Player Matchup

Hachiman
Hachiman
ITommyOP
Hachiman
Level 84
God Stats
2W - 0L
1,478 SR
Queue Stats
271W - 245L
1,457 Elo+
Solo
Scylla
Scylla
Runawaylaughs
Scylla
Level 125
God Stats
3W - 0L
1,849 SR
Queue Stats
269W - 253L
1,457 Elo+
Solo
Cerberus
Cerberus
WennieMagic
Cerberus
Level 106
God Stats
33W - 25L
1,596 SR
Queue Stats
453W - 432L
1,514 Elo+
Solo
Arachne
Arachne
dEksHav3R4
Arachne
Level 67
God Stats
35W - 34L
1,506 SR
Queue Stats
325W - 352L
1,490 Elo+
Solo
Vamana
Vamana
snyper murderer
Vamana
Level 155
God Stats
25W - 21L
1,542 SR
Queue Stats
601W - 590L
1,480 Elo+
Solo
Team Averages
Level 107
1,594 SR
1,480 Elo+

VS

Team Averages
Level 44
1,505 SR
1,387 Elo+
Vamana
Vamana
BigHewes
Vamana
Level 28
God Stats
6W - 7L
1,457 SR
Queue Stats
44W - 71L
1,366 Elo+
Party 1
Anhur
Anhur
KingofATL
Anhur
Level 71
God Stats
11W - 8L
1,682 SR
Queue Stats
187W - 207L
1,479 Elo+
Party 1
Hera
Hera
Mattybandz
Hera
Level 32
God Stats
2W - 6L
1,500 SR
Queue Stats
48W - 67L
1,213 Elo+
Solo
Thor
Thor
imgoingleft
Thor
Level 64
God Stats
7W - 10L
1,502 SR
Queue Stats
122W - 142L
1,456 Elo+
Party 1
Ares
Ares
lilwetman
Ares
Level 27
God Stats
1W - 6L
1,384 SR
Queue Stats
39W - 61L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ITommyOP
Hachiman
12
3 / 7 / 7
7,138
476
10,668
9,708
2,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 4
7,463
498
5,482
7,793
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cerberus
WennieMagic
Cerberus
12
1 / 4 / 12
7,540
503
7,385
16,635
12,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
dEksHav3R4
Arachne
14
10 / 2 / 3
8,903
594
9,114
10,045
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 0 / 1
8,015
534
7,564
13,502
13,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BigHewes
Vamana
12
0 / 1 / 0
7,282
485
8,019
13,221
13,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
KingofATL
Anhur
13
8 / 5 / 3
8,225
548
12,964
14,037
4,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 1
7,997
533
8,612
7,879
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 3
7,434
496
5,653
9,374
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ares
12
2 / 5 / 7
7,726
515
7,234
15,309
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
16
Kills
15
15
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
BigHewes
Vamana
0
1
0
0
W
Hachiman
ITommyOP
Hachiman
3
7
7
0.93
L
Anhur
KingofATL
Anhur
8
5
3
1.9
L
3
4
1
0.88
W
2
2
4
2
W
Cerberus
WennieMagic
Cerberus
1
4
12
1.75
W
Arachne
dEksHav3R4
Arachne
10
2
3
5.75
L
2
1
3
3.5
L
Ares
2
5
7
1.1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,213
Damage
42,482
57,683
Taken
59,820
33,905
Mitigated
35,473
19,620
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BigHewes
Vamana
8,019
3,932
0
3,571
13,221
13,370
220
808
12,413
0
53,414
W
Hachiman
ITommyOP
Hachiman
10,668
6,170
0
1,674
9,708
2,113
398
3,325
6,383
0
40,976
L
Anhur
KingofATL
Anhur
12,964
8,420
0
5,804
14,037
4,442
304
3,190
10,847
0
63,552
L
8,612
2,419
0
1,587
7,879
2,527
125
3,668
4,211
46,708
2,955
W
5,482
238
0
2,490
7,793
2,285
0
4,656
3,137
44,529
0
W
Cerberus
WennieMagic
Cerberus
7,385
538
0
5,875
16,635
12,261
33
4,971
11,664
28,830
1,623
W
Arachne
dEksHav3R4
Arachne
9,114
6,814
0
4,202
10,045
3,878
88
2,418
7,627
0
47,294
L
5,653
843
0
4,956
9,374
3,120
611
1,763
7,590
0
48,415
L
Ares
7,234
643
0
1,378
15,309
12,014
53
2,859
12,450
18,059
0
W
7,564
3,961
0
5,379
13,502
13,368
0
0
12,587
0
66,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,059
Gold Earned
38,664
377
Minions Killed
382
0
Camps Cleared
0
1,391,522
Distance Traveled
1,362,667
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,282
485
96
6
0
267,193
0
W
Hachiman
7,138
476
63
4
0
225,559
0
L
Anhur
8,225
548
101
7
0
233,474
0
L
Hera
7,997
533
84
6
0
267,016
0
W
Scylla
7,463
498
76
5
0
304,217
0
W
Cerberus
7,540
503
66
4
0
282,793
4
W
Arachne
8,903
594
65
4
0
313,401
0
L
Thor
7,434
496
86
6
0
315,605
0
L
Ares
7,726
515
15
1
0
279,379
0
W
Vamana
8,015
534
107
7
0
265,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role