level 129
1,509 SR
1,494 Elo+
Hun Batz
Hun Batz
Chafechambrz
Hun Batz
Level 146
God Stats
3W - 3L
1,572 SR
Queue Stats
204W - 183L
1,516 Elo+
Solo
Hachiman
Hachiman
FearedTitanium
Hachiman
Level 126
God Stats
2W - 3L
1,206 SR
Queue Stats
513W - 512L
1,457 Elo+
Solo
Chang'e
Chang'e
Tajrons
Chang'e
Level 124
God Stats
4W - 3L
1,571 SR
Queue Stats
13W - 9L
1,508 Elo+
Solo
Shiva
Shiva
VzZLeo-
Shiva
Level 121
God Stats
4W - 2L
1,629 SR
Queue Stats
362W - 341L
1,493 Elo+
Solo
Cabrakan
Cabrakan
mills7878
Cabrakan
Level 126
God Stats
12W - 10L
1,565 SR
Queue Stats
238W - 229L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 4 / 0
4,661
466
2,727
3,881
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Efeliat
Jormungandr
9
0 / 1 / 0
5,078
508
4,302
10,202
5,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Odin
ViceXVI
Odin
8
0 / 4 / 0
4,637
464
3,585
6,175
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
YumaStreet
Ishtar
9
3 / 5 / 0
5,649
565
5,202
7,387
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
notypejr
Ganesha
9
0 / 1 / 3
5,679
568
2,251
8,761
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chafechambrz
Hun Batz
12
2 / 0 / 4
6,001
600
2,562
5,370
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
10
3 / 2 / 3
5,576
558
7,305
6,880
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
Tajrons
Chang'e
12
5 / 0 / 2
6,583
658
3,578
6,134
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
VzZLeo-
Shiva
11
3 / 0 / 1
6,520
652
9,878
9,019
5,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
mills7878
Cabrakan
9
2 / 1 / 2
5,906
591
3,428
7,309
6,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
15
15
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
W
Hun Batz
Chafechambrz
Hun Batz
2
0
4
4
L
Jormungandr
Efeliat
Jormungandr
0
1
0
0
W
Hachiman
3
2
3
2.25
W
Chang'e
Tajrons
Chang'e
5
0
2
6
L
Odin
ViceXVI
Odin
0
4
0
0
W
Shiva
VzZLeo-
Shiva
3
0
1
3.5
L
Ishtar
YumaStreet
Ishtar
3
5
0
0.6
W
Cabrakan
mills7878
Cabrakan
2
1
2
3
L
Ganesha
notypejr
Ganesha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,067
Damage
26,751
36,406
Taken
34,712
16,643
Mitigated
18,248
9,517
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,727
742
0
243
3,881
997
0
2,381
1,500
23,857
884
W
Hun Batz
Chafechambrz
Hun Batz
2,562
816
0
3,149
5,370
1,701
0
710
4,660
0
44,156
L
Jormungandr
Efeliat
Jormungandr
4,302
1,039
0
4,523
10,202
5,318
0
0
10,202
28,337
1,549
W
Hachiman
7,305
5,019
0
2,487
6,880
2,099
0
1,158
5,722
0
35,923
W
Chang'e
Tajrons
Chang'e
3,578
120
278
3,008
6,134
1,750
0
1,489
4,645
49,610
0
L
Odin
ViceXVI
Odin
3,585
1,539
0
542
6,175
2,247
0
1,512
4,663
0
25,514
W
Shiva
VzZLeo-
Shiva
9,878
1,918
92
2,336
9,019
5,873
0
4,182
4,837
0
47,867
L
Ishtar
YumaStreet
Ishtar
5,202
2,475
0
2,165
7,387
2,622
0
1,388
5,999
0
37,817
W
Cabrakan
mills7878
Cabrakan
3,428
920
0
1,689
7,309
6,825
0
1,271
6,038
14,028
2,267
L
Ganesha
notypejr
Ganesha
2,251
450
0
2,044
8,761
5,459
0
1,688
7,073
10,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
30,586
216
Minions Killed
313
0
Camps Cleared
0
887,130
Distance Traveled
997,246
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,661
466
37
4
0
139,029
0
W
Hun Batz
6,001
600
81
8
0
228,993
0
L
Jormungandr
5,078
508
59
6
0
193,931
0
W
Hachiman
5,576
558
46
5
0
170,646
0
W
Chang'e
6,583
658
92
9
0
207,089
0
L
Odin
4,637
464
45
5
0
190,247
0
W
Shiva
6,520
652
74
7
0
198,140
0
L
Ishtar
5,649
565
74
7
0
158,474
2
W
Cabrakan
5,906
591
20
2
0
192,378
0
L
Ganesha
5,679
568
1
0
0
205,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role