Player Matchup

Ravana
Ravana
Esrapit
Ravana
Level 156
God Stats
1W - 0L
1,719 SR
Queue Stats
39W - 32L
1,492 Elo+
Party 2
Bakasura
Bakasura
ROSKOXXX
Bakasura
Level 102
God Stats
3W - 1L
1,479 SR
Queue Stats
312W - 335L
1,491 Elo+
Solo
Izanami
Izanami
TigerJelly
Izanami
Level 101
God Stats
7W - 3L
1,658 SR
Queue Stats
335W - 349L
1,498 Elo+
Solo
Chang'e
Chang'e
UnitingGhost
Chang'e
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,443 Elo+
Party 2
Cernunnos
Cernunnos
lIlTramplIl
Cernunnos
Level 146
God Stats
3W - 3L
1,524 SR
Queue Stats
356W - 359L
1,511 Elo+
Solo
Team Averages
Level 132
1,576 SR
1,487 Elo+

VS

Team Averages
Level 106
1,515 SR
1,515 Elo+
Anubis
Anubis
Bandit_R99
Anubis
Level 127
God Stats
5W - 5L
1,777 SR
Queue Stats
332W - 378L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Kajdzetan
Guan Yu
Level 117
God Stats
0W - 3L
1,285 SR
Queue Stats
101W - 106L
1,521 Elo+
Solo
Sol
Sol
Nesha
Sol
Level 108
God Stats
6W - 10L
1,510 SR
Queue Stats
119W - 121L
1,518 Elo+
Party 1
Nox
Nox
Wuhdjaaz
Nox
Level 108
God Stats
4W - 2L
1,732 SR
Queue Stats
130W - 133L
1,511 Elo+
Party 1
Bastet
Bastet
got_2_Kill301
Bastet
Level 69
God Stats
9W - 16L
1,271 SR
Queue Stats
607W - 634L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Esrapit
Ravana
19
6 / 5 / 17
12,274
944
11,238
18,634
20,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
ROSKOXXX
Bakasura
16
3 / 4 / 12
10,138
780
4,025
13,188
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
TigerJelly
Izanami
17
3 / 4 / 15
10,547
811
9,966
13,704
4,332
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chang'e
UnitingGhost
Chang'e
20
12 / 4 / 12
12,446
957
27,789
16,269
4,410
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
lIlTramplIl
Cernunnos
19
3 / 4 / 18
11,213
863
17,942
13,741
4,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bandit_R99
Anubis
17
6 / 5 / 8
10,394
800
16,543
14,647
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Kajdzetan
Guan Yu
16
2 / 5 / 11
10,222
786
5,997
22,802
20,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
Nesha
Sol
15
2 / 6 / 10
9,467
728
13,778
12,052
3,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 12
10,549
811
11,197
12,455
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 7 / 7
10,527
810
15,338
17,155
5,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
67
27
Kills
19
21
Deaths
27
74
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bandit_R99
Anubis
6
5
8
2
W
Ravana
Esrapit
Ravana
6
5
17
2.9
L
Guan Yu
Kajdzetan
Guan Yu
2
5
11
1.5
L
Sol
Nesha
Sol
2
6
10
1.17
W
Bakasura
ROSKOXXX
Bakasura
3
4
12
2.25
W
Izanami
TigerJelly
Izanami
3
4
15
2.63
W
Chang'e
UnitingGhost
Chang'e
12
4
12
4.5
L
3
4
12
2.25
L
6
7
7
1.36
W
Cernunnos
lIlTramplIl
Cernunnos
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,960
Damage
62,853
75,536
Taken
79,111
44,634
Mitigated
40,022
32,177
Healing
31,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bandit_R99
Anubis
16,543
355
1,536
2,772
14,647
6,775
368
4,936
9,647
30,383
729
W
Ravana
Esrapit
Ravana
11,238
1,309
1,280
2,719
18,634
20,396
324
9,916
8,718
3,999
12,713
L
Guan Yu
Kajdzetan
Guan Yu
5,997
505
11,705
9,061
22,802
20,514
56
9,232
13,344
2,166
9,191
L
Sol
Nesha
Sol
13,778
4,262
581
1,195
12,052
3,124
926
4,927
6,947
27,823
1,261
W
Bakasura
ROSKOXXX
Bakasura
4,025
2,981
189
3,007
13,188
10,749
506
7,530
5,658
0
6,222
W
Izanami
TigerJelly
Izanami
9,966
5,190
827
2,876
13,704
4,332
4,436
7,808
5,896
0
35,873
W
Chang'e
UnitingGhost
Chang'e
27,789
2,640
10,106
7,868
16,269
4,410
1,110
9,128
7,141
40,885
352
L
11,197
277
1,251
1,228
12,455
4,049
342
5,961
6,377
31,627
808
L
15,338
1,944
588
1,966
17,155
5,560
0
5,783
11,269
0
24,899
W
Cernunnos
lIlTramplIl
Cernunnos
17,942
8,486
954
2,351
13,741
4,747
897
7,295
6,446
0
40,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,618
Gold Earned
51,159
189
Minions Killed
142
0
Camps Cleared
0
1,191,584
Distance Traveled
1,129,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,394
800
28
2
0
201,137
0
W
Ravana
12,274
944
22
2
0
246,952
0
L
Guan Yu
10,222
786
14
1
0
257,408
0
L
Sol
9,467
728
35
3
0
191,349
0
W
Bakasura
10,138
780
16
1
0
232,428
0
W
Izanami
10,547
811
59
5
0
207,137
0
W
Chang'e
12,446
957
33
3
0
272,821
0
L
Nox
10,549
811
49
4
0
262,837
0
L
Bastet
10,527
810
16
1
0
216,724
0
W
Cernunnos
11,213
863
59
5
0
232,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role